mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
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199 lines
7.0 KiB
C#
199 lines
7.0 KiB
C#
//
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// (C) Copyright 2003-2015 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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using System.Collections.Generic;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.DB.ExtensibleStorage;
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using Autodesk.Revit.UI;
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namespace Revit.SDK.Samples.DynamicModelUpdate.CS
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{
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/// <summary>
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/// Updater to automatically move a section in conjunction with the location of a window
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/// </summary>
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public class SectionUpdater : IUpdater
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{
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internal SectionUpdater(AddInId addinID)
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{
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m_updaterId = new UpdaterId(addinID, new Guid("FBF3F6B2-4C06-42d4-97C1-D1B4EB593EFF"));
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}
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// Registers itself with Revit
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internal void Register(Document doc)
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{
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// Register the section updater if the updater is not registered.
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if (!UpdaterRegistry.IsUpdaterRegistered(m_updaterId))
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UpdaterRegistry.RegisterUpdater(this, doc);
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}
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internal void AddTriggerForUpdater(Document doc, List<ElementId> idsToWatch, ElementId sectionId, Element sectionElement)
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{
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if (idsToWatch.Count == 0)
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return;
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m_windowId = idsToWatch[0];
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m_sectionId = sectionId;
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m_sectionElement = sectionElement;
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UpdaterRegistry.AddTrigger(m_updaterId, doc, idsToWatch, Element.GetChangeTypeGeometry());
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}
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#region IUpdater members
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// The Execute method for the updater
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public void Execute(UpdaterData data)
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{
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try
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{
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Document doc = data.GetDocument();
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// iterate through modified elements to find the one we want the section to follow
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foreach (ElementId id in data.GetModifiedElementIds())
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{
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if (id == m_windowId)
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{
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FamilyInstance window = doc.GetElement(m_windowId) as FamilyInstance;
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ViewSection section = doc.GetElement(m_sectionId) as ViewSection;
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RejustSectionView(doc, window, section);
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}
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}
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}
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catch (System.Exception ex)
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{
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TaskDialog.Show("Exception", ex.ToString());
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}
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return;
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}
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public UpdaterId GetUpdaterId()
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{
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return m_updaterId;
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}
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public string GetUpdaterName()
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{
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return "Associative Section Updater";
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}
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public string GetAdditionalInformation()
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{
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return "Automatically moves a section to maintain its position relative to a window";
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}
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public ChangePriority GetChangePriority()
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{
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return ChangePriority.Views;
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}
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#endregion
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internal void RejustSectionView(Document doc, Element elem, ViewSection section)
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{
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XYZ position = XYZ.Zero;
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XYZ fOrientation = XYZ.Zero;
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if (elem is FamilyInstance)
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{
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FamilyInstance familyInstance = elem as FamilyInstance;
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if (familyInstance.Location != null && familyInstance.Location is LocationPoint)
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{
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LocationPoint locationPoint = familyInstance.Location as LocationPoint;
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position = locationPoint.Point;
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}
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fOrientation = familyInstance.FacingOrientation;
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}
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XYZ sOrigin = section.Origin;
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XYZ sDirection = section.ViewDirection;
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XYZ fRectOrientation = fOrientation.CrossProduct(XYZ.BasisZ);
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// Rotate the section element
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double angle = fOrientation.AngleTo(sDirection);
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// Need to adjust the rotation angle based on the direction of rotation (not covered by AngleTo)
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XYZ cross = fRectOrientation.CrossProduct(sDirection).Normalize();
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double sign = 1.0;
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if (!cross.IsAlmostEqualTo(XYZ.BasisZ))
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{
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sign = -1.0;
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}
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double rotateAngle = 0;
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if (Math.Abs(angle) > 0 && Math.Abs(angle) <= Math.PI / 2.0)
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{
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if (angle < 0)
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{
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rotateAngle = Math.PI / 2.0 + angle;
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}
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else
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{
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rotateAngle = Math.PI / 2.0 - angle;
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}
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}
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else if (Math.Abs(angle) > Math.PI / 2.0)
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{
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if (angle < 0)
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{
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rotateAngle = angle + Math.PI / 2.0;
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}
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else
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{
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rotateAngle = angle - Math.PI / 2.0;
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}
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}
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rotateAngle *= sign;
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if (Math.Abs(rotateAngle) > 0)
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{
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Line axis = Line.CreateBound(sOrigin, sOrigin + XYZ.BasisZ);
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ElementTransformUtils.RotateElement(doc, m_sectionElement.Id, axis, rotateAngle);
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}
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// Regenerate the document
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doc.Regenerate();
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// Move the section element
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double dotF = position.DotProduct(fRectOrientation);
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double dotS = sOrigin.DotProduct(fRectOrientation);
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double moveDot = dotF - dotS;
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XYZ sNewDirection = section.ViewDirection; // Get the new direction after rotation.
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double correction = fRectOrientation.DotProduct(sNewDirection);
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XYZ translationVec = sNewDirection * correction * moveDot;
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if (!translationVec.IsZeroLength())
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{
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ElementTransformUtils.MoveElement(doc, m_sectionElement.Id, translationVec);
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}
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}
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// private data:
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private UpdaterId m_updaterId = null;
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private ElementId m_windowId = null;
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private ElementId m_sectionId = null; // The real ViewSection that contains the Origin and ViewDirection
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private Element m_sectionElement = null; // The view section element to move and rotate
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}
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} |