Files
RevitSdkSamples/SDK/Samples/CurvedBeam/CS/CurvedBeamForm.cs
T
2019-09-11 14:43:53 +02:00

114 lines
3.8 KiB
C#

//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
namespace Revit.SDK.Samples.CurvedBeam.CS
{
/// <summary>
/// new beam form
/// </summary>
public partial class CurvedBeamForm : System.Windows.Forms.Form
{
/// <summary>
/// default construction is forbidden
/// </summary>
private CurvedBeamForm()
{
InitializeComponent();
}
/// <summary>
/// get relevant data from Revit
/// </summary>
/// <param name="dataBuffer">relevant review data</param>
public CurvedBeamForm(Command dataBuffer)
{
m_dataBuffer = dataBuffer;
InitializeComponent();
}
/// <summary>
/// create Arc beam
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void newArcButton_Click(object sender, EventArgs e)
{
Level locLev = LevelCB.SelectedValue as Level;
Arc beamArc = m_dataBuffer.CreateArc(locLev.Elevation);
bool succeed = m_dataBuffer.CreateCurvedBeam(BeamTypeCB.SelectedValue as FamilySymbol,
beamArc, locLev);
if (succeed)
{
TaskDialog.Show("Revit", "Succeeded to create Arc beam.");
}
}
/// <summary>
/// create Nurbspline beam
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void newNurbSplineButton_Click(object sender, EventArgs e)
{
Level locLev = LevelCB.SelectedValue as Level;
Curve beamNs = m_dataBuffer.CreateNurbSpline(locLev.Elevation);
bool succeed = m_dataBuffer.CreateCurvedBeam(BeamTypeCB.SelectedValue as FamilySymbol,
beamNs, locLev);
if (succeed)
{
TaskDialog.Show("Revit", "Succeeded to create NurbSpline beam.");
}
}
/// <summary>
/// create nurb spline beam
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void newEllipseButton_Click(object sender, EventArgs e)
{
Level locLev = LevelCB.SelectedValue as Level;
Curve beamEllipse = m_dataBuffer.CreateEllipse(locLev.Elevation);
bool succeed = m_dataBuffer.CreateCurvedBeam(BeamTypeCB.SelectedValue as FamilySymbol,
beamEllipse, locLev);
if (succeed)
{
TaskDialog.Show("Revit", "Succeeded to create Ellipse beam.");
}
}
}
}