Files
RevitSdkSamples/SDK/Samples/FamilyCreation/WindowWizard/CS/WindowCreation.cs
T
2019-09-11 14:43:53 +02:00

77 lines
2.5 KiB
C#

//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
namespace Revit.SDK.Samples.WindowWizard.CS
{
/// <summary>
/// This class is used for window creation
/// </summary>
abstract class WindowCreation
{
/// <summary>
/// The parameter of Window wizard
/// </summary>
public WizardParameter m_para;
/// <summary>
/// The constructor of WindowCreation
/// </summary>
/// <param name="parameter">WizardParameter</param>
public WindowCreation(WizardParameter parameter)
{
m_para = parameter;
}
/// <summary>
/// The function is used to create frame
/// </summary>
public abstract void CreateFrame();
/// <summary>
/// The function is used to create sash
/// </summary>
public abstract void CreateSash();
/// <summary>
/// The function is used to create glass
/// </summary>
public abstract void CreateGlass();
/// <summary>
/// The function is used to create material
/// </summary>
public abstract void CreateMaterial();
/// <summary>
/// The function is used to combine and build the window family
/// </summary>
public abstract void CombineAndBuild();
/// <summary>
/// The function is used to do the whole creation work.
/// </summary>
public abstract bool Creation();
}
}