mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
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142 lines
6.9 KiB
XML
142 lines
6.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup>
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<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
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None
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</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
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</PropertyGroup>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- This section defines project-level properties.
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Project Type Guids - Must include {A860303F-1F3F-4691-B57E-529FC101A107};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} for a C# VSTA project.
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Configuration - Specifies whether the default configuration is Release or Debug.
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Platform - Specifies what CPU the output of this project can run on.
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ProductVersion - The version of Visual Studio.
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SchemaVersion - The project file schema version.
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OutputType - Must be "Library" for VSTA.
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AppDesignerFolder - The folder for application properties.
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RootNamespace - In C#, this specifies the namespace given to new files.
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In Visual Basic, all objects are wrapped in this namespace at runtime.
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AssemblyName - Name of the output assembly.
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TargetFrameworkVersion - The version of the .NET Framework this project targets.
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-->
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<PropertyGroup>
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<ProjectTypeGuids>{A860303F-1F3F-4691-B57E-529FC101A107};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Configuration Condition=" '$(Configuration)' == '' ">RevitVSTA</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>GetTimeElapsed_CSharp</RootNamespace>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<ProjectGuid>{998BE5CB-BDF4-479E-9893-CED9C3302444}</ProjectGuid>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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</PropertyGroup>
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<!-- This section defines properties that are set when the "RevitVSTA" configuration is
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selected.
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DebugType - If full enables a debugger to be attached to a running program.
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If pdbonly allows source code debugging when the program is started in the debugger but will only
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display assembler when the running program is attached to the debugger.
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If none debugging is disabled.
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DebugSymbols - If true, create symbols (.pdb). If false, do not create symbols.
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Optimize - If true, optimize the build output. If false, do not optimize.
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OutputPath - Output path of the project relative to the project file.
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EnableUnmanagedDebugging - If true, starting the debugger will attach both managed and unmanaged debuggers.
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DefineConstants - Constants defined for the preprocessor.
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Warning Level - Warning level for the compiler.
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-->
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'RevitVSTA|AnyCPU' ">
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
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<Optimize>True</Optimize>
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<DebugSymbols>False</DebugSymbols>
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<DebugType>None</DebugType>
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<DefineConstants>TRACE</DefineConstants>
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<OutputPath>..\..\Addin\</OutputPath>
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<AssemblyName>GetTimeElapsed_CSharp</AssemblyName>
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</PropertyGroup>
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<!-- This sections specifies references for the project. -->
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<ItemGroup>
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<Reference Include="RevitAPIUI, Version=2011.0.0.0, Culture=neutral, processorArchitecture=x86">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\RevitAPIUI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.AddIn">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="RevitAPI">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\RevitAPI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<!-- This section defines the user source files that are part of the
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project.
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Compile - Specifies a source file to compile.
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EmbeddedResource - Specifies a .resx file for embedded resources.
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None - Specifies a file that is not to be passed to the compiler (for instance,
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a text file or XML file).
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-->
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<Compile Include="ThisApplication.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ThisApplication.designer.cs">
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<DependentUpon>ThisApplication.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<!-- Include the build rules for a C# project.-->
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<!-- This section defines VSTA properties that describe the host-changable project properties. -->
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<ProjectExtensions>
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<VisualStudio>
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<FlavorProperties GUID="{A860303F-1F3F-4691-B57E-529FC101A107}">
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<ProjectProperties HostName="VSTAHostName" HostPackage="{C1B21C64-9E6F-4923-A89D-9F958503C1CE}" ApplicationType="usd" Language="cs" TemplatesPath="" />
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<Host Name="Architecture2010" GeneratedCodeNamespace="GetTimeElapsed_CSharp">
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<HostItem Name="ThisApplication" Code="ThisApplication.cs" CanonicalName="ThisApplication" DisplayName="ThisApplication" Blueprint="ThisApplication.Designer.xml" GeneratedCode="ThisApplication.designer.cs" />
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</Host>
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<ProjectClient>
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<HostIdentifier>MEP2011</HostIdentifier>
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<InProcHost>{f2d1070d-feff-4610-9403-9476ff28253d}</InProcHost>
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</ProjectClient>
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</FlavorProperties>
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</VisualStudio>
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</ProjectExtensions>
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</Project>
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