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IfcOpenShell/src/ifcsverchok/nodes/ifc/select_blender_objects.py
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import bpy
import ifcopenshell
import ifcopenshell.util.selector
import ifcsverchok.helper
from bpy.props import StringProperty
from sverchok.node_tree import SverchCustomTreeNode
from sverchok.data_structure import updateNode
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class SvIfcSelectBlenderObjectsRefresh(bpy.types.Operator):
bl_idname = "node.sv_ifc_select_blender_objects_refresh"
bl_label = "IFC Select Blender Objects Refresh"
bl_options = {'UNDO'}
idtree: StringProperty(default='')
idname: StringProperty(default='')
def execute(self, context):
node = bpy.data.node_groups[self.idtree].nodes[self.idname]
node.process()
return {'FINISHED'}
class SvIfcSelectBlenderObjects(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper.SvIfcCore):
bl_idname = 'SvIfcSelectBlenderObjects'
bl_label = 'IFC Select Blender Objects'
file: StringProperty(name='file', update=updateNode)
query: StringProperty(name='query', update=updateNode)
def sv_init(self, context):
self.inputs.new('SvStringsSocket', 'entities').prop_name = 'entities'
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def draw_buttons(self, context, layout):
self.wrapper_tracked_ui_draw_op(layout, 'node.sv_ifc_select_blender_objects_refresh', icon='FILE_REFRESH', text='Refresh')
def process(self):
self.sv_input_names = ['entities']
self.guids = []
super().process()
for obj in bpy.context.visible_objects:
index = obj.BIMObjectProperties.attributes.find('GlobalId')
if index != -1 \
and obj.BIMObjectProperties.attributes[index].string_value in self.guids:
obj.select_set(True)
def process_ifc(self, entities):
self.guids.append(entities.GlobalId)
def register():
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bpy.utils.register_class(SvIfcSelectBlenderObjectsRefresh)
bpy.utils.register_class(SvIfcSelectBlenderObjects)
def unregister():
bpy.utils.unregister_class(SvIfcSelectBlenderObjects)
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bpy.utils.unregister_class(SvIfcSelectBlenderObjectsRefresh)