2026-05-07 11:25:30 +10:00
|
|
|
|
/********************************************************************************
|
|
|
|
|
|
* *
|
|
|
|
|
|
* This file is part of IfcOpenShell. *
|
|
|
|
|
|
* *
|
|
|
|
|
|
* IfcOpenShell is free software: you can redistribute it and/or modify *
|
|
|
|
|
|
* it under the terms of the Lesser GNU General Public License as published by *
|
|
|
|
|
|
* the Free Software Foundation, either version 3.0 of the License, or *
|
|
|
|
|
|
* (at your option) any later version. *
|
|
|
|
|
|
* *
|
|
|
|
|
|
* IfcOpenShell is distributed in the hope that it will be useful, *
|
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
|
|
|
|
* Lesser GNU General Public License for more details. *
|
|
|
|
|
|
* *
|
|
|
|
|
|
* You should have received a copy of the Lesser GNU General Public License *
|
|
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
|
|
|
|
* *
|
|
|
|
|
|
********************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
#include "Measurement.h"
|
|
|
|
|
|
|
|
|
|
|
|
#include "ViewportWindow.h"
|
|
|
|
|
|
|
2026-05-07 12:03:22 +10:00
|
|
|
|
#include <QtGlobal>
|
|
|
|
|
|
|
|
|
|
|
|
#include <algorithm>
|
2026-05-07 11:25:30 +10:00
|
|
|
|
#include <cmath>
|
|
|
|
|
|
#include <cstring>
|
2026-05-07 12:03:22 +10:00
|
|
|
|
#include <queue>
|
2026-05-07 11:25:30 +10:00
|
|
|
|
#include <unordered_map>
|
2026-05-07 12:03:22 +10:00
|
|
|
|
#include <unordered_set>
|
2026-05-07 11:25:30 +10:00
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
|
|
double meshLocalVolume(const ViewportWindow::MeshTriangles& tris) {
|
|
|
|
|
|
// Signed tetrahedra from the origin: V = sum( a · (b × c) ) / 6.
|
|
|
|
|
|
// Absolute value at the end so winding convention doesn't matter.
|
|
|
|
|
|
double sum = 0.0;
|
|
|
|
|
|
const size_t n = tris.indices.size();
|
|
|
|
|
|
for (size_t i = 0; i + 2 < n; i += 3) {
|
|
|
|
|
|
const uint32_t ia = tris.indices[i + 0];
|
|
|
|
|
|
const uint32_t ib = tris.indices[i + 1];
|
|
|
|
|
|
const uint32_t ic = tris.indices[i + 2];
|
|
|
|
|
|
const float* a = &tris.positions[3 * ia];
|
|
|
|
|
|
const float* b = &tris.positions[3 * ib];
|
|
|
|
|
|
const float* c = &tris.positions[3 * ic];
|
|
|
|
|
|
const double cx = double(b[1]) * c[2] - double(b[2]) * c[1];
|
|
|
|
|
|
const double cy = double(b[2]) * c[0] - double(b[0]) * c[2];
|
|
|
|
|
|
const double cz = double(b[0]) * c[1] - double(b[1]) * c[0];
|
|
|
|
|
|
sum += double(a[0]) * cx + double(a[1]) * cy + double(a[2]) * cz;
|
|
|
|
|
|
}
|
|
|
|
|
|
return std::abs(sum) / 6.0;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
double det3(const float M[16]) {
|
|
|
|
|
|
// Upper-left 3x3 of a column-major 4x4: M[col * 4 + row].
|
|
|
|
|
|
const double m00 = M[0], m10 = M[1], m20 = M[2];
|
|
|
|
|
|
const double m01 = M[4], m11 = M[5], m21 = M[6];
|
|
|
|
|
|
const double m02 = M[8], m12 = M[9], m22 = M[10];
|
|
|
|
|
|
return m00 * (m11 * m22 - m12 * m21)
|
|
|
|
|
|
- m01 * (m10 * m22 - m12 * m20)
|
|
|
|
|
|
+ m02 * (m10 * m21 - m11 * m20);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
|
|
double volumeOfObjects(ViewportWindow& vp,
|
|
|
|
|
|
const std::vector<uint32_t>& object_ids) {
|
|
|
|
|
|
if (object_ids.empty()) return 0.0;
|
|
|
|
|
|
|
|
|
|
|
|
// Group selected instances by (model_id, mesh_id) so each unique mesh
|
|
|
|
|
|
// is read back at most once per call. Each entry stores the |det| of
|
|
|
|
|
|
// every instance of that mesh in the request.
|
|
|
|
|
|
std::unordered_map<uint64_t, std::vector<double>> by_mesh;
|
|
|
|
|
|
by_mesh.reserve(object_ids.size());
|
|
|
|
|
|
for (uint32_t oid : object_ids) {
|
|
|
|
|
|
ViewportWindow::InstanceLookup lk;
|
|
|
|
|
|
if (!vp.findInstance(oid, lk)) continue;
|
|
|
|
|
|
const uint64_t key = (uint64_t(lk.model_id) << 32) | lk.mesh_id;
|
|
|
|
|
|
by_mesh[key].push_back(std::abs(det3(lk.placement_transformation)));
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
double total = 0.0;
|
|
|
|
|
|
ViewportWindow::MeshTriangles tris;
|
|
|
|
|
|
for (const auto& [key, dets] : by_mesh) {
|
|
|
|
|
|
const uint32_t model_id = uint32_t(key >> 32);
|
|
|
|
|
|
const uint32_t mesh_id = uint32_t(key & 0xffffffffu);
|
|
|
|
|
|
if (!vp.readbackMeshTriangles(model_id, mesh_id, tris)) continue;
|
|
|
|
|
|
const double v = meshLocalVolume(tris);
|
|
|
|
|
|
for (double d : dets) total += v * d;
|
|
|
|
|
|
}
|
|
|
|
|
|
return total;
|
|
|
|
|
|
}
|
2026-05-07 12:03:22 +10:00
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
|
|
// edge_key: undirected edge between two mesh-local vertex indices.
|
|
|
|
|
|
uint64_t edgeKey(uint32_t a, uint32_t b) {
|
|
|
|
|
|
if (a > b) std::swap(a, b);
|
|
|
|
|
|
return (uint64_t(a) << 32) | uint64_t(b);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Triangle area = 0.5 * |(b - a) × (c - a)|. Also returns the unit normal
|
|
|
|
|
|
// (zeroed for degenerate tris).
|
|
|
|
|
|
double triAreaAndNormal(const float* a, const float* b, const float* c,
|
|
|
|
|
|
float n_out[3]) {
|
|
|
|
|
|
const double bax = double(b[0]) - a[0];
|
|
|
|
|
|
const double bay = double(b[1]) - a[1];
|
|
|
|
|
|
const double baz = double(b[2]) - a[2];
|
|
|
|
|
|
const double cax = double(c[0]) - a[0];
|
|
|
|
|
|
const double cay = double(c[1]) - a[1];
|
|
|
|
|
|
const double caz = double(c[2]) - a[2];
|
|
|
|
|
|
const double nx = bay * caz - baz * cay;
|
|
|
|
|
|
const double ny = baz * cax - bax * caz;
|
|
|
|
|
|
const double nz = bax * cay - bay * cax;
|
|
|
|
|
|
const double len = std::sqrt(nx * nx + ny * ny + nz * nz);
|
|
|
|
|
|
if (len > 0.0) {
|
|
|
|
|
|
n_out[0] = float(nx / len);
|
|
|
|
|
|
n_out[1] = float(ny / len);
|
|
|
|
|
|
n_out[2] = float(nz / len);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
n_out[0] = n_out[1] = n_out[2] = 0.0f;
|
|
|
|
|
|
}
|
|
|
|
|
|
return 0.5 * len;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Squared distance from `p` to triangle (a, b, c) — clipped to the
|
|
|
|
|
|
// triangle's interior or boundary, whichever is closest. Standard
|
|
|
|
|
|
// implementation (Ericson, "Real-Time Collision Detection").
|
|
|
|
|
|
double pointTriangleDistSq(const float p[3],
|
|
|
|
|
|
const float a[3], const float b[3], const float c[3]) {
|
|
|
|
|
|
auto sub = [](const float u[3], const float v[3], double r[3]) {
|
|
|
|
|
|
r[0] = double(u[0]) - v[0];
|
|
|
|
|
|
r[1] = double(u[1]) - v[1];
|
|
|
|
|
|
r[2] = double(u[2]) - v[2];
|
|
|
|
|
|
};
|
|
|
|
|
|
auto dot = [](const double u[3], const double v[3]) {
|
|
|
|
|
|
return u[0] * v[0] + u[1] * v[1] + u[2] * v[2];
|
|
|
|
|
|
};
|
|
|
|
|
|
double ab[3], ac[3], ap[3];
|
|
|
|
|
|
sub(b, a, ab);
|
|
|
|
|
|
sub(c, a, ac);
|
|
|
|
|
|
sub(p, a, ap);
|
|
|
|
|
|
const double d1 = dot(ab, ap);
|
|
|
|
|
|
const double d2 = dot(ac, ap);
|
|
|
|
|
|
if (d1 <= 0.0 && d2 <= 0.0) {
|
|
|
|
|
|
return ap[0]*ap[0] + ap[1]*ap[1] + ap[2]*ap[2];
|
|
|
|
|
|
}
|
|
|
|
|
|
double bp[3];
|
|
|
|
|
|
sub(p, b, bp);
|
|
|
|
|
|
const double d3 = dot(ab, bp);
|
|
|
|
|
|
const double d4 = dot(ac, bp);
|
|
|
|
|
|
if (d3 >= 0.0 && d4 <= d3) {
|
|
|
|
|
|
return bp[0]*bp[0] + bp[1]*bp[1] + bp[2]*bp[2];
|
|
|
|
|
|
}
|
|
|
|
|
|
const double vc = d1 * d4 - d3 * d2;
|
|
|
|
|
|
if (vc <= 0.0 && d1 >= 0.0 && d3 <= 0.0) {
|
|
|
|
|
|
const double v = d1 / (d1 - d3);
|
|
|
|
|
|
const double qx = ap[0] - v * ab[0];
|
|
|
|
|
|
const double qy = ap[1] - v * ab[1];
|
|
|
|
|
|
const double qz = ap[2] - v * ab[2];
|
|
|
|
|
|
return qx*qx + qy*qy + qz*qz;
|
|
|
|
|
|
}
|
|
|
|
|
|
double cp[3];
|
|
|
|
|
|
sub(p, c, cp);
|
|
|
|
|
|
const double d5 = dot(ab, cp);
|
|
|
|
|
|
const double d6 = dot(ac, cp);
|
|
|
|
|
|
if (d6 >= 0.0 && d5 <= d6) {
|
|
|
|
|
|
return cp[0]*cp[0] + cp[1]*cp[1] + cp[2]*cp[2];
|
|
|
|
|
|
}
|
|
|
|
|
|
const double vb = d5 * d2 - d1 * d6;
|
|
|
|
|
|
if (vb <= 0.0 && d2 >= 0.0 && d6 <= 0.0) {
|
|
|
|
|
|
const double w = d2 / (d2 - d6);
|
|
|
|
|
|
const double qx = ap[0] - w * ac[0];
|
|
|
|
|
|
const double qy = ap[1] - w * ac[1];
|
|
|
|
|
|
const double qz = ap[2] - w * ac[2];
|
|
|
|
|
|
return qx*qx + qy*qy + qz*qz;
|
|
|
|
|
|
}
|
|
|
|
|
|
const double va = d3 * d6 - d5 * d4;
|
|
|
|
|
|
if (va <= 0.0 && (d4 - d3) >= 0.0 && (d5 - d6) >= 0.0) {
|
|
|
|
|
|
const double w = (d4 - d3) / ((d4 - d3) + (d5 - d6));
|
|
|
|
|
|
const double qx = double(b[0]) + w * (double(c[0]) - b[0]) - p[0];
|
|
|
|
|
|
const double qy = double(b[1]) + w * (double(c[1]) - b[1]) - p[1];
|
|
|
|
|
|
const double qz = double(b[2]) + w * (double(c[2]) - b[2]) - p[2];
|
|
|
|
|
|
return qx*qx + qy*qy + qz*qz;
|
|
|
|
|
|
}
|
|
|
|
|
|
// Inside the triangle — return perpendicular distance to its plane.
|
|
|
|
|
|
const double denom = 1.0 / (va + vb + vc);
|
|
|
|
|
|
const double v = vb * denom;
|
|
|
|
|
|
const double w = vc * denom;
|
|
|
|
|
|
const double qx = double(a[0]) + v * ab[0] + w * ac[0] - p[0];
|
|
|
|
|
|
const double qy = double(a[1]) + v * ab[1] + w * ac[1] - p[1];
|
|
|
|
|
|
const double qz = double(a[2]) + v * ab[2] + w * ac[2] - p[2];
|
|
|
|
|
|
return qx*qx + qy*qy + qz*qz;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
constexpr double kCoplanarDot = 0.9999; // ~0.81° tolerance
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
|
|
AreaMeasurement::AreaMeasurement() = default;
|
|
|
|
|
|
|
2026-05-07 16:43:38 +10:00
|
|
|
|
void AreaMeasurement::clear(ViewportWindow& vp) {
|
2026-05-07 12:03:22 +10:00
|
|
|
|
mesh_cache_.clear();
|
|
|
|
|
|
selected_.clear();
|
|
|
|
|
|
total_area_m2_ = 0.0;
|
2026-05-07 16:43:38 +10:00
|
|
|
|
vp.setHighlightTriangles({}, 0, 0, 0, 0);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void AreaMeasurement::rebuildHighlight(ViewportWindow& vp) {
|
|
|
|
|
|
// Push every selected triangle's three world-space vertices to the
|
|
|
|
|
|
// overlay. Mesh-local positions × per-instance composed transform.
|
|
|
|
|
|
std::vector<float> world_xyz;
|
|
|
|
|
|
world_xyz.reserve(selected_.size() * 9);
|
|
|
|
|
|
for (const auto& [key, sel] : selected_) {
|
|
|
|
|
|
const uint64_t cache_key = (uint64_t(sel.model_id) << 32)
|
|
|
|
|
|
| uint64_t(sel.mesh_id);
|
|
|
|
|
|
auto cit = mesh_cache_.find(cache_key);
|
|
|
|
|
|
if (cit == mesh_cache_.end()) continue;
|
|
|
|
|
|
const MeshCache& c = cit->second;
|
|
|
|
|
|
if (size_t(sel.tri) * 3 + 2 >= c.indices.size()) continue;
|
|
|
|
|
|
const float* M = sel.composed_transform; // column-major
|
|
|
|
|
|
for (int e = 0; e < 3; ++e) {
|
|
|
|
|
|
const uint32_t vi = c.indices[3 * sel.tri + e];
|
|
|
|
|
|
const float* p = &c.positions[3 * vi];
|
|
|
|
|
|
// World = M * (p, 1). Column-major: M[col*4 + row].
|
|
|
|
|
|
const float wx = M[0]*p[0] + M[4]*p[1] + M[8]*p[2] + M[12];
|
|
|
|
|
|
const float wy = M[1]*p[0] + M[5]*p[1] + M[9]*p[2] + M[13];
|
|
|
|
|
|
const float wz = M[2]*p[0] + M[6]*p[1] + M[10]*p[2] + M[14];
|
|
|
|
|
|
world_xyz.push_back(wx);
|
|
|
|
|
|
world_xyz.push_back(wy);
|
|
|
|
|
|
world_xyz.push_back(wz);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
// Translucent cyan-ish tint — readable on both light and dark surfaces.
|
|
|
|
|
|
vp.setHighlightTriangles(world_xyz, 0.20f, 0.85f, 1.00f, 0.45f);
|
2026-05-07 12:03:22 +10:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AreaMeasurement::MeshCache* AreaMeasurement::meshCache(ViewportWindow& vp,
|
|
|
|
|
|
uint32_t model_id,
|
|
|
|
|
|
uint32_t mesh_id) {
|
|
|
|
|
|
const uint64_t key = (uint64_t(model_id) << 32) | uint64_t(mesh_id);
|
|
|
|
|
|
auto it = mesh_cache_.find(key);
|
|
|
|
|
|
if (it != mesh_cache_.end()) return &it->second;
|
|
|
|
|
|
|
|
|
|
|
|
ViewportWindow::MeshTriangles tris;
|
|
|
|
|
|
if (!vp.readbackMeshTriangles(model_id, mesh_id, tris)) return nullptr;
|
|
|
|
|
|
|
|
|
|
|
|
MeshCache c;
|
|
|
|
|
|
c.positions = std::move(tris.positions);
|
|
|
|
|
|
c.indices = std::move(tris.indices);
|
|
|
|
|
|
const size_t n_tris = c.indices.size() / 3;
|
|
|
|
|
|
c.tri_normals.resize(n_tris * 3);
|
|
|
|
|
|
c.tri_areas.resize(n_tris);
|
|
|
|
|
|
c.edges.reserve(n_tris * 3);
|
|
|
|
|
|
for (size_t t = 0; t < n_tris; ++t) {
|
|
|
|
|
|
const uint32_t ia = c.indices[3 * t + 0];
|
|
|
|
|
|
const uint32_t ib = c.indices[3 * t + 1];
|
|
|
|
|
|
const uint32_t ic = c.indices[3 * t + 2];
|
|
|
|
|
|
const float* a = &c.positions[3 * ia];
|
|
|
|
|
|
const float* b = &c.positions[3 * ib];
|
|
|
|
|
|
const float* cc = &c.positions[3 * ic];
|
|
|
|
|
|
float n[3];
|
|
|
|
|
|
c.tri_areas[t] = triAreaAndNormal(a, b, cc, n);
|
|
|
|
|
|
c.tri_normals[3 * t + 0] = n[0];
|
|
|
|
|
|
c.tri_normals[3 * t + 1] = n[1];
|
|
|
|
|
|
c.tri_normals[3 * t + 2] = n[2];
|
|
|
|
|
|
c.edges[edgeKey(ia, ib)].push_back(uint32_t(t));
|
|
|
|
|
|
c.edges[edgeKey(ib, ic)].push_back(uint32_t(t));
|
|
|
|
|
|
c.edges[edgeKey(ic, ia)].push_back(uint32_t(t));
|
|
|
|
|
|
}
|
|
|
|
|
|
return &mesh_cache_.emplace(key, std::move(c)).first->second;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void AreaMeasurement::onPick(ViewportWindow& vp, int x, int y, bool alt) {
|
|
|
|
|
|
ViewportWindow::MeshLocalPick pick;
|
|
|
|
|
|
if (!vp.pickMeshLocalAt(x, y, pick)) return;
|
|
|
|
|
|
|
|
|
|
|
|
MeshCache* cache = meshCache(vp, pick.model_id, pick.mesh_id);
|
|
|
|
|
|
if (!cache) return;
|
|
|
|
|
|
const size_t n_tris = cache->indices.size() / 3;
|
|
|
|
|
|
if (n_tris == 0) return;
|
|
|
|
|
|
|
|
|
|
|
|
// Find the seed triangle: the one whose interior (or boundary) is
|
|
|
|
|
|
// closest to the pick's mesh-local point.
|
|
|
|
|
|
uint32_t seed = 0;
|
|
|
|
|
|
double best = std::numeric_limits<double>::infinity();
|
|
|
|
|
|
for (size_t t = 0; t < n_tris; ++t) {
|
|
|
|
|
|
const uint32_t ia = cache->indices[3 * t + 0];
|
|
|
|
|
|
const uint32_t ib = cache->indices[3 * t + 1];
|
|
|
|
|
|
const uint32_t ic = cache->indices[3 * t + 2];
|
|
|
|
|
|
const double d = pointTriangleDistSq(pick.mesh_local,
|
|
|
|
|
|
&cache->positions[3 * ia],
|
|
|
|
|
|
&cache->positions[3 * ib],
|
|
|
|
|
|
&cache->positions[3 * ic]);
|
|
|
|
|
|
if (d < best) {
|
|
|
|
|
|
best = d;
|
|
|
|
|
|
seed = uint32_t(t);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Expand to coplanar patch (BFS over shared edges). Alt skips it.
|
|
|
|
|
|
std::vector<uint32_t> patch;
|
|
|
|
|
|
if (alt) {
|
|
|
|
|
|
patch.push_back(seed);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
const float* sn = &cache->tri_normals[3 * seed];
|
|
|
|
|
|
std::unordered_set<uint32_t> visited;
|
|
|
|
|
|
visited.insert(seed);
|
|
|
|
|
|
std::queue<uint32_t> frontier;
|
|
|
|
|
|
frontier.push(seed);
|
|
|
|
|
|
while (!frontier.empty()) {
|
|
|
|
|
|
const uint32_t t = frontier.front(); frontier.pop();
|
|
|
|
|
|
patch.push_back(t);
|
|
|
|
|
|
for (int e = 0; e < 3; ++e) {
|
|
|
|
|
|
const uint32_t ia = cache->indices[3 * t + e];
|
|
|
|
|
|
const uint32_t ib = cache->indices[3 * t + (e + 1) % 3];
|
|
|
|
|
|
auto it = cache->edges.find(edgeKey(ia, ib));
|
|
|
|
|
|
if (it == cache->edges.end()) continue;
|
|
|
|
|
|
for (uint32_t nt : it->second) {
|
|
|
|
|
|
if (nt == t || visited.count(nt)) continue;
|
|
|
|
|
|
const float* nn = &cache->tri_normals[3 * nt];
|
|
|
|
|
|
const double dot = double(sn[0]) * nn[0]
|
|
|
|
|
|
+ double(sn[1]) * nn[1]
|
|
|
|
|
|
+ double(sn[2]) * nn[2];
|
|
|
|
|
|
if (dot < kCoplanarDot) continue;
|
|
|
|
|
|
visited.insert(nt);
|
|
|
|
|
|
frontier.push(nt);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Toggle: if the seed was already in the set, remove the patch;
|
|
|
|
|
|
// otherwise add it.
|
2026-05-07 16:43:38 +10:00
|
|
|
|
const uint64_t seed_key = triKey(pick.object_id, seed);
|
2026-05-07 12:03:22 +10:00
|
|
|
|
const bool removing = selected_.count(seed_key) > 0;
|
|
|
|
|
|
double delta = 0.0;
|
|
|
|
|
|
for (uint32_t t : patch) {
|
2026-05-07 16:43:38 +10:00
|
|
|
|
const uint64_t k = triKey(pick.object_id, t);
|
2026-05-07 12:03:22 +10:00
|
|
|
|
if (removing) {
|
2026-05-07 16:43:38 +10:00
|
|
|
|
auto it = selected_.find(k);
|
|
|
|
|
|
if (it != selected_.end()) {
|
|
|
|
|
|
delta -= cache->tri_areas[t];
|
|
|
|
|
|
selected_.erase(it);
|
|
|
|
|
|
}
|
2026-05-07 12:03:22 +10:00
|
|
|
|
} else {
|
2026-05-07 16:43:38 +10:00
|
|
|
|
SelectedTri sel;
|
|
|
|
|
|
sel.model_id = pick.model_id;
|
|
|
|
|
|
sel.mesh_id = pick.mesh_id;
|
|
|
|
|
|
sel.tri = t;
|
|
|
|
|
|
std::memcpy(sel.composed_transform, pick.composed_transform,
|
|
|
|
|
|
sizeof(sel.composed_transform));
|
|
|
|
|
|
if (selected_.emplace(k, sel).second) {
|
|
|
|
|
|
delta += cache->tri_areas[t];
|
|
|
|
|
|
}
|
2026-05-07 12:03:22 +10:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
total_area_m2_ += delta;
|
|
|
|
|
|
|
2026-05-07 16:43:38 +10:00
|
|
|
|
rebuildHighlight(vp);
|
|
|
|
|
|
|
2026-05-07 12:03:22 +10:00
|
|
|
|
qInfo("Area %s%.6f m^2 (total: %.6f m^2, %zu tris)",
|
|
|
|
|
|
delta >= 0.0 ? "+" : "", delta,
|
|
|
|
|
|
total_area_m2_, selected_.size());
|
|
|
|
|
|
}
|