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https://github.com/IfcOpenShell/IfcOpenShell.git
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ifcviewer-full: console-print accumulating coplanar-patch area tool
Adds a click-to-measure area mode triggered by Ctrl+Shift+A. Each LMB click expands the picked triangle into its connected coplanar patch (BFS over shared edges, dot(normal, seed) > 0.9999); re-clicking removes that patch; Alt+LMB skips expansion for a single triangle. Picks across different meshes accumulate as separate patches. ViewportWindow gains pickMeshLocalAt (screen pick → mesh-local hit via inverse composed transform) and a tool-mode pattern mirroring the section tool (toggleAreaTool, surfacePickedInTool signal, areaToolToggled signal, Esc to exit). Per-mesh adjacency is built lazily on first pick of each mesh and dropped on tool toggle. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -1688,6 +1688,13 @@ void ViewportWindow::keyPressEvent(QKeyEvent* event) {
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return;
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}
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}
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// Esc also exits the area tool.
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if (area_tool_active_
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&& key == Qt::Key_Escape
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&& !event->isAutoRepeat()) {
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toggleAreaTool();
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return;
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}
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QWindow::keyPressEvent(event);
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}
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@@ -3473,10 +3480,15 @@ void ViewportWindow::handleMouseRelease(QMouseEvent* e) {
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if (active_button_ == Qt::LeftButton
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&& !section_tool_active_
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&& (e->pos() - last_mouse_pos_).manhattanLength() < 5) {
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uint32_t id = pickObjectAt(e->pos().x(), e->pos().y());
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selected_object_id_ = id;
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emit objectPicked(id);
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requestUpdate(); // selection highlight changed
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if (area_tool_active_) {
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emit surfacePickedInTool(e->pos().x(), e->pos().y(),
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int(e->modifiers()));
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} else {
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uint32_t id = pickObjectAt(e->pos().x(), e->pos().y());
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selected_object_id_ = id;
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emit objectPicked(id);
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requestUpdate(); // selection highlight changed
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}
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}
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const bool was_navigating = (active_button_ == Qt::MiddleButton);
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active_button_ = Qt::NoButton;
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@@ -3809,3 +3821,40 @@ bool ViewportWindow::findInstance(uint32_t object_id, InstanceLookup& out) const
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}
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return false;
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}
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bool ViewportWindow::pickMeshLocalAt(int x, int y, MeshLocalPick& out) {
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uint32_t obj_id = 0;
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QVector3D world_pos, world_normal;
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if (!pickSurfaceAt(x, y, obj_id, world_pos, world_normal)) return false;
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for (const auto& kv : models_gpu_) {
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const ModelGpuData& m = kv.second;
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for (const InstanceCpu& inst : m.instances) {
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if (inst.object_id != obj_id) continue;
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using Mat4f = Eigen::Matrix<float, 4, 4, Eigen::ColMajor>;
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const Eigen::Matrix4f T = Eigen::Map<const Mat4f>(inst.transform);
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const Eigen::Matrix4f Ti = T.inverse();
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const Eigen::Vector4f wp(world_pos.x(), world_pos.y(), world_pos.z(), 1.0f);
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const Eigen::Vector4f mp = Ti * wp;
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out.object_id = obj_id;
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out.model_id = inst.model_id;
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out.mesh_id = inst.mesh_id;
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out.mesh_local[0] = mp.x();
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out.mesh_local[1] = mp.y();
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out.mesh_local[2] = mp.z();
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out.world_pos[0] = world_pos.x();
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out.world_pos[1] = world_pos.y();
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out.world_pos[2] = world_pos.z();
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out.world_normal[0] = world_normal.x();
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out.world_normal[1] = world_normal.y();
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out.world_normal[2] = world_normal.z();
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return true;
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}
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}
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return false;
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}
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void ViewportWindow::toggleAreaTool() {
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area_tool_active_ = !area_tool_active_;
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emit areaToolToggled(area_tool_active_);
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}
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