ifcviewer-full: console-print accumulating coplanar-patch area tool

Adds a click-to-measure area mode triggered by Ctrl+Shift+A.  Each LMB
click expands the picked triangle into its connected coplanar patch
(BFS over shared edges, dot(normal, seed) > 0.9999); re-clicking
removes that patch; Alt+LMB skips expansion for a single triangle.
Picks across different meshes accumulate as separate patches.

ViewportWindow gains pickMeshLocalAt (screen pick → mesh-local hit
via inverse composed transform) and a tool-mode pattern mirroring
the section tool (toggleAreaTool, surfacePickedInTool signal,
areaToolToggled signal, Esc to exit).  Per-mesh adjacency is built
lazily on first pick of each mesh and dropped on tool toggle.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-05-07 12:03:22 +10:00
parent f2b655fcf6
commit 016c278748
6 changed files with 391 additions and 4 deletions
+54
View File
@@ -21,6 +21,8 @@
#define IFCVIEWER_FULL_MEASUREMENT_H
#include <cstdint>
#include <unordered_map>
#include <unordered_set>
#include <vector>
class ViewportWindow;
@@ -35,4 +37,56 @@ class ViewportWindow;
double volumeOfObjects(ViewportWindow& vp,
const std::vector<uint32_t>& object_ids);
// Click-to-accumulate area measurement. Each pick resolves the screen
// click to a (model, mesh, triangle) using ViewportWindow's primitives,
// expands it into the connected coplanar patch (BFS over shared edges,
// dot(normal, seed_normal) > 0.9999), then either adds or removes that
// patch from the running set depending on whether the seed triangle was
// already in. Alt-click skips the BFS expansion (single-triangle).
// Picks across different meshes are kept as separate patches and their
// areas are summed.
//
// State is cleared on construction, on clear(), and is expected to be
// reset by the host (e.g. when the viewport's area tool toggles off).
class AreaMeasurement {
public:
AreaMeasurement();
// Main entry point: handle one click in area-tool mode. alt = true
// suppresses BFS expansion. Logs the per-click delta and running total
// via qInfo. Misses are silent.
void onPick(ViewportWindow& vp, int x, int y, bool alt);
// Wipe all accumulated triangles and per-mesh adjacency caches.
void clear();
double totalArea() const { return total_area_m2_; }
size_t triangleCount() const { return selected_.size(); }
private:
// Cached per-mesh data: triangles + edge→triangles adjacency. Keyed
// by (model_id << 32) | mesh_id. Filled lazily on first pick of that
// mesh, dropped on clear().
struct MeshCache {
std::vector<float> positions; // 3 * N_verts
std::vector<uint32_t> indices; // 3 * N_tris
std::vector<float> tri_normals; // 3 * N_tris (unit, mesh-local)
std::vector<float> tri_areas; // N_tris
// edge_key (min<<32 | max) → list of triangle indices touching it.
std::unordered_map<uint64_t, std::vector<uint32_t>> edges;
};
MeshCache* meshCache(ViewportWindow& vp, uint32_t model_id, uint32_t mesh_id);
// Selection key: (uint64) packing model_id (high 24), mesh_id (mid 24),
// triangle index (low 16). 16 bits is enough — meshes with > 65k tris
// are rare and the streamer chunks them anyway.
static uint64_t triKey(uint32_t model_id, uint32_t mesh_id, uint32_t tri) {
return (uint64_t(model_id) << 40) | (uint64_t(mesh_id) << 16) | uint64_t(tri);
}
std::unordered_map<uint64_t, MeshCache> mesh_cache_;
std::unordered_set<uint64_t> selected_;
double total_area_m2_ = 0.0;
};
#endif // IFCVIEWER_FULL_MEASUREMENT_H