mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 17:31:45 +00:00
Refactor port connection logic and UI integration for improved usability
This commit is contained in:
@@ -265,37 +265,31 @@ class ConnectPort(bpy.types.Operator, tool.Ifc.Operator):
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class AddRelatedPortConnection(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.add_related_port_connection"
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bl_label = "Connect Port"
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bl_description = "Click to select a port to connect to"
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bl_options = {"REGISTER", "UNDO"}
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element_id: bpy.props.IntProperty(default=0, options={"SKIP_SAVE"})
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relating_port_id: bpy.props.IntProperty()
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def invoke(self, context, event):
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if self.element_id == 0:
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self.report({'ERROR'}, "No port specified")
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return {'CANCELLED'}
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context.window_manager.modal_handler_add(self)
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return {'RUNNING_MODAL'}
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def modal(self, context, event):
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if event.type == 'LEFTMOUSE' and event.value == 'PRESS':
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if context.active_object:
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target_element = tool.Ifc.get_entity(context.active_object)
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if target_element and target_element.is_a("IfcDistributionPort"):
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source_element = tool.Ifc.get().by_id(self.element_id)
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core.connect_port(tool.Ifc, port1=source_element, port2=target_element)
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self.report({'INFO'}, "Ports connected")
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return {'FINISHED'}
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else:
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self.report({'WARNING'}, "Selected object is not a port")
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return {'RUNNING_MODAL'}
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elif event.type in {'RIGHTMOUSE', 'ESC'}:
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self.report({'INFO'}, "Cancelled")
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return {'CANCELLED'}
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return {'RUNNING_MODAL'}
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return context.window_manager.invoke_props_dialog(self)
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def draw(self, context):
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props = tool.System.get_system_props()
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self.layout.prop(props, "related_port", text="Select Port")
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def _execute(self, context):
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return {'CANCELLED'}
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props = tool.System.get_system_props()
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if not props.related_port or props.related_port == "NONE":
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return {"CANCELLED"}
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port_obj = bpy.data.objects.get(props.related_port)
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related_port = tool.Ifc.get_entity(port_obj)
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relating_port = tool.Ifc.get().by_id(self.relating_port_id)
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core.connect_port(tool.Ifc, port1=relating_port, port2=related_port)
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PortData.is_loaded = False
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return {"FINISHED"}
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class DisconnectPort(bpy.types.Operator, tool.Ifc.Operator):
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@@ -454,19 +448,19 @@ class CycleFlowDirection(bpy.types.Operator, tool.Ifc.Operator):
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return {"CANCELLED"}
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current_direction = port.FlowDirection or "NOTDEFINED"
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flow_cycle = ["SOURCE", "SINK", "SOURCEANDSINK", "NOTDEFINED"]
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try:
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current_index = flow_cycle.index(current_direction)
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next_direction = flow_cycle[(current_index + 1) % len(flow_cycle)]
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except ValueError:
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next_direction = "SOURCE"
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flow_cycle_map = {
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"SOURCE": "SINK",
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"SINK": "SOURCEANDSINK",
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"SOURCEANDSINK": "NOTDEFINED",
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"NOTDEFINED": "SOURCE"
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}
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next_direction = flow_cycle_map.get(current_direction, "SOURCE")
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tool.Ifc.run("attribute.edit_attributes", product=port, attributes={"FlowDirection": next_direction})
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connected_port = tool.System.get_connected_port(port)
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if connected_port:
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# Map flow direction to connected port's complementary direction
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connected_direction_map = {
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"SOURCE": "SINK",
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"SINK": "SOURCE",
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@@ -34,7 +34,7 @@ from bpy.props import (
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FloatVectorProperty,
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CollectionProperty,
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)
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from typing import TYPE_CHECKING, Union
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from typing import TYPE_CHECKING, Union, Optional
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def get_system_class(self: "BIMSystemProperties", context: bpy.types.Context) -> list[tuple[str, str, str]]:
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@@ -93,51 +93,24 @@ def toggle_decorations(self: "BIMSystemProperties", context: bpy.types.Context)
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decorator.SystemDecorator.uninstall()
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def is_port_available_for_connection(self: "BIMSystemProperties", obj: bpy.types.Object) -> bool:
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element = tool.Ifc.get_entity(obj)
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if not element or not element.is_a("IfcDistributionPort"):
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return False
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connected_port = tool.System.get_connected_port(element)
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if connected_port is not None:
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return False
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def get_available_ports_for_connection(self: "BIMSystemProperties", context: bpy.types.Context) -> list[tuple[str, str, str]]:
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items = []
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active_object_ports = set(tool.System.get_ports(tool.Ifc.get_entity(context.active_object)))
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if bpy.context.active_object:
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active_element = tool.Ifc.get_entity(bpy.context.active_object)
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if active_element:
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active_ports = tool.System.get_ports(active_element)
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if element in active_ports:
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return False
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ifc_file = tool.Ifc.get()
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for ifc_port in ifc_file.by_type("IfcDistributionPort"):
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port = tool.Ifc.get_object(ifc_port)
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if not port:
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continue
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if tool.System.get_connected_port(ifc_port) is not None or ifc_port in active_object_ports:
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continue
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port_object = tool.Ifc.get_object(tool.System.get_port_relating_element(ifc_port))
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suggestion = f"{port_object.name} > {port.name}"
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items.append((port.name, suggestion, ""))
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return True
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def update_related_port_object(self: "BIMSystemProperties", context: bpy.types.Context) -> None:
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if self.related_port_object is None:
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return
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if not context.active_object:
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return
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source_element = tool.Ifc.get_entity(context.active_object)
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target_element = tool.Ifc.get_entity(self.related_port_object)
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if not source_element or not target_element:
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return
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if not target_element.is_a("IfcDistributionPort"):
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return
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source_port = None
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for port in tool.System.get_ports(source_element):
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if not tool.System.get_connected_port(port):
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source_port = port
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break
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if not source_port:
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return
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core.connect_port(tool.Ifc, port1=source_port, port2=target_element)
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PortData.is_loaded = False
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self.related_port_object = None
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return items if items else [("NONE", "Ports are hidden or not available", "")]
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class BIMSystemProperties(PropertyGroup):
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@@ -155,12 +128,10 @@ class BIMSystemProperties(PropertyGroup):
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should_draw_decorations: BoolProperty(
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name="Should Draw Decorations", description="Toggle system decorations", update=toggle_decorations
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)
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related_port_object: PointerProperty(
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type=bpy.types.Object,
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related_port: EnumProperty(
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name="Connect To Port",
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description="Select a port to connect to. Use eyedropper to pick a port object",
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poll=is_port_available_for_connection,
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update=update_related_port_object,
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description="Select a port to connect to",
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items=get_available_ports_for_connection,
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)
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if TYPE_CHECKING:
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@@ -174,7 +145,7 @@ class BIMSystemProperties(PropertyGroup):
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edited_system_id: int
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system_class: str
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should_draw_decorations: bool
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related_port_object: Union[bpy.types.Object, None]
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related_port: str
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@property
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def active_system_ui_item(self) -> Union[System, None]:
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@@ -181,9 +181,8 @@ class BIM_PT_ports(Panel):
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op = cols[1].operator("bim.cycle_flow_direction", text="", icon=flow_direction_icon, emboss=True)
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op.port_id = port_data["id"]
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else:
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blank0 = cols[0].column(align=True)
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blank0.scale_x = 0.1
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blank0.label(text="", icon="BLANK1")
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op = cols[0].operator("bim.add_related_port_connection", text="", icon='PLUGIN')
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op.relating_port_id = port_data["id"]
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op = cols[1].operator("bim.cycle_flow_direction", text="", icon=flow_direction_icon, emboss=True)
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op.port_id = port_data["id"]
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@@ -236,15 +235,14 @@ class BIM_PT_ports(Panel):
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blank5.scale_x = 0.1
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blank5.label(text="", icon="BLANK1")
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col6_row = cols[6].row(align=True)
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col6_row.alignment = 'LEFT'
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col6_row.prop(props, "related_port_object", text="", icon='OBJECT_DATA')
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col6_row.scale_x = 0.35
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cols[6].label(text="Port is disconnected")
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blank7 = cols[7].column(align=True)
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blank7.scale_x = 0.1
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blank7.label(text="", icon="BLANK1")
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cols[8].label(text="Port is disconnected")
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blank8 = cols[8].column(align=True)
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blank8.scale_x = 0.1
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blank8.label(text="", icon="BLANK1")
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class BIM_PT_port(Panel):
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@@ -117,14 +117,8 @@ class System(bonsai.core.tool.System):
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port.PredefinedType = "USERDEFINED"
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systems = ifcopenshell.util.system.get_element_systems(element)
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if systems:
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system = systems[0]
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if hasattr(system, "PredefinedType") and system.PredefinedType:
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port.SystemType = system.PredefinedType
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else:
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port.SystemType = "USERDEFINED"
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else:
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port.SystemType = "USERDEFINED"
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system = systems[0] if systems else None
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port.SystemType = getattr(system, "PredefinedType", None) or "USERDEFINED"
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matrix = element_obj.matrix_world.copy()
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matrix.translation = bpy.context.scene.cursor.matrix.translation
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