mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-11 02:02:22 +00:00
Minor fix
This commit is contained in:
@@ -5,15 +5,14 @@ Installation
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There are different methods of installation, depending on your situation.
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1. **Packaged installation** is recommended for regular users.
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2. **Daily build installation** is recommended for power users helping with testing.
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3. **Unpackaged installation** is recommended for package managers.
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4. **Distro installation** is recommended for those who use a Linux package manager.
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5. **Source installation: packaged** is recommended for distributing a build from source.
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6. **Source installation: live** is recommended for developers who are actively coding.
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1. **Stable installation** is recommended for regular users.
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2. **Unstable installation** is recommended for power users helping with testing.
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3. **Building from source** is recommended for distributing a build from source.
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4. **Live development environment** is recommended for developers who are actively coding.
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5. **Distro installation** is recommended for those who use a Linux package manager.
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Packaged installation
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---------------------
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Stable installation
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-------------------
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The BlenderBIM Add-on is packaged like a regular Blender add-on, so installation
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is the same as any other Blender add-on. The full instructions for end-user
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@@ -25,26 +24,129 @@ Like all Blender add-ons, they can be installed using ``Edit > Preferences >
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Addons > Install > Choose Downloaded ZIP > Enable Add-on Checkbox``. You can
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enable add-ons permanently by using ``Save User Settings`` from the Addons menu.
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Daily build installation
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------------------------
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Unstable installation
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---------------------
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Daily builds are almost the same as **Packaged installation**, except that they
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are typically updated every day. Simply download a daily build from the `Github
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releases page <https://github.com/IfcOpenShell/IfcOpenShell/releases>`__, then
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follow the same instructions as a packaged installation.
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**Unstable installation** is almost the same as **Stable installation**, except
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that they are typically updated every day. Simply download a daily build from
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the `Github releases page
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<https://github.com/IfcOpenShell/IfcOpenShell/releases>`__, then follow the same
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instructions as a packaged installation.
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You will need to choose which daily build to download.
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You will need to choose which build to download.
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- If you are on Blender >=3.1, choose py310
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- If you are on Blender >=2.93 and <3.1, choose py39
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- If you are on Blender <2.93, choose py37
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- Choose linux, macos, or win depending on your operating system
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Daily builds are not always stable. Sometimes, a build may be delayed, or
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contain broken code. We try to avoid this, but it happens.
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Sometimes, a build may be delayed, or contain broken code. We try to avoid this,
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but it happens.
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Unpackaged installation
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-----------------------
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Building from source
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--------------------
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It is possible to run the latest bleeding edge version of BlenderBIM without
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having to wait for an official release, since BlenderBIM is coded in Python and
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doesn't require any compilation.
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Note that the BlenderBIM Add-on does depend on IfcOpenShell, and IfcOpenShell
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does require compilation. The following instructions will use a pre-built
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IfcOpenShell (using an IfcOpenBot build) for convenience. Instructions on how to
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compile IfcOpenShell is out of scope of this document.
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You can create your own package by using the Makefile as shown below. You can
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choose between a ``PLATFORM`` of ``linux``, ``macos``, and ``win``. You can
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choose between a ``PYVERSION`` of ``py39``, ``py37``, or ``py310``.
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::
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$ cd src/blenderbim
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$ make dist PLATFORM=linux PYVERSION=py310
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$ ls dist/
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This will give you a fully packaged Blender add-on zip that you can distribute
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and install.
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Live development environment
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----------------------------
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One option for developers who want to actively develop from source is to follow
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the instructions from **Building from source**. However, creating a build,
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uninstalling the old add-on, and installing a new build is a slow process.
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Although it works, it is very slow, so we do not recommend it.
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A more rapid approach is to follow the **Unstable installation** method, as this
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provides all dependencies for you out of the box. Then, we can replace certain
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Python files that tend to be updated frequently with those from the Git
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repository. We're going to use symlinks (Windows users can use ``mklink``), so
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we can code in our Git repository, and see the changes in our Blender
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installation (you will need to restart Blender to see changes).
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In addition, we're also going to replace the Python code of the IfcOpenShell
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dependency with our Git repository, since most of the BlenderBIM Add-on
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functionality is agnostic of Blender, and is actually part of IfcOpenShell.
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Therefore, we need to keep this dependency highly updated as well.
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The downside with this approach is that if a new dependency is added, or a
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compiled dependency version requirement has changed, or the build system
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changes, you'll need to fix your setup manually. But this is relatively rare.
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::
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$ git clone https://github.com/IfcOpenShell/IfcOpenShell.git
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$ cd IfcOpenShell
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# Remove the Blender add-on Python code
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$ rm -r /path/to/blender/X.XX/scripts/addons/blenderbim/bim/
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# Replace them with links to the Git repository
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$ ln -s src/blenderbim/blenderbim/bim /path/to/blender/X.XX/scripts/addons/blenderbim/bim
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# Remove the IfcOpenShell dependency Python code
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$ rm -r /path/to/blender/X.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/api
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$ rm -r /path/to/blender/X.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/util
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# Replace them with links to the Git repository
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$ ln -s src/ifcopenshell-python/ifcopenshell/api /path/to/blender/X.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/api
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$ ln -s src/ifcopenshell-python/ifcopenshell/util /path/to/blender/X.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/util
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On Windows:
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::
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$ git clone https://github.com/IfcOpenShell/IfcOpenShell.git
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$ cd IfcOpenShell
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# Remove the Blender add-on Python code
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$ rd /S /Q "\path\to\blender\X.XX\scripts\addons\blenderbim\bim\"
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# Replace them with links to the Git repository
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$ mklink /D "\path\to\blender\X.XX\scripts\addons\blenderbim\bim" "src\blenderbim\blenderbim\bim"
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# Remove the IfcOpenShell dependency Python code
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$ rd \S \Q "\path\to\blender\X.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\api"
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$ rd \S \Q "\path\to\blender\X.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\util"
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# Replace them with links to the Git repository
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$ mklink \D "\path\to\blender\X.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\api" "src\ifcopenshell-python\ifcopenshell\api"
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$ mklink \D "\path\to\blender\X.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\util" "src\ifcopenshell-python\ifcopenshell\util"
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After you modify your code in the Git repository, you will need to restart
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Blender for the changes to take effect. In ``Edit > Preferences > Add-ons`` you
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will see that the version number of the BlenderBIM Add-on has changed to
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``0.0.999999``, which represents an un-versioned BlenderBIM Add-on.
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Distro installation
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-------------------
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Those on Arch Linux can check out this `AUR package <https://aur.archlinux.org/packages/ifcopenshell-git/>`__.
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Tips for package managers
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-------------------------
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If you are interested in packaging the BlenderBIM Add-on for a packaging
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manager, read on.
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The BlenderBIM Add-on is fully contained in the ``blenderbim/`` subfolder of the
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Blender add-ons directory. This is typically distributed as a zipfile as per
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@@ -60,9 +162,8 @@ This corresponds to the structure found in the source code `here
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<https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.6.0/src/blenderbim/blenderbim>`__.
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The BlenderBIM Add-on is complex, and requires many dependencies, including
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Python modules, binaries, and static assets. These dependencies are bundled with
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the add-on for convenience in the **Packaged installation** and **Daily build
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installation** methods.
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Python modules, binaries, and static assets. When packaged for users, these
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dependencies are bundled with the add-on for convenience.
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If you choose to install the BlenderBIM Add-on and use your own system
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dependencies, the source of truth for how dependencies are bundled are found in
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@@ -94,7 +195,7 @@ Required Python modules to be stored in ``libs/site/packages/`` are:
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elementpath
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six
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lark-parser
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fcl
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hppfcl
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behave
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parse
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parse_type
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@@ -110,14 +211,8 @@ Required Python modules to be stored in ``libs/site/packages/`` are:
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Notes:
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1. ``ifcopenshell`` almost always requires the latest version due to the fast paced nature of the add-on development.
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2. ``fcl`` is not bundled for MacOS, due to lack of maintained community build. This is required for clash detection.
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3. ``behave`` requires `patches <https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.6.0/src/ifcbimtester/patch>`__.
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4. ``ifcjson`` can be found `here <https://github.com/IFCJSON-Team/IFC2JSON_python/tree/master/file_converters>`__.
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Required binaries are:
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::
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libs/IfcConvert
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2. ``behave`` requires `patches <https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.6.0/src/ifcbimtester/patch>`__.
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3. ``ifcjson`` can be found `here <https://github.com/IFCJSON-Team/IFC2JSON_python/tree/master/file_converters>`__.
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Required static assets are:
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::
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@@ -125,130 +220,31 @@ Required static assets are:
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bim/data/gantt/jsgantt.js (from jsgantt-improved)
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bim/data/gantt/jsgantt.css (from jsgantt-improved)
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Distro installation
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-------------------
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Those on Arch Linux can check out this `AUR package <https://aur.archlinux.org/packages/ifcopenshell-git/>`__.
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Source installation: packaged
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-----------------------------
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It is possible to run the latest bleeding edge version of BlenderBIM without
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having to wait for an official release, since BlenderBIM is coded in Python and
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doesn't require any compilation.
|
||||
|
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Note that the BlenderBIM Add-on does depend on IfcOpenShell, and IfcOpenShell
|
||||
does require compilation. The following instructions will use a pre-built
|
||||
IfcOpenShell (using an IfcOpenBot build) for convenience. Instructions on how to
|
||||
compile IfcOpenShell is out of scope of this document.
|
||||
|
||||
You can create your own package by using the Makefile as shown below. You can
|
||||
choose between a ``PLATFORM`` of ``linux``, ``macos``, and ``win``. You can
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choose between a ``PYVERSION`` of ``py39``, ``py37``, or ``py310``.
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::
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$ cd src/blenderbim
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$ make dist PLATFORM=linux PYVERSION=py310
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$ ls dist/
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This will give you a fully packaged Blender add-on zip that you can distribute
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and install.
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Source installation: live
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-------------------------
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||||
|
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One option for developers who want to install a build from source is to follow
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the instructions from the **Source installation: packaged**. However, creating a
|
||||
build, uninstalling the old add-on, and installing a new build is a slow
|
||||
process. Although it works, it is very slow, so do not recommend it.
|
||||
|
||||
A more rapid approach is to follow the **Daily build installation** method, as
|
||||
this provides all dependencies for you out of the box. Then, we can replace
|
||||
certain Python files that tend to be updated frequently with those from the Git
|
||||
repository. We're going to use symlinks (Windows users can use ``mklink``), so
|
||||
we can code in our Git repository, and see the changes in our Blender
|
||||
installation.
|
||||
|
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In addition, we're also going to replace the Python code of the IfcOpenShell
|
||||
dependency with our Git repository, since most of the BlenderBIM Add-on
|
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functionality is agnostic of Blender, and is actually part of IfcOpenShell.
|
||||
Therefore, we need to keep this dependency highly updated as well.
|
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|
||||
The downside with this approach is that if a new dependency is added, or a
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compiled dependency version requirement has changed, or the build system
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changes, you'll need to fix your setup manually. But this is relatively rare.
|
||||
|
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::
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$ git clone https://github.com/IfcOpenShell/IfcOpenShell.git
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$ cd IfcOpenShell
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# Remove the Blender add-on Python code
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$ rm -r /path/to/blender/2.XX/scripts/addons/blenderbim/bim/
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# Replace them with links to the Git repository
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$ ln -s src/blenderbim/blenderbim/bim /path/to/blender/2.XX/scripts/addons/blenderbim/bim
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# Remove the IfcOpenShell dependency Python code
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$ rm -r /path/to/blender/2.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/api
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$ rm -r /path/to/blender/2.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/util
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# Replace them with links to the Git repository
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$ ln -s src/ifcopenshell-python/ifcopenshell/api /path/to/blender/2.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/api
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$ ln -s src/ifcopenshell-python/ifcopenshell/util /path/to/blender/2.XX/scripts/addons/blenderbim/libs/site/packages/ifcopenshell/util
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On Windows:
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::
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$ git clone https://github.com/IfcOpenShell/IfcOpenShell.git
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$ cd IfcOpenShell
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# Remove the Blender add-on Python code
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$ rd /S /Q "\path\to\blender\2.XX\scripts\addons\blenderbim\bim\"
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# Replace them with links to the Git repository
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$ mklink /D "\path\to\blender\2.XX\scripts\addons\blenderbim\bim" "src\blenderbim\blenderbim\bim"
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# Remove the IfcOpenShell dependency Python code
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$ rd \S \Q "\path\to\blender\2.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\api"
|
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$ rd \S \Q "\path\to\blender\2.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\util"
|
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|
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# Replace them with links to the Git repository
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$ mklink \D "\path\to\blender\2.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\api" "src\ifcopenshell-python\ifcopenshell\api"
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$ mklink \D "\path\to\blender\2.XX\scripts\addons\blenderbim\libs\site\packages\ifcopenshell\util" "src\ifcopenshell-python\ifcopenshell\util"
|
||||
|
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|
||||
After you modify your code in the Git repository, you will need to restart
|
||||
Blender for the changes to take effect. In ``Edit > Preferences > Add-ons`` you
|
||||
will see that the version number of BlenderBIM has changed to ``0.0.999999``,
|
||||
which represents an un-versioned BlenderBIM.
|
||||
|
||||
Where is the BlenderBIM Add-on installed?
|
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-----------------------------------------
|
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|
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If you downloaded Blender as a ``.zip`` file without running an installer, you
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will find the BlenderBIM Add-on installed in the following directory, where
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``2.XX`` is the Blender version:
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``X.XX`` is the Blender version:
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::
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/path/to/blender/2.XX/scripts/addons/
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/path/to/blender/X.XX/scripts/addons/
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Otherwise, if you installed Blender using an installation package, the add-ons
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folder depends on which operating system you use. On Linux:
|
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::
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~/.config/blender/2.XX/scripts/addons/
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~/.config/blender/X.XX/scripts/addons/
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On Mac:
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::
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/Users/{YOUR_USER}/Library/Application Support/Blender/2.XX/
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/Users/{YOUR_USER}/Library/Application Support/Blender/X.XX/
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On Windows:
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::
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C:\Users\{YOUR_USER}\AppData\Roaming\Blender Foundation\2.XX\scripts\addons
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C:\Users\{YOUR_USER}\AppData\Roaming\Blender Foundation\X.XX\scripts\addons
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|
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Upon installation, the BlenderBIM Add-on is stored in the ``blenderbim/``
|
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directory.
|
||||
@@ -275,8 +271,10 @@ FAQ
|
||||
|
||||
1. I get an error similar to "ImportError: IfcOpenShell not built for 'linux/64bit/python3.7'"
|
||||
|
||||
If you are using Blender <2.93, then you need to use a daily build. See the
|
||||
instructions above for a daily build installation.
|
||||
Check which BlenderBIM Add-on build you are using. The zip will have either
|
||||
``py37``, ``py39``, or ``py310`` in the name. See the instructions in the
|
||||
**Unstable installation** section to check that you have installed the correct
|
||||
version.
|
||||
|
||||
2. I am on Ubuntu and get an error similar to "ImportError: /lib/x86_64-linux-gnu/libm.so.6: version GLIBC_2.29 not found"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user