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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 17:31:45 +00:00
added entity locations
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@@ -54,6 +54,9 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
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refresh_local: BoolProperty(name="Update Node", description="Update Node", update=refresh_node)
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n_id: StringProperty()
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flat_output: BoolProperty(
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name="Flat output", description="Flatten output by list-joining level 1",
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default=True, update=updateNode)
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context_types = [
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('Model', 'Model', 'Context type: Model', 0),
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('Plan', 'Plan', 'Context type: Plan', 1),
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@@ -90,9 +93,8 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
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self.inputs.new("SvStringsSocket", "paradigm").prop_name = "paradigm"
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self.inputs.new("SvObjectSocket", "blender_objects").prop_name = "blender_objects" #no prop for now
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self.outputs.new("SvVerticesSocket", "Representations")
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self.outputs.new("SvMatrixSocket", "Locations")
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def draw_buttons(self, context, layout):
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layout.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Blender mesh to Ifc Shape Representation. \nTakes one or multiple geometries."
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@@ -127,28 +129,37 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
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if self.refresh_local:
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edit = True
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if self.node_id not in SvIfcStore.id_map:
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representations = self.create(blender_objects)
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representations, locations = self.create(blender_objects)
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else:
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if edit is True:
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self.edit()
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representations = self.create(blender_objects)
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representations, locations = self.create(blender_objects)
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else:
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# representations = self.get_existing_element()
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representations = SvIfcStore.id_map[self.node_id]["Representations"]
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locations = SvIfcStore.id_map[self.node_id]["Locations"]
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print("representations: ", representations)
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print("locations: ", locations)
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self.outputs["Representations"].sv_set(representations)
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self.outputs["Locations"].sv_set(locations)
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def create(self, blender_objects):
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representations_ids = []
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locations = []
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add_matrix = locations.extend if self.flat_output else locations.append
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for blender_object in blender_objects:
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representation = ifcopenshell.api.run("geometry.add_representation", self.file, should_run_listeners=False,blender_object = blender_object, geometry=blender_object.data, context = self.get_context())
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if not representation:
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raise Exception("Couldn't create representation. Possibly wrong context.")
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representations_ids.append(representation.id())
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SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Representations", []).append(representation.id())
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return representations_ids
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location = blender_object.matrix_world
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print("\n", "#"*30, "location: ", location)
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add_matrix(location)
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SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Locations", []).append(location)
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return representations_ids, locations
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def edit(self):
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# results = self.get_existing_element()
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@@ -158,6 +169,7 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
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#if self.file.by_id(step_id).is_a('IfcShapeRepresentation'):
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ifcopenshell.api.run("geometry.remove_representation", self.file, representation=self.file.by_id(step_id))
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del SvIfcStore.id_map[self.node_id]["Representations"]
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del SvIfcStore.id_map[self.node_id]["Locations"]
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return
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def get_existing_element(self):
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@@ -13,7 +13,7 @@ from ifcsverchok.ifcstore import SvIfcStore
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import bpy
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import ifcopenshell
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from bpy.props import StringProperty, EnumProperty, IntProperty, BoolProperty, PointerProperty
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from bpy.props import StringProperty, EnumProperty, IntProperty, BoolProperty
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from sverchok.node_tree import SverchCustomTreeNode
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from sverchok.data_structure import updateNode, flatten_data, repeat_last_for_length
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@@ -38,6 +38,7 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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Descriptions: StringProperty(name="Descriptions", default="", update=updateNode)
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IfcClass: StringProperty(name="IfcClass", update=updateNode)
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Representations: StringProperty(name="Representations", default="", update=updateNode)
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# Locations: FloatVectorProperty(name="Locations", default="", update=updateNode)
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Properties: StringProperty(name="properties", update=updateNode)
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def sv_init(self, context):
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@@ -45,6 +46,7 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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self.inputs.new("SvStringsSocket", "Descriptions").prop_name = "Descriptions"
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self.inputs.new("SvStringsSocket", "IfcClass").prop_name = "IfcClass"
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self.inputs.new("SvStringsSocket", "Representations").prop_name = "Representations"
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self.inputs.new("SvMatrixSocket", "Locations").is_mandatory=False
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self.inputs.new("SvStringsSocket", "Properties").prop_name = "Properties"
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self.outputs.new("SvStringsSocket", "Entities")
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self.outputs.new("SvStringsSocket", "file") # only for testing
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@@ -57,9 +59,6 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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row.prop(self, 'is_interactive', icon='SCENE_DATA', icon_only=True)
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row.prop(self, 'refresh_local', icon='FILE_REFRESH')
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def process(self):
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print("#"*20, "\n running create_entity3 PROCESS()... \n", "#"*20,)
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print("#"*20, "\n hash(self):", hash(self), "\n", "#"*20,)
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@@ -68,6 +67,7 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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self.descriptions = flatten_data(self.inputs["Descriptions"].sv_get(), target_level=1)
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self.ifc_class = self.inputs["IfcClass"].sv_get()[0][0]
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self.representations = flatten_data(self.inputs["Representations"].sv_get(), target_level=1)
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self.locations = flatten_data(self.inputs["Locations"].sv_get(default=[]), target_level=1)
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self.properties = self.inputs["Properties"].sv_get()
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@@ -84,7 +84,9 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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edit = False
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for i in range(len(self.inputs)):
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input = self.inputs[self.sv_input_names[i]].sv_get(deepcopy=False)
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# if self.sv_input_names[i] == "Locations":
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# input = self.inputs[self.sv_input_names[i]].sv_get(deepcopy=False, default = [])
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input = self.inputs[self.sv_input_names[i]].sv_get(deepcopy=False, default =[])
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# print("input: ", input)
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# print("self.node_dict[hash(self)][self.inputs[i].name]: ", self.node_dict[hash(self)][self.inputs[i].name])
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if isinstance(self.node_dict[hash(self)][self.inputs[i].name], list) and input != self.node_dict[hash(self)][self.inputs[i].name]:
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@@ -137,6 +139,11 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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ifcopenshell.api.run("geometry.assign_representation", self.file, product=entity, representation=self.representations[i])
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except IndexError:
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pass
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try:
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print("LOCATION[i]: ", self.locations[i])
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ifcopenshell.api.run("geometry.edit_object_placement", self.file, product=entity, matrix=self.locations[i])
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except IndexError:
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pass
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entities_ids.append(entity.id())
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SvIfcStore.id_map.setdefault(self.node_id, []).append(entity.id())
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except Exception as e:
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@@ -164,7 +171,11 @@ class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper
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entity.Representation = self.representations[i]
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except IndexError:
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pass
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try:
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print("LOCATION[i]: ", self.locations[i])
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ifcopenshell.api.run("geometry.edit_object_placement", self.file, product=entity, matrix=self.locations[i])
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except IndexError:
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pass
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if entity.is_a() != self.ifc_class:
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SvIfcStore.id_map[self.node_id].remove(step_id)
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entity = ifcopenshell.util.schema.reassign_class(self.file, entity, self.ifc_class)
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@@ -50,7 +50,7 @@ class SvIfcWriteFile(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper.Sv
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def draw_buttons(self, context, layout):
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row = layout.row(align=True)
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layout.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Writes active Ifc file to path.\n It will overwrite an existing file."
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row.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Writes active Ifc file to path.\n It will overwrite an existing file."
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row.prop(self, 'refresh_local', icon='FILE_REFRESH')
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def process(self):
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