added entity locations

This commit is contained in:
martinaCodes
2022-10-24 00:08:59 +02:00
committed by Dion Moult
parent b5133f1c41
commit 039727cb19
3 changed files with 35 additions and 12 deletions
+17 -5
View File
@@ -54,6 +54,9 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
refresh_local: BoolProperty(name="Update Node", description="Update Node", update=refresh_node)
n_id: StringProperty()
flat_output: BoolProperty(
name="Flat output", description="Flatten output by list-joining level 1",
default=True, update=updateNode)
context_types = [
('Model', 'Model', 'Context type: Model', 0),
('Plan', 'Plan', 'Context type: Plan', 1),
@@ -90,9 +93,8 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
self.inputs.new("SvStringsSocket", "paradigm").prop_name = "paradigm"
self.inputs.new("SvObjectSocket", "blender_objects").prop_name = "blender_objects" #no prop for now
self.outputs.new("SvVerticesSocket", "Representations")
self.outputs.new("SvMatrixSocket", "Locations")
def draw_buttons(self, context, layout):
layout.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Blender mesh to Ifc Shape Representation. \nTakes one or multiple geometries."
@@ -127,28 +129,37 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
if self.refresh_local:
edit = True
if self.node_id not in SvIfcStore.id_map:
representations = self.create(blender_objects)
representations, locations = self.create(blender_objects)
else:
if edit is True:
self.edit()
representations = self.create(blender_objects)
representations, locations = self.create(blender_objects)
else:
# representations = self.get_existing_element()
representations = SvIfcStore.id_map[self.node_id]["Representations"]
locations = SvIfcStore.id_map[self.node_id]["Locations"]
print("representations: ", representations)
print("locations: ", locations)
self.outputs["Representations"].sv_set(representations)
self.outputs["Locations"].sv_set(locations)
def create(self, blender_objects):
representations_ids = []
locations = []
add_matrix = locations.extend if self.flat_output else locations.append
for blender_object in blender_objects:
representation = ifcopenshell.api.run("geometry.add_representation", self.file, should_run_listeners=False,blender_object = blender_object, geometry=blender_object.data, context = self.get_context())
if not representation:
raise Exception("Couldn't create representation. Possibly wrong context.")
representations_ids.append(representation.id())
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Representations", []).append(representation.id())
return representations_ids
location = blender_object.matrix_world
print("\n", "#"*30, "location: ", location)
add_matrix(location)
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Locations", []).append(location)
return representations_ids, locations
def edit(self):
# results = self.get_existing_element()
@@ -158,6 +169,7 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
#if self.file.by_id(step_id).is_a('IfcShapeRepresentation'):
ifcopenshell.api.run("geometry.remove_representation", self.file, representation=self.file.by_id(step_id))
del SvIfcStore.id_map[self.node_id]["Representations"]
del SvIfcStore.id_map[self.node_id]["Locations"]
return
def get_existing_element(self):