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fix generate spaces from walls bug
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@@ -125,7 +125,9 @@ def select_decomposed_elements(spatial):
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#HERE STARTS SPATIAL TOOL
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def generate_spaces_from_walls(ifc, spatial, collector):
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container, active_obj = spatial.get_container_and_active_obj()
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active_obj = bpy.context.active_object
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element = ifc.get_entity(active_obj)
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container = spatial.get_container(element)
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if not active_obj:
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self.report({"ERROR"}, "No active object. Please select a wall")
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@@ -147,12 +149,12 @@ def generate_spaces_from_walls(ifc, spatial, collector):
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h = active_obj.dimensions.z
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selected_objects = bpy.context.selected_objects
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union = spatial.get_union_shape_from_selected_objects(selected_objects)
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union = spatial.get_union_shape_from_selected_objects()
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for i, linear_ring in enumerate(union.interiors):
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poly = spatial.get_buffered_poly_from_linear_ring(linear_ring)
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bm = spatial.get_bmesh_from_polygon(poly, mat, h)
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bm = spatial.get_bmesh_from_polygon(poly, h)
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name = "Space" + str(i)
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mesh = bpy.data.meshes.new(name=name)
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@@ -810,8 +810,7 @@ class Spatial:
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def set_relative_object_matrix(cls, target_obj, relative_to_obj, matrix): pass
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def show_scene_objects(cls): pass
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#HERE STARTS SPATIAL TOOL
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# def get_container_and_active_obj(cls): pass
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def get_union_shape_from_selected_objects(cls, selected_objects): pass
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def get_union_shape_from_selected_objects(cls): pass
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def get_boundary_elements(cls, selected_objects): pass
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def get_polygons(cls, boundary_elements): pass
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def get_obj_base_points(cls, obj): pass
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