ifcviewer: nested groups in federation, with cascading visibility

Federation gains a nested Group tree (id, display_name, visible,
children); models reference a single group via Model::group_id.
Visibility cascades: a model is effectively visible only when its own
flag is on and every ancestor group is visible.  Persistence nests
groups directly in the JSON — no parent_id field.

ifcviewer-full surfaces this in the element tree with right-click
menus to create / rename / move / remove groups, move models between
groups, and toggle group visibility.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-05-04 17:39:28 +10:00
parent de5eb9641f
commit 095e4a1677
5 changed files with 936 additions and 28 deletions
+251
View File
@@ -31,7 +31,9 @@
#include <QJsonValue>
#include <QUuid>
#include <algorithm>
#include <cmath>
#include <functional>
namespace {
constexpr const char* kSchema = "ifcfed/1";
@@ -220,6 +222,7 @@ void Federation::clear() {
created_ = QDateTime();
modified_ = QDateTime();
models_.clear();
root_groups_.clear();
config_ = FederationConfig{};
federated_false_origin_ = FederatedFalseOrigin{};
has_home_view_ = false;
@@ -265,6 +268,193 @@ void Federation::setModelVisible(const QString& fed_id, bool visible) {
}
}
void Federation::setModelGroup(const QString& fed_id, const QString& group_id) {
if (!group_id.isEmpty() && findGroupById(group_id) == nullptr) return;
for (auto& m : models_) {
if (m.id != fed_id) continue;
if (m.group_id == group_id) return;
m.group_id = group_id;
setDirty(true);
emit modelGroupChanged(fed_id, group_id);
return;
}
}
QString Federation::addGroup(const QString& display_name,
const QString& parent_id) {
Group* parent = nullptr;
if (!parent_id.isEmpty()) {
parent = findGroupByIdMutable(parent_id);
if (!parent) return {};
}
auto g = std::make_unique<Group>();
g->id = generateId();
g->display_name = display_name.isEmpty() ? QString("Group") : display_name;
g->parent = parent;
const QString new_id = g->id;
if (parent) parent->children.push_back(std::move(g));
else root_groups_.push_back(std::move(g));
setDirty(true);
emit groupAdded(new_id);
return new_id;
}
void Federation::removeGroup(const QString& group_id) {
Group* group = findGroupByIdMutable(group_id);
if (!group) return;
Group* new_parent = group->parent;
const QString new_parent_id = new_parent ? new_parent->id : QString();
auto& target_children = new_parent ? new_parent->children : root_groups_;
// Move out of the to-be-removed group. Splice into target_children
// *before* the removed group's slot when possible to keep stable
// visual order. We don't bother with the precise position — append
// is fine and simpler.
std::vector<QString> moved_child_ids;
moved_child_ids.reserve(group->children.size());
for (auto& child : group->children) {
moved_child_ids.push_back(child->id);
child->parent = new_parent;
target_children.push_back(std::move(child));
}
group->children.clear();
// Reparent direct child models up one level.
std::vector<QString> moved_model_ids;
for (auto& m : models_) {
if (m.group_id == group_id) {
m.group_id = new_parent_id;
moved_model_ids.push_back(m.id);
}
}
// Detach + drop the now-empty group.
auto owned = detachGroup(group);
owned.reset();
setDirty(true);
for (const auto& cid : moved_child_ids) emit groupChanged(cid);
for (const auto& mid : moved_model_ids) emit modelGroupChanged(mid, new_parent_id);
emit groupRemoved(group_id);
}
void Federation::setGroupName(const QString& group_id,
const QString& display_name) {
Group* g = findGroupByIdMutable(group_id);
if (!g) return;
if (g->display_name == display_name) return;
g->display_name = display_name;
setDirty(true);
emit groupChanged(group_id);
}
void Federation::setGroupParent(const QString& group_id,
const QString& parent_id) {
if (group_id.isEmpty()) return;
if (parent_id == group_id) return;
Group* group = findGroupByIdMutable(group_id);
if (!group) return;
Group* new_parent = nullptr;
if (!parent_id.isEmpty()) {
new_parent = findGroupByIdMutable(parent_id);
if (!new_parent) return;
if (isDescendantOrSelf(group, new_parent)) return;
}
if (group->parent == new_parent) return;
auto owned = detachGroup(group);
if (!owned) return;
owned->parent = new_parent;
if (new_parent) new_parent->children.push_back(std::move(owned));
else root_groups_.push_back(std::move(owned));
setDirty(true);
emit groupChanged(group_id);
}
void Federation::setGroupVisible(const QString& group_id, bool visible) {
Group* g = findGroupByIdMutable(group_id);
if (!g) return;
if (g->visible == visible) return;
g->visible = visible;
setDirty(true);
emit groupVisibilityChanged(group_id, visible);
}
const Federation::Group* Federation::findGroupById(const QString& group_id) const {
return const_cast<Federation*>(this)->findGroupByIdMutable(group_id);
}
Federation::Group* Federation::findGroupByIdMutable(const QString& group_id) {
if (group_id.isEmpty()) return nullptr;
std::vector<Group*> stack;
for (auto& g : root_groups_) stack.push_back(g.get());
while (!stack.empty()) {
Group* g = stack.back();
stack.pop_back();
if (g->id == group_id) return g;
for (auto& c : g->children) stack.push_back(c.get());
}
return nullptr;
}
std::vector<const Federation::Group*> Federation::allGroups() const {
std::vector<const Group*> out;
for (const auto& g : root_groups_) appendDfs(g.get(), out);
return out;
}
void Federation::appendDfs(const Group* g, std::vector<const Group*>& out) {
if (!g) return;
out.push_back(g);
for (const auto& c : g->children) appendDfs(c.get(), out);
}
std::unique_ptr<Federation::Group> Federation::detachGroup(Group* group) {
if (!group) return nullptr;
auto& siblings = group->parent ? group->parent->children : root_groups_;
auto it = std::find_if(siblings.begin(), siblings.end(),
[group](const std::unique_ptr<Group>& up) { return up.get() == group; });
if (it == siblings.end()) return nullptr;
std::unique_ptr<Group> owned = std::move(*it);
siblings.erase(it);
return owned;
}
bool Federation::isDescendantOrSelf(const Group* group,
const Group* candidate_descendant) {
if (!group || !candidate_descendant) return false;
if (group == candidate_descendant) return true;
for (const auto& c : group->children) {
if (isDescendantOrSelf(c.get(), candidate_descendant)) return true;
}
return false;
}
bool Federation::isGroupChainVisible(const QString& group_id) const {
if (group_id.isEmpty()) return true;
const Group* g = findGroupById(group_id);
while (g != nullptr) {
if (!g->visible) return false;
g = g->parent;
}
return true;
}
bool Federation::isModelEffectivelyVisible(const QString& fed_id) const {
const Model* m = findById(fed_id);
if (!m) return false;
if (!m->visible) return false;
return isGroupChainVisible(m->group_id);
}
void Federation::markClean() {
setDirty(false);
}
@@ -372,6 +562,41 @@ bool Federation::load(const QString& path,
federated_false_origin_.rz_deg = oo.value("rz_deg").toDouble(0.0);
}
// Groups load before models so model.group_id can be validated.
{
// Recursive descend over the nested "groups" array. Each entry is
// {id, display_name, visible?, groups?: [...]}. Children inherit
// their parent pointer at construction time.
std::function<void(const QJsonArray&,
std::vector<std::unique_ptr<Group>>&,
Group*)> load_groups;
load_groups = [&](const QJsonArray& arr,
std::vector<std::unique_ptr<Group>>& sink,
Group* parent) {
for (int i = 0; i < arr.size(); ++i) {
if (!arr[i].isObject()) {
if (warnings)
*warnings << QString("groups: entry %1 is not an object; skipping.").arg(i);
continue;
}
QJsonObject go = arr[i].toObject();
auto g = std::make_unique<Group>();
g->id = go.value("id").toString();
if (g->id.isEmpty()) g->id = generateId();
g->display_name = go.value("display_name").toString();
if (QJsonValue vv = go.value("visible"); vv.isBool())
g->visible = vv.toBool();
g->parent = parent;
if (QJsonValue cv = go.value("groups"); cv.isArray()) {
load_groups(cv.toArray(), g->children, g.get());
}
sink.push_back(std::move(g));
}
};
load_groups(root.value("groups").toArray(), root_groups_, nullptr);
}
QJsonArray arr = root.value("models").toArray();
for (int i = 0; i < arr.size(); ++i) {
if (!arr[i].isObject()) {
@@ -426,6 +651,14 @@ bool Federation::load(const QString& path,
QJsonValue vv = mo.value("visible");
if (vv.isBool()) m.visible = vv.toBool();
m.group_id = mo.value("group_id").toString();
if (!m.group_id.isEmpty() && findGroupById(m.group_id) == nullptr) {
if (warnings)
*warnings << QString("models[%1]: unknown group_id '%2'; moved to root.")
.arg(i).arg(m.group_id);
m.group_id.clear();
}
models_.push_back(std::move(m));
}
@@ -481,6 +714,23 @@ bool Federation::save(const QString& path, QString* err) {
root["federated_false_origin"] = oo;
}
if (!root_groups_.empty()) {
std::function<QJsonArray(const std::vector<std::unique_ptr<Group>>&)> dump;
dump = [&](const std::vector<std::unique_ptr<Group>>& src) {
QJsonArray out;
for (const auto& g : src) {
QJsonObject go;
go["id"] = g->id;
go["display_name"] = g->display_name;
if (!g->visible) go["visible"] = false;
if (!g->children.empty()) go["groups"] = dump(g->children);
out.append(go);
}
return out;
};
root["groups"] = dump(root_groups_);
}
QJsonArray arr;
for (const auto& m : models_) {
QJsonObject mo;
@@ -520,6 +770,7 @@ bool Federation::save(const QString& path, QString* err) {
}
if (!m.visible) mo["visible"] = false;
if (!m.group_id.isEmpty()) mo["group_id"] = m.group_id;
arr.append(mo);
}