ifcviewer-full: hide and remove model actions

Right-click a model root in the Elements tree to get Hide/Show and
Remove.  Hide flips the federation's per-model visible flag (already
round-tripped to .ifcfed), pushes ViewportWindow::hideModel/showModel,
and italicises + greys the tree root as a visual cue.  Remove drops
the model from the viewport, the SceneLoader (streamer + caches), the
MainWindow UI maps and tree, and the Federation — disabled while the
model is the active load.

Visibility is reapplied on each model's load completion (sidecar or
stream), so a federation saved with hidden models opens with them
hidden.  clearScene() now also drops SceneLoader state so streamers
no longer leak across federation transitions.

API additions:
- Federation::setModelVisible + modelVisibilityChanged signal
- SceneLoader::removeModel + isLoadingModel

Tests cover the setter (dirty + signal + idempotence + unknown id);
extends the existing round-trip test to actually exercise the
visibility load/save it always claimed to.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-05-04 12:22:14 +10:00
parent 4597be7fda
commit de5eb9641f
7 changed files with 183 additions and 0 deletions
+87
View File
@@ -28,9 +28,11 @@
#include <QApplication>
#include <QCloseEvent>
#include <QMenu>
#include <QMenuBar>
#include <QFileDialog>
#include <QFileInfo>
#include <QFont>
#include <QMessageBox>
#include <QStatusBar>
#include <QHeaderView>
@@ -69,6 +71,13 @@ MainWindow::MainWindow(QWidget* parent)
applyModelTransformationToViewport(it->second);
}
});
connect(federation_, &Federation::modelVisibilityChanged,
this, [this](const QString& fed_id, bool /*visible*/) {
auto it = fed_id_to_model_id_.find(fed_id);
if (it != fed_id_to_model_id_.end()) {
applyModelVisibilityToViewport(it->second);
}
});
connect(federation_, &Federation::dirtyChanged, this, [this](bool dirty) {
setWindowModified(dirty);
@@ -148,7 +157,10 @@ void MainWindow::setupUi() {
element_tree_->setColumnWidth(0, 200);
element_tree_->setColumnWidth(1, 120);
element_tree_->setSelectionMode(QAbstractItemView::SingleSelection);
element_tree_->setContextMenuPolicy(Qt::CustomContextMenu);
connect(element_tree_, &QTreeWidget::itemSelectionChanged, this, &MainWindow::onTreeSelectionChanged);
connect(element_tree_, &QTreeWidget::customContextMenuRequested,
this, &MainWindow::onTreeContextMenu);
tree_dock->setWidget(element_tree_);
addDockWidget(Qt::LeftDockWidgetArea, tree_dock);
@@ -432,6 +444,7 @@ void MainWindow::clearScene() {
while (!tree_roots_.empty()) {
uint32_t mid = tree_roots_.begin()->first;
viewport_->removeModel(mid);
loader_->removeModel(mid);
removeModelUi(mid);
}
fed_id_to_model_id_.clear();
@@ -645,6 +658,7 @@ void MainWindow::onLoadedFromSidecar(uint32_t mid, qint64 elapsed_ms) {
// ModelTransformation immediately rather than waiting for the
// (possibly never-arriving) data-source load.
applyCoordinateOperationToViewport(mid);
applyModelVisibilityToViewport(mid);
maybeGuessFederatedFalseOrigin(mid);
}
@@ -755,6 +769,7 @@ void MainWindow::onLoadedFromStream(uint32_t mid, qint64 elapsed_ms) {
.arg(formatElapsed(elapsed_ms)));
applyCoordinateOperationToViewport(mid);
applyModelVisibilityToViewport(mid);
maybeGuessFederatedFalseOrigin(mid);
writeSidecarForModel(mid);
@@ -882,3 +897,75 @@ QString MainWindow::formatElapsed(qint64 ms) const {
? QString::number(ms / 1000.0, 'f', 2) + " s"
: QString::number(ms) + " ms";
}
uint32_t MainWindow::modelIdForRoot(QTreeWidgetItem* item) const {
if (!item) return 0;
for (const auto& kv : tree_roots_) {
if (kv.second == item) return kv.first;
}
return 0;
}
void MainWindow::applyModelVisibilityToViewport(uint32_t mid) {
auto fed_it = model_id_to_fed_id_.find(mid);
if (fed_it == model_id_to_fed_id_.end()) return;
const Federation::Model* m = federation_->findById(fed_it->second);
if (!m) return;
if (m->visible) viewport_->showModel(mid);
else viewport_->hideModel(mid);
// Tree-side cue: italicise + grey out the model root when hidden.
auto root_it = tree_roots_.find(mid);
if (root_it != tree_roots_.end()) {
QFont f = root_it->second->font(0);
f.setItalic(!m->visible);
for (int col = 0; col < element_tree_->columnCount(); ++col) {
root_it->second->setFont(col, f);
root_it->second->setForeground(
col,
m->visible ? element_tree_->palette().color(QPalette::Text)
: element_tree_->palette().color(QPalette::Disabled,
QPalette::Text));
}
}
}
void MainWindow::onTreeContextMenu(const QPoint& pos) {
QTreeWidgetItem* item = element_tree_->itemAt(pos);
uint32_t mid = modelIdForRoot(item);
if (mid == 0) return; // not a model root — only roots get the menu
auto fed_it = model_id_to_fed_id_.find(mid);
if (fed_it == model_id_to_fed_id_.end()) return;
const Federation::Model* m = federation_->findById(fed_it->second);
if (!m) return;
const bool currently_loading = loader_->isLoadingModel(mid);
QMenu menu(this);
QAction* hide_show = menu.addAction(m->visible ? "Hide" : "Show");
QAction* remove = menu.addAction("Remove");
remove->setEnabled(!currently_loading);
QAction* chosen = menu.exec(element_tree_->viewport()->mapToGlobal(pos));
if (!chosen) return;
if (chosen == hide_show) {
federation_->setModelVisible(fed_it->second, !m->visible);
} else if (chosen == remove) {
removeModel(mid);
}
}
void MainWindow::removeModel(uint32_t mid) {
if (loader_->isLoadingModel(mid)) return;
QString fed_id;
auto fed_it = model_id_to_fed_id_.find(mid);
if (fed_it != model_id_to_fed_id_.end()) fed_id = fed_it->second;
viewport_->removeModel(mid);
loader_->removeModel(mid);
removeModelUi(mid);
if (!fed_id.isEmpty()) federation_->removeModel(fed_id);
updateWindowTitle();
}
+10
View File
@@ -67,6 +67,7 @@ private slots:
void onModelTransformations();
void onObjectPicked(uint32_t object_id);
void onTreeSelectionChanged();
void onTreeContextMenu(const QPoint& pos);
void onLoadStarted(uint32_t mid, QString display_name);
void onLoadProgressChanged(int percent);
@@ -99,6 +100,15 @@ private:
const std::string& type);
void writeSidecarForModel(uint32_t mid);
void removeModelUi(uint32_t mid);
void removeModel(uint32_t mid);
// Returns the model_id whose tree root is `item`, or 0 if `item` is not
// a model root (i.e. an element row, or null).
uint32_t modelIdForRoot(QTreeWidgetItem* item) const;
// Push the federation's `visible` flag for `mid` onto the viewport.
// No-op if `mid` is not in the federation map. Idempotent — safe to
// call before the model is finalised on the viewport (hideModel is a
// lookup-and-set on models_gpu_; missing entries are skipped).
void applyModelVisibilityToViewport(uint32_t mid);
void applyPendingBenchmark();
// Push a model's CoordinateOperation matrix to the viewport (or
+11
View File
@@ -254,6 +254,17 @@ void Federation::setModelTransformation(const QString& fed_id,
}
}
void Federation::setModelVisible(const QString& fed_id, bool visible) {
for (auto& m : models_) {
if (m.id != fed_id) continue;
if (m.visible == visible) return;
m.visible = visible;
setDirty(true);
emit modelVisibilityChanged(fed_id, visible);
return;
}
}
void Federation::markClean() {
setDirty(false);
}
+2
View File
@@ -210,6 +210,7 @@ public:
void setConfig(const FederationConfig&);
void setFederatedFalseOrigin(const FederatedFalseOrigin&);
void setModelTransformation(const QString& fed_id, const ModelTransformation&);
void setModelVisible(const QString& fed_id, bool visible);
// Accessors
const std::vector<Model>& models() const { return models_; }
@@ -232,6 +233,7 @@ signals:
void configChanged();
void federatedFalseOriginChanged();
void modelTransformationChanged(const QString& fed_id);
void modelVisibilityChanged(const QString& fed_id, bool visible);
private:
void setDirty(bool d);
+19
View File
@@ -123,6 +123,25 @@ void SceneLoader::connectStreamer(GeometryStreamer* streamer) {
this, &SceneLoader::onStreamerError, Qt::QueuedConnection);
}
void SceneLoader::removeModel(uint32_t mid) {
// Refuse while the model is the active load: the streamer thread is still
// running and would race with the deleteLater(). UI gates Remove on
// isLoading(), but guard here too.
if (loading_model_id_ == mid) return;
for (auto it = load_queue_.begin(); it != load_queue_.end();) {
if (*it == mid) it = load_queue_.erase(it);
else ++it;
}
auto it = models_.find(mid);
if (it == models_.end()) return;
if (it->second.streamer) {
it->second.streamer->deleteLater();
}
models_.erase(it);
}
void SceneLoader::cancelCurrentLoad() {
if (loading_model_id_ == 0) return;
auto it = models_.find(loading_model_id_);
+7
View File
@@ -60,8 +60,15 @@ public:
std::vector<uint32_t> addFiles(const QStringList& paths);
void cancelCurrentLoad();
bool isLoading() const { return loading_model_id_ != 0 || !load_queue_.empty(); }
bool isLoadingModel(uint32_t mid) const { return loading_model_id_ == mid; }
size_t modelCount() const { return models_.size(); }
// Drop the loader's tracking for `mid` — its streamer, file path, georef
// cache, and queue slot if still pending. Caller is responsible for the
// viewport / UI cleanup; this only releases the loader's own state.
// Refuses while the model is the active load (use cancelCurrentLoad first).
void removeModel(uint32_t mid);
QString filePath(uint32_t mid) const;
QString displayName(uint32_t mid) const;
ifcopenshell::file* ifcFile(uint32_t mid) const;
+47
View File
@@ -145,6 +145,48 @@ TEST_CASE("setHomeView / clearHomeView toggle dirty + has_home_view", "[federati
REQUIRE(spy.count() == 0);
}
TEST_CASE("setModelVisible toggles flag, dirty, and signal; idempotent", "[federation]") {
ensureQApp();
QTemporaryDir tmp;
REQUIRE(tmp.isValid());
Federation fed;
QString id = fed.addModel(writeStubFile(tmp.filePath("a.ifc")));
REQUIRE_FALSE(id.isEmpty());
REQUIRE(fed.findById(id)->visible); // visible by default
fed.markClean();
QSignalSpy dirty_spy(&fed, &Federation::dirtyChanged);
QSignalSpy vis_spy(&fed, &Federation::modelVisibilityChanged);
fed.setModelVisible(id, false);
REQUIRE_FALSE(fed.findById(id)->visible);
REQUIRE(fed.isDirty());
REQUIRE(dirty_spy.count() == 1);
REQUIRE(vis_spy.count() == 1);
REQUIRE(vis_spy.takeFirst().at(0).toString() == id);
// Idempotent: same value, no signal, dirty unchanged.
fed.markClean();
dirty_spy.clear();
vis_spy.clear();
fed.setModelVisible(id, false);
REQUIRE_FALSE(fed.isDirty());
REQUIRE(dirty_spy.count() == 0);
REQUIRE(vis_spy.count() == 0);
// Unknown fed_id is a no-op (no crash, no signal).
fed.setModelVisible("not-a-real-id", false);
REQUIRE_FALSE(fed.isDirty());
REQUIRE(vis_spy.count() == 0);
// Toggle back on.
fed.setModelVisible(id, true);
REQUIRE(fed.findById(id)->visible);
REQUIRE(fed.isDirty());
REQUIRE(vis_spy.count() == 1);
}
TEST_CASE("save then load round-trips models, transform, visibility, home view", "[federation]") {
ensureQApp();
QTemporaryDir tmp;
@@ -160,6 +202,9 @@ TEST_CASE("save then load round-trips models, transform, visibility, home view",
REQUIRE_FALSE(id1.isEmpty());
REQUIRE_FALSE(id2.isEmpty());
// Hide the second model — exercises the visibility round-trip.
src.setModelVisible(id2, false);
Federation::HomeView hv;
hv.target = QVector3D(10, 20, 30);
hv.distance = 77.0f;
@@ -183,9 +228,11 @@ TEST_CASE("save then load round-trips models, transform, visibility, home view",
REQUIRE(dst.models()[0].id == id1);
REQUIRE(dst.models()[0].display_name == "Wall");
REQUIRE(dst.models()[0].source_path == src1);
REQUIRE(dst.models()[0].visible);
REQUIRE(dst.models()[1].id == id2);
REQUIRE(dst.models()[1].display_name == "slab.ifc");
REQUIRE(dst.models()[1].source_path == src2);
REQUIRE_FALSE(dst.models()[1].visible);
REQUIRE(dst.hasHomeView());
REQUIRE(dst.homeView().target == QVector3D(10, 20, 30));