ifcviewer: nested groups in federation, with cascading visibility

Federation gains a nested Group tree (id, display_name, visible,
children); models reference a single group via Model::group_id.
Visibility cascades: a model is effectively visible only when its own
flag is on and every ancestor group is visible.  Persistence nests
groups directly in the JSON — no parent_id field.

ifcviewer-full surfaces this in the element tree with right-click
menus to create / rename / move / remove groups, move models between
groups, and toggle group visibility.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-05-04 17:39:28 +10:00
parent de5eb9641f
commit 095e4a1677
5 changed files with 936 additions and 28 deletions
+349 -26
View File
@@ -28,11 +28,14 @@
#include <QApplication>
#include <QCloseEvent>
#include <algorithm>
#include <QMenu>
#include <QMenuBar>
#include <QFileDialog>
#include <QFileInfo>
#include <QFont>
#include <QInputDialog>
#include <QMessageBox>
#include <QStatusBar>
#include <QHeaderView>
@@ -79,6 +82,59 @@ MainWindow::MainWindow(QWidget* parent)
}
});
connect(federation_, &Federation::modelGroupChanged,
this, [this](const QString& fed_id, const QString& /*group_id*/) {
auto it = fed_id_to_model_id_.find(fed_id);
if (it == fed_id_to_model_id_.end()) return;
reparentModelTreeRoot(it->second);
// Effective visibility may have flipped because the new group's
// chain visibility differs from the old one.
applyModelVisibilityToViewport(it->second);
});
connect(federation_, &Federation::groupAdded,
this, [this](const QString& group_id) {
ensureGroupTreeItem(group_id);
reparentGroupTreeItem(group_id);
refreshGroupRowAppearance(group_id);
});
connect(federation_, &Federation::groupChanged,
this, [this](const QString& group_id) {
const Federation::Group* g = federation_->findGroupById(group_id);
if (!g) return;
auto it = group_tree_items_.find(group_id);
if (it == group_tree_items_.end()) return;
it->second->setText(0, g->display_name);
reparentGroupTreeItem(group_id);
// Reparenting a group changes the chain visibility for the moved
// group + its descendants — refresh both rows and viewport.
for (const QString& gid : descendantGroupIds(group_id)) {
refreshGroupRowAppearance(gid);
}
applyVisibilityCascadeFromGroup(group_id);
});
connect(federation_, &Federation::groupVisibilityChanged,
this, [this](const QString& group_id, bool /*visible*/) {
for (const QString& gid : descendantGroupIds(group_id)) {
refreshGroupRowAppearance(gid);
}
applyVisibilityCascadeFromGroup(group_id);
});
connect(federation_, &Federation::groupRemoved,
this, [this](const QString& group_id) {
auto it = group_tree_items_.find(group_id);
if (it == group_tree_items_.end()) return;
// By now, the federation has fired groupChanged / modelGroupChanged
// for every direct child, and our slots have moved them out from
// under this item, so deleting it just removes the (now empty)
// group row.
delete it->second;
group_tree_items_.erase(it);
});
connect(federation_, &Federation::dirtyChanged, this, [this](bool dirty) {
setWindowModified(dirty);
});
@@ -314,11 +370,12 @@ void MainWindow::loadModelsFromPaths(const QStringList& paths,
model_id_to_fed_id_[mid] = fed_id;
QString display = QFileInfo(paths[i]).fileName();
auto* root = new QTreeWidgetItem(element_tree_);
auto* root = new QTreeWidgetItem();
root->setText(0, display);
root->setText(1, "IFC Model");
root->setData(0, Qt::UserRole, static_cast<uint32_t>(0));
tree_roots_[mid] = root;
reparentModelTreeRoot(mid);
}
}
@@ -335,6 +392,15 @@ bool MainWindow::openFederation(const QString& path) {
clearScene();
// Materialise group tree items. allGroups() walks parents-before-
// children, so reparenting in the same pass always finds the parent's
// tree item ready.
for (const Federation::Group* g : federation_->allGroups()) {
ensureGroupTreeItem(g->id);
reparentGroupTreeItem(g->id);
refreshGroupRowAppearance(g->id);
}
QStringList paths;
QStringList fed_ids;
QStringList missing;
@@ -449,6 +515,8 @@ void MainWindow::clearScene() {
}
fed_id_to_model_id_.clear();
model_id_to_fed_id_.clear();
for (auto& kv : group_tree_items_) delete kv.second;
group_tree_items_.clear();
}
bool MainWindow::confirmDiscardIfDirty() {
@@ -909,50 +977,160 @@ uint32_t MainWindow::modelIdForRoot(QTreeWidgetItem* item) const {
void MainWindow::applyModelVisibilityToViewport(uint32_t mid) {
auto fed_it = model_id_to_fed_id_.find(mid);
if (fed_it == model_id_to_fed_id_.end()) return;
const Federation::Model* m = federation_->findById(fed_it->second);
if (!m) return;
if (m->visible) viewport_->showModel(mid);
else viewport_->hideModel(mid);
const QString& fed_id = fed_it->second;
const bool effective = federation_->isModelEffectivelyVisible(fed_id);
if (effective) viewport_->showModel(mid);
else viewport_->hideModel(mid);
// Tree-side cue: italicise + grey out the model root when hidden.
// Tree-side cue: italicise + grey out the model root when not
// effectively visible (own toggle off, or any ancestor group hidden).
auto root_it = tree_roots_.find(mid);
if (root_it != tree_roots_.end()) {
QFont f = root_it->second->font(0);
f.setItalic(!m->visible);
f.setItalic(!effective);
for (int col = 0; col < element_tree_->columnCount(); ++col) {
root_it->second->setFont(col, f);
root_it->second->setForeground(
col,
m->visible ? element_tree_->palette().color(QPalette::Text)
: element_tree_->palette().color(QPalette::Disabled,
QPalette::Text));
effective ? element_tree_->palette().color(QPalette::Text)
: element_tree_->palette().color(QPalette::Disabled,
QPalette::Text));
}
}
}
void MainWindow::onTreeContextMenu(const QPoint& pos) {
QTreeWidgetItem* item = element_tree_->itemAt(pos);
uint32_t mid = modelIdForRoot(item);
if (mid == 0) return; // not a model root — only roots get the menu
auto fed_it = model_id_to_fed_id_.find(mid);
if (fed_it == model_id_to_fed_id_.end()) return;
const Federation::Model* m = federation_->findById(fed_it->second);
if (!m) return;
const bool currently_loading = loader_->isLoadingModel(mid);
const uint32_t mid = modelIdForRoot(item);
const QString group_id = groupIdForItem(item);
// Element rows (children of a model root) are excluded — only model
// roots, group rows, and the empty area get a menu.
const bool is_element_row =
item != nullptr && mid == 0 && group_id.isEmpty();
if (is_element_row) return;
QMenu menu(this);
QAction* hide_show = menu.addAction(m->visible ? "Hide" : "Show");
QAction* remove = menu.addAction("Remove");
remove->setEnabled(!currently_loading);
if (mid != 0) {
// === Model row ===
auto fed_it = model_id_to_fed_id_.find(mid);
if (fed_it == model_id_to_fed_id_.end()) return;
const Federation::Model* m = federation_->findById(fed_it->second);
if (!m) return;
const bool currently_loading = loader_->isLoadingModel(mid);
QAction* hide_show = menu.addAction(m->visible ? "Hide" : "Show");
QMenu* move_menu = menu.addMenu("Move to Group");
QAction* move_to_root = move_menu->addAction("(Root)");
move_to_root->setEnabled(!m->group_id.isEmpty());
move_menu->addSeparator();
std::vector<std::pair<QAction*, QString>> move_targets;
for (const Federation::Group* g : federation_->allGroups()) {
QAction* a = move_menu->addAction(g->display_name);
a->setEnabled(g->id != m->group_id);
move_targets.emplace_back(a, g->id);
}
if (federation_->allGroups().empty()) {
QAction* none = move_menu->addAction("(no groups)");
none->setEnabled(false);
}
QAction* remove = menu.addAction("Remove");
remove->setEnabled(!currently_loading);
QAction* chosen = menu.exec(element_tree_->viewport()->mapToGlobal(pos));
if (!chosen) return;
if (chosen == hide_show) {
federation_->setModelVisible(fed_it->second, !m->visible);
} else if (chosen == move_to_root) {
federation_->setModelGroup(fed_it->second, QString());
} else if (chosen == remove) {
removeModel(mid);
} else {
for (const auto& [a, gid] : move_targets) {
if (chosen == a) {
federation_->setModelGroup(fed_it->second, gid);
break;
}
}
}
return;
}
if (!group_id.isEmpty()) {
// === Group row ===
const Federation::Group* g = federation_->findGroupById(group_id);
if (!g) return;
QAction* hide_show = menu.addAction(g->visible ? "Hide" : "Show");
QAction* rename = menu.addAction("Rename...");
QAction* new_sub = menu.addAction("New Subgroup");
QMenu* move_menu = menu.addMenu("Move to Parent");
QAction* move_to_root = move_menu->addAction("(Root)");
move_to_root->setEnabled(g->parent != nullptr);
move_menu->addSeparator();
std::vector<std::pair<QAction*, QString>> move_targets;
for (const Federation::Group* og : federation_->allGroups()) {
QAction* a = move_menu->addAction(og->display_name);
// Disable self, current parent, and any descendant of g (the
// latter would create a cycle). Walk og's ancestor chain to
// detect descendants.
bool would_cycle = false;
for (const Federation::Group* cur = og; cur; cur = cur->parent) {
if (cur == g) { would_cycle = true; break; }
}
const bool is_current_parent =
g->parent != nullptr && og == g->parent;
a->setEnabled(!would_cycle && !is_current_parent);
move_targets.emplace_back(a, og->id);
}
QAction* remove = menu.addAction("Remove Group");
QAction* chosen = menu.exec(element_tree_->viewport()->mapToGlobal(pos));
if (!chosen) return;
if (chosen == hide_show) {
federation_->setGroupVisible(group_id, !g->visible);
} else if (chosen == rename) {
bool ok = false;
QString name = QInputDialog::getText(
this, "Rename Group", "Group name:", QLineEdit::Normal,
g->display_name, &ok);
if (ok && !name.isEmpty()) federation_->setGroupName(group_id, name);
} else if (chosen == new_sub) {
bool ok = false;
QString name = QInputDialog::getText(
this, "New Subgroup", "Group name:", QLineEdit::Normal,
"Group", &ok);
if (ok && !name.isEmpty()) federation_->addGroup(name, group_id);
} else if (chosen == move_to_root) {
federation_->setGroupParent(group_id, QString());
} else if (chosen == remove) {
federation_->removeGroup(group_id);
} else {
for (const auto& [a, gid] : move_targets) {
if (chosen == a) {
federation_->setGroupParent(group_id, gid);
break;
}
}
}
return;
}
// === Empty area ===
QAction* new_group = menu.addAction("New Group");
QAction* chosen = menu.exec(element_tree_->viewport()->mapToGlobal(pos));
if (!chosen) return;
if (chosen == hide_show) {
federation_->setModelVisible(fed_it->second, !m->visible);
} else if (chosen == remove) {
removeModel(mid);
if (chosen == new_group) {
bool ok = false;
QString name = QInputDialog::getText(
this, "New Group", "Group name:", QLineEdit::Normal,
"Group", &ok);
if (ok && !name.isEmpty()) federation_->addGroup(name, QString());
}
}
@@ -969,3 +1147,148 @@ void MainWindow::removeModel(uint32_t mid) {
if (!fed_id.isEmpty()) federation_->removeModel(fed_id);
updateWindowTitle();
}
QString MainWindow::groupIdForItem(QTreeWidgetItem* item) const {
if (!item) return {};
for (const auto& kv : group_tree_items_) {
if (kv.second == item) return kv.first;
}
return {};
}
QTreeWidgetItem* MainWindow::ensureGroupTreeItem(const QString& group_id) {
if (group_id.isEmpty()) return nullptr;
auto it = group_tree_items_.find(group_id);
if (it != group_tree_items_.end()) return it->second;
const Federation::Group* g = federation_->findGroupById(group_id);
if (!g) return nullptr;
auto* item = new QTreeWidgetItem();
item->setText(0, g->display_name);
item->setText(1, "Group");
group_tree_items_[group_id] = item;
return item;
}
void MainWindow::reparentGroupTreeItem(const QString& group_id) {
auto it = group_tree_items_.find(group_id);
if (it == group_tree_items_.end()) return;
QTreeWidgetItem* item = it->second;
const Federation::Group* g = federation_->findGroupById(group_id);
if (!g) return;
QTreeWidgetItem* desired_parent = nullptr;
if (g->parent != nullptr) {
auto pit = group_tree_items_.find(g->parent->id);
if (pit != group_tree_items_.end()) desired_parent = pit->second;
}
QTreeWidgetItem* current_parent = item->parent();
if (current_parent == desired_parent &&
(current_parent != nullptr ||
element_tree_->indexOfTopLevelItem(item) >= 0)) {
return;
}
// Detach from current location.
if (current_parent) {
current_parent->removeChild(item);
} else {
int idx = element_tree_->indexOfTopLevelItem(item);
if (idx >= 0) element_tree_->takeTopLevelItem(idx);
}
// Attach to desired location.
if (desired_parent) desired_parent->addChild(item);
else element_tree_->addTopLevelItem(item);
}
void MainWindow::reparentModelTreeRoot(uint32_t mid) {
auto root_it = tree_roots_.find(mid);
if (root_it == tree_roots_.end()) return;
QTreeWidgetItem* item = root_it->second;
auto fed_it = model_id_to_fed_id_.find(mid);
QString group_id;
if (fed_it != model_id_to_fed_id_.end()) {
if (const Federation::Model* m = federation_->findById(fed_it->second)) {
group_id = m->group_id;
}
}
QTreeWidgetItem* desired_parent = nullptr;
if (!group_id.isEmpty()) {
auto pit = group_tree_items_.find(group_id);
if (pit != group_tree_items_.end()) desired_parent = pit->second;
}
QTreeWidgetItem* current_parent = item->parent();
if (current_parent == desired_parent &&
(current_parent != nullptr ||
element_tree_->indexOfTopLevelItem(item) >= 0)) {
return;
}
if (current_parent) {
current_parent->removeChild(item);
} else {
int idx = element_tree_->indexOfTopLevelItem(item);
if (idx >= 0) element_tree_->takeTopLevelItem(idx);
}
if (desired_parent) desired_parent->addChild(item);
else element_tree_->addTopLevelItem(item);
}
void MainWindow::refreshGroupRowAppearance(const QString& group_id) {
auto it = group_tree_items_.find(group_id);
if (it == group_tree_items_.end()) return;
QTreeWidgetItem* item = it->second;
const bool effective = federation_->isGroupChainVisible(group_id);
QFont f = item->font(0);
f.setItalic(!effective);
f.setBold(true);
for (int col = 0; col < element_tree_->columnCount(); ++col) {
item->setFont(col, f);
item->setForeground(
col,
effective ? element_tree_->palette().color(QPalette::Text)
: element_tree_->palette().color(QPalette::Disabled,
QPalette::Text));
}
}
std::vector<QString> MainWindow::descendantGroupIds(const QString& group_id) const {
std::vector<QString> out;
auto walk = [&](auto&& self,
const std::vector<std::unique_ptr<Federation::Group>>& src) -> void {
for (const auto& g : src) {
out.push_back(g->id);
self(self, g->children);
}
};
if (group_id.isEmpty()) {
walk(walk, federation_->rootGroups());
} else {
const Federation::Group* g = federation_->findGroupById(group_id);
if (!g) return out;
out.push_back(g->id);
walk(walk, g->children);
}
return out;
}
void MainWindow::applyVisibilityCascadeFromGroup(const QString& group_id) {
const std::vector<QString> gids = descendantGroupIds(group_id);
// Models directly assigned to one of these groups need their viewport
// visibility re-pushed because chain visibility may have flipped.
for (const auto& m : federation_->models()) {
const bool affected =
(group_id.isEmpty()) ||
std::find(gids.begin(), gids.end(), m.group_id) != gids.end();
if (!affected) continue;
auto it = fed_id_to_model_id_.find(m.id);
if (it != fed_id_to_model_id_.end()) {
applyModelVisibilityToViewport(it->second);
}
}
}