More robust arcindex generation and let user specify radius for circles

This commit is contained in:
Dion Moult
2022-09-29 11:41:52 +10:00
parent 05070c3758
commit 0f2f6e2721
2 changed files with 38 additions and 45 deletions
@@ -531,6 +531,7 @@ class CadOffset(bpy.types.Operator):
class AddIfcCircle(bpy.types.Operator):
bl_idname = "bim.add_ifccircle"
bl_label = "Add IfcCircle"
radius: bpy.props.FloatProperty(name="Radius", default=0.1)
@classmethod
def poll(cls, context):
@@ -544,16 +545,22 @@ class AddIfcCircle(bpy.types.Operator):
bm = bmesh.from_edit_mesh(obj.data)
center = obj.matrix_world.inverted() @ context.scene.cursor.location
radius = 0.5
v1 = bm.verts.new((center[0], center[1] + radius, 0.0))
v2 = bm.verts.new((center[0], center[1] - radius, 0.0))
v1 = bm.verts.new((center[0], center[1] + self.radius, 0.0))
v2 = bm.verts.new((center[0], center[1] - self.radius, 0.0))
bm.verts.index_update()
indices = [v1.index, v2.index]
bm.edges.new((v1, v2))
bmesh.update_edit_mesh(obj.data)
bpy.ops.object.mode_set(mode="OBJECT")
to_delete = set()
for i, group in enumerate(obj.vertex_groups):
group.remove(indices)
if not [v for v in obj.data.vertices if i in [vg.group for vg in v.groups]]:
to_delete.add(group)
for group in to_delete:
obj.vertex_groups.remove(group)
group = obj.vertex_groups.new(name="IFCCIRCLE")
group.add(indices, 1, "REPLACE")
bpy.ops.object.mode_set(mode="EDIT")
@@ -581,9 +588,7 @@ class AddIfcArcIndexFillet(bpy.types.Operator):
bpy.ops.object.mode_set(mode="EDIT")
obj = bpy.context.active_object
cursor = obj.matrix_world.inverted() @ bpy.context.scene.cursor.location
mesh = obj.data
bm = bmesh.from_edit_mesh(mesh)
bm = bmesh.from_edit_mesh(obj.data)
selected_edges = [e for e in bm.edges if e.select]
if len(selected_edges) != 2:
return {"CANCELLED"}
@@ -593,22 +598,6 @@ class AddIfcArcIndexFillet(bpy.types.Operator):
all_verts = list(set(selected_edges[0].verts) | set(selected_edges[1].verts))
bmesh.ops.remove_doubles(bm, verts=all_verts, dist=1e-4)
# Subdivide one of the edges to give us an extra vert to play with
# without damaging any faces that already exist.
cut = bmesh.ops.bisect_edges(bm, edges=[selected_edges[1]], cuts=1)
bm.edges.index_update()
bmesh.update_edit_mesh(mesh)
is_wire = selected_edges[0].is_wire
# Recover the original intention of the selected edges after our bisect operation
cut_edges = cut["geom_split"][1:]
selected_edges = [e for e in bm.edges if e.select and e not in cut_edges]
if set(selected_edges[0].verts) & set(cut_edges[0].verts):
selected_edges.append(cut_edges[0])
elif set(selected_edges[0].verts) & set(cut_edges[1].verts):
selected_edges.append(cut_edges[1])
# Calculate the distance to slide each edge to make space for the fillet arc
shared_vert = list(set(selected_edges[0].verts) & set(selected_edges[1].verts))[0]
v1 = selected_edges[0].other_vert(shared_vert)
@@ -619,42 +608,42 @@ class AddIfcArcIndexFillet(bpy.types.Operator):
slide_distance = self.radius / math.tan(edge_angle / 2)
angle = math.pi - edge_angle
fillet_v1 = shared_vert.co + (dir1 * slide_distance)
fillet_v2 = shared_vert.co + (dir2 * slide_distance)
fillet_v1co = shared_vert.co + (dir1 * slide_distance)
fillet_v2co = shared_vert.co + (dir2 * slide_distance)
normal = mathutils.geometry.normal([v1.co, shared_vert.co, v2.co])
center = mathutils.geometry.intersect_line_line(
fillet_v1, fillet_v1 + normal.cross(dir1), fillet_v2, fillet_v2 + normal.cross(dir2)
fillet_v1co, fillet_v1co + normal.cross(dir1), fillet_v2co, fillet_v2co + normal.cross(dir2)
)[0]
v = bm.verts.new(fillet_v1)
steps = 2
spin = bmesh.ops.spin(bm, geom=[v], axis=normal, cent=center, steps=steps, angle=angle)
midpoint = spin["geom_last"][0].link_edges[0].other_vert(spin["geom_last"][0])
fillet_v1 = bm.verts.new(fillet_v1co)
fillet_v2 = bm.verts.new(fillet_v2co)
x = bmesh.ops.pointmerge(bm, verts=[shared_vert, v], merge_co=v.co)
y = bmesh.ops.pointmerge(bm, verts=[v2, spin["geom_last"][0]], merge_co=spin["geom_last"][0].co)
midpointco = center + ((fillet_v1co.lerp(fillet_v2.co, 0.5) - center).normalized() * self.radius)
midpoint = bm.verts.new(midpointco)
fillet_verts = [v2.index, shared_vert.index, midpoint.index]
bm.edges.new((v1, fillet_v1))
bm.edges.new((v2, fillet_v2))
bm.edges.new((fillet_v1, midpoint))
bm.edges.new((fillet_v2, midpoint))
# If faces are involved, then the chamfer edge protects existing faces from the newly created fillet.
# If no faces are involved, we delete the chamfer edge.
if is_wire:
chamfer_edge = [e for e in bm.edges if shared_vert in e.verts and v2 in e.verts][0]
bm.edges.remove(chamfer_edge)
bmesh.ops.delete(bm, geom=[shared_vert], context="VERTS")
fillet_verts = [fillet_v1.index, midpoint.index, fillet_v2.index]
bm.verts.index_update()
bm.edges.index_update()
bmesh.update_edit_mesh(mesh)
bmesh.update_edit_mesh(obj.data)
obj = context.active_object
bpy.ops.object.mode_set(mode="OBJECT")
in_group = any([bool(obj.data.vertices[v].groups) for v in fillet_verts])
to_delete = set()
for i, group in enumerate(obj.vertex_groups):
group.remove(fillet_verts)
if not [v for v in obj.data.vertices if i in [vg.group for vg in v.groups]]:
obj.vertex_groups.remove(group)
to_delete.add(group)
for group in to_delete:
obj.vertex_groups.remove(group)
group = obj.vertex_groups.new(name="IFCARCINDEX")
group.add(fillet_verts, 1, "REPLACE")
bpy.ops.object.mode_set(mode="EDIT")
@@ -132,10 +132,10 @@ class CadHotkey(bpy.types.Operator):
return {"FINISHED"}
def draw(self, context):
if self.hotkey == "S_V":
if not self.is_profile():
if self.hotkey == "S_C":
if self.is_profile():
row = self.layout.row()
row.prop(self, "resolution")
row.prop(self, "radius")
elif self.hotkey == "S_F":
if not self.is_profile():
row = self.layout.row()
@@ -145,10 +145,14 @@ class CadHotkey(bpy.types.Operator):
elif self.hotkey == "S_O":
row = self.layout.row()
row.prop(self, "distance")
elif self.hotkey == "S_V":
if not self.is_profile():
row = self.layout.row()
row.prop(self, "resolution")
def hotkey_S_C(self):
if self.is_profile():
bpy.ops.bim.add_ifccircle()
bpy.ops.bim.add_ifccircle(radius=self.radius)
else:
bpy.ops.bim.cad_arc_from_2_points()