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Revert "Fix #7519: Hide depth attribute in Item Mode for elements with material layer sets"
This reverts commit 99b162f712.
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@@ -399,16 +399,6 @@ class EditItemUI:
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assert obj
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mesh_props = tool.Geometry.get_mesh_props(obj.data)
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# Get the parent element from representation_obj to check for layer set usage
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has_layer_set_usage = False
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props = tool.Geometry.get_geometry_props()
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if props.representation_obj:
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parent_element = tool.Ifc.get_entity(props.representation_obj)
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if parent_element:
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material_usage = tool.Model.get_usage_type(parent_element)
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has_layer_set_usage = material_usage == "LAYER3"
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if AuthoringData.data["is_representation_item_swept_solid"]:
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# TODO: support EndSweptArea for IfcRevolvedAreaSolidTapered,
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# will need to add second attribute for this.
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@@ -422,12 +412,8 @@ class EditItemUI:
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op.profile_id = int(mesh_props.item_profile)
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for item_attribute in mesh_props.item_attributes:
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# Skip depth attribute for LAYER3 objects with layer set usage
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if has_layer_set_usage and item_attribute.name.lower() == "depth":
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continue
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row = cls.layout.row()
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draw_attribute(item_attribute, cls.layout)
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if len(mesh_props.item_attributes) or AuthoringData.data["is_representation_item_swept_solid"]:
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row = cls.layout.row()
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row.operator("bim.update_item_attributes", icon="FILE_REFRESH", text="")
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