IfcElementAssembly share a group instead of a pset

This commit is contained in:
Bruno Perdigão
2023-10-18 20:43:41 -03:00
parent 86a234d17e
commit 1a3aa7f031
@@ -901,197 +901,60 @@ class DuplicateMoveLinkedAggregate(bpy.types.Operator):
def _execute(self, context):
self.new_active_obj = None
self.group_name = "Linked Aggregate"
old_to_new = {}
### Adding the assembly data
def add_assembly_data(element, parent, data_to_add):
obj = tool.Ifc.get_object(element)
obj.select_set(True)
pset = ifcopenshell.util.element.get_pset(element, "BBIM_Aggregate_Data")
# TODO Maybe this will be unnecessary after Refresh refactor
def add_assembly_data(element):
data_to_add = {
"instance_of": [element.GlobalId],
}
data = [data_to_add]
if pset:
if parent == None:
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(pset["id"]),
properties={"Data": json.dumps(data)},
)
else:
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(pset["id"]),
properties={"Parent": parent.GlobalId, "Data": json.dumps(data)},
)
else:
pset = ifcopenshell.api.run(
"pset.add_pset", tool.Ifc.get(), product=element, name="BBIM_Aggregate_Data"
)
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=pset,
properties={"Parent": parent.GlobalId, "Data": json.dumps(data)},
)
def create_data_structure(entity, level=-1):
level += 1
data_children = {
"instance_of": [],
}
data_parent = {
"instance_of": [entity.GlobalId],
}
if not entity.is_a("IfcElementAssembly"):
return
else:
if level == 0:
add_assembly_data(entity, entity, data_parent)
else:
add_assembly_data(entity, None, data_parent)
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
add_assembly_data(part, entity, data_children)
create_data_structure(part, level)
continue
add_assembly_data(part, entity, data_children)
return
def recreate_data_structure(entity, level=-1):
level += 1
pset = ifcopenshell.util.element.get_pset(entity, "BBIM_Aggregate_Data")
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"]
data_children = {
"children": [],
"instance_of": [],
}
# Keeps instance ID through all copies
data_parent = {
"children": [],
"instance_of": instance_of,
}
if not entity.is_a("IfcElementAssembly"):
return
else:
if level == 0:
add_assembly_data(entity, entity, data_parent)
else:
add_assembly_data(entity, None, data_parent)
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
add_child_to_assembly_data(part)
recreate_data_structure(part, level)
continue
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
return
def duplicate_all(obj, level=-1, new_parent=None, parents=[]):
level += 1
entity = tool.Ifc.get_entity(obj)
if level == 0:
new_parent = duplicate_objects(obj)
parents.append(new_parent)
else:
pair = []
pair.append(new_parent)
new_parent = duplicate_objects(obj)
pair.append(new_parent)
parents.append(pair)
if not entity.is_a("IfcElementAssembly"):
return
else:
parts = ifcopenshell.util.element.get_parts(entity)
# Ensures that we are duplication all the IfcElementAssembly
# before duplicating the nested objects
for part in parts:
if part.is_a("IfcElementAssembly"):
pass
else:
part_obj = tool.Ifc.get_object(part)
new_part = duplicate_objects(part_obj)
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(new_parent),
related_obj=tool.Ifc.get_object(new_part),
)
for part in parts:
if part.is_a("IfcElementAssembly"):
part_obj = tool.Ifc.get_object(part)
# Recursion Call
duplicate_all(part_obj, level, new_parent, parents)
if level == 0:
for p in parents[1:]:
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(p[0]),
related_obj=tool.Ifc.get_object(p[1]),
)
return new_parent
return
def duplicate_objects(obj, is_root=False):
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
self.new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# This is needed to make sure the new object gets unlink from
# the old object assembly collection
new_obj.BIMObjectProperties.collection = None
# Copy the actual class
new_entity = blenderbim.core.root.copy_class(
tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj
pset = ifcopenshell.api.run(
"pset.add_pset", tool.Ifc.get(), product=element, name="BBIM_Linked_Aggregate_Data"
)
if new_entity:
tool.Model.handle_array_on_copied_element(new_entity)
blenderbim.core.aggregate.unassign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(selected_root_entity),
related_obj=tool.Ifc.get_object(new_entity),
)
old_to_new[tool.Ifc.get_entity(obj)] = [new_entity]
return new_entity
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=pset,
properties={"Data": json.dumps(data)},
)
def select_objects_and_add_data(element):
pset = ifcopenshell.util.element.get_pset(selected_element, "BBIM_Linked_Aggregate_Data")
if not pset: # TODO Is this still necessary?
add_assembly_data(element)
add_linked_aggregate_group(element)
obj = tool.Ifc.get_object(element)
obj.select_set(True)
parts = ifcopenshell.util.element.get_parts(element)
if parts:
for part in parts:
if part.is_a("IfcElementAssembly"):
select_objects_and_add_data(part)
obj = tool.Ifc.get_object(part)
obj.select_set(True)
def add_linked_aggregate_group(element):
linked_aggregate_group = None
product_groups_name = [
r.RelatingGroup.Name
for r in getattr(element, "HasAssignments", []) or []
if r.is_a("IfcRelAssignsToGroup")
]
if self.group_name in product_groups_name:
return
linked_aggregate_group = ifcopenshell.api.run("group.add_group", tool.Ifc.get(), Name="Linked Aggregate")
ifcopenshell.api.run(
"group.assign_group", tool.Ifc.get(), products=[element], group=linked_aggregate_group
)
### Check if only one element and it's assembly
if len(context.selected_objects) != 1:
return {"FINISHED"}
@@ -1109,18 +972,15 @@ class DuplicateMoveLinkedAggregate(bpy.types.Operator):
self.report({"INFO"}, "Object is not part of a IfcElementAssembly.")
return {"FINISHED"}
pset = ifcopenshell.util.element.get_pset(selected_element, "BBIM_Aggregate_Data")
if not pset:
create_data_structure(selected_element)
select_objects_and_add_data(selected_element)
old_to_new = OverrideDuplicateMove.execute_ifc_duplicate_operator(self, context, linked=True)
# TODO Test with a sub aggregate added later
for old_element, new_element in old_to_new.items():
print(old_element, new_element)
old_parent = ifcopenshell.util.element.get_aggregate(old_element)
if old_parent:
new_parent = old_to_new[old_parent]
print(new_parent)
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
@@ -1134,9 +994,9 @@ class DuplicateMoveLinkedAggregate(bpy.types.Operator):
return {"FINISHED"}
class RefreshAggregate(bpy.types.Operator):
bl_idname = "bim.refresh_aggregate"
bl_label = "IFC Refresh Aggregate"
class RefreshLinkedAggregate(bpy.types.Operator):
bl_idname = "bim.refresh_linked_aggregate"
bl_label = "IFC Refresh Linked Aggregate"
bl_options = {"REGISTER", "UNDO"}
@classmethod