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A bit more intuitive adding drawing/schedule to the sheet
Now it will detect currently active sheet even if you have sheet's drawing/titleblock/schedule selected.
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@@ -1034,7 +1034,7 @@ class AddDrawingToSheet(bpy.types.Operator, Operator):
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def _execute(self, context):
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props = context.scene.DocProperties
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active_drawing = props.drawings[props.active_drawing_index]
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active_sheet = props.sheets[props.active_sheet_index]
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active_sheet = tool.Drawing.get_active_sheet(context)
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drawing = tool.Ifc.get().by_id(active_drawing.ifc_definition_id)
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drawing_reference = tool.Drawing.get_drawing_document(drawing)
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@@ -1574,7 +1574,7 @@ class AddScheduleToSheet(bpy.types.Operator, Operator):
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def _execute(self, context):
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props = context.scene.DocProperties
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active_schedule = props.schedules[props.active_schedule_index]
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active_sheet = props.sheets[props.active_sheet_index]
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active_sheet = tool.Drawing.get_active_sheet(context)
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schedule = tool.Ifc.get().by_id(active_schedule.ifc_definition_id)
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if tool.Ifc.get_schema() == "IFC2X3":
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schedule_location = tool.Drawing.get_path_with_ext(schedule.DocumentReferences[0].Location, "svg")
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@@ -671,6 +671,11 @@ class Drawing(blenderbim.core.tool.Drawing):
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new.name = os.path.basename(reference.Location)
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new.reference_type = reference.Description
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@classmethod
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def get_active_sheet(cls, context):
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props = context.scene.DocProperties
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return next(s for s in props.sheets[: props.active_sheet_index + 1][::-1] if s.is_sheet)
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@classmethod
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def import_text_attributes(cls, obj):
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props = obj.BIMTextProperties
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