mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 09:21:46 +00:00
You can now generate type-based spaces and regenerate spaces when boundaries change.
This commit is contained in:
@@ -26,6 +26,7 @@ from . import (
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product,
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wall,
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slab,
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space,
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stair,
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window,
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opening,
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@@ -47,11 +48,8 @@ classes = (
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product.AddEmptyType,
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product.AlignProduct,
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product.ChangeTypePage,
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product.DisplayConstrTypes,
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product.GenerateHippedRoof,
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product.GenerateSpace,
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product.LoadTypeThumbnails,
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product.ReinvokeOperator,
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workspace.Hotkey,
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wall.AlignWall,
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wall.ChangeExtrusionDepth,
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@@ -87,6 +85,7 @@ classes = (
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slab.EnableEditingSketchExtrusionProfile,
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slab.ResetVertex,
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slab.SetArcIndex,
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space.GenerateSpace,
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prop.ConstrTypeInfo,
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prop.ConstrClassInfo,
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prop.ConstrBrowserState,
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@@ -102,7 +101,6 @@ classes = (
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ui.BIM_PT_sverchok,
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ui.BIM_PT_window,
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ui.BIM_PT_door,
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ui.DisplayConstrTypesUI,
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ui.LaunchTypeManager,
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ui.HelpConstrTypes,
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ui.BIM_MT_model,
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@@ -31,7 +31,6 @@ import blenderbim.core.geometry
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from . import wall, slab, profile, mep
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from blenderbim.bim.ifc import IfcStore
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from blenderbim.bim.module.model.data import AuthoringData
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from blenderbim.bim.module.model.prop import store_cursor_position
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from mathutils import Vector, Matrix
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from bpy_extras.object_utils import AddObjectHelper
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from . import prop
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@@ -223,66 +222,6 @@ class ChangeTypePage(bpy.types.Operator, tool.Ifc.Operator):
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return {"FINISHED"}
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class DisplayConstrTypes(bpy.types.Operator):
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bl_idname = "bim.display_constr_types"
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bl_label = "Browse Construction Types"
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bl_options = {"REGISTER"}
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bl_description = "Display all available Construction Types to add new instances"
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def invoke(self, context, event):
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if not AuthoringData.is_loaded:
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AuthoringData.load()
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props = context.scene.BIMModelProperties
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ifc_class = props.ifc_class
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constr_class_info = AuthoringData.constr_class_info(ifc_class)
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if constr_class_info is None or not constr_class_info.fully_loaded:
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AuthoringData.assetize_constr_class(ifc_class)
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bpy.ops.bim.display_constr_types_ui("INVOKE_DEFAULT")
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return {"FINISHED"}
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class ReinvokeOperator(bpy.types.Operator):
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bl_idname = "bim.reinvoke_operator"
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bl_label = "Reinvoke Popup Operator"
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bl_options = {"REGISTER"}
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bl_description = "Reinvoke a popup operator"
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operator: bpy.props.StringProperty()
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def execute(self, context):
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return {"FINISHED"}
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def invoke(self, context, event):
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browser_state = context.scene.BIMModelProperties.constr_browser_state
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store_cursor_position(context, event, window=False)
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cursor_x, cursor_y = browser_state.cursor_x, browser_state.cursor_y
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window_x, window_y = browser_state.window_x, browser_state.window_y
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window = context.window
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operator = self.operator
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self.move_cursor_away(context, window)
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def move_cursor_to_window():
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window.cursor_warp(window_x, window_y)
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def run_operator(operator, *args, **kwargs):
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reduce(lambda x, arg: getattr(x, arg), operator.split("."), bpy.ops)(*args, **kwargs)
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def reinvoke():
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run_operator(operator, "INVOKE_DEFAULT", reinvoked=True)
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window.cursor_warp(cursor_x, cursor_y)
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bpy.app.timers.register(move_cursor_to_window, first_interval=browser_state.update_delay)
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bpy.app.timers.register(reinvoke, first_interval=3 * browser_state.update_delay)
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return {"FINISHED"}
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def move_cursor_away(self, context, window): # closes current popup
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browser_state = context.scene.BIMModelProperties.constr_browser_state
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window.cursor_warp(browser_state.far_away_x, browser_state.far_away_y)
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@staticmethod
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def run_operator(operator, *args, **kwargs):
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reduce(lambda x, arg: getattr(x, arg), operator.split("."), bpy.ops)(*args, **kwargs)
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class AlignProduct(bpy.types.Operator):
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bl_idname = "bim.align_product"
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bl_label = "Align Product"
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@@ -579,110 +518,6 @@ def ensure_material_unassigned(usecase_path, ifc_file, settings):
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total_removed += 1
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class GenerateSpace(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.generate_space"
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bl_label = "Generate Space"
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bl_options = {"REGISTER"}
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def _execute(self, context):
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# Note: this experimental operator relies on Shapely v2 (not v1.8 which
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# is currently bundled). It only works based on a 2D plan only
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# considering the standard layered walls (i.e. prismatic) in the
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# currently active storey (though we can easily extend it to include
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# other "bounding" elements). For now we generate rooms that exclude
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# walls (i.e. not to wall midpoint or exterior / interior edge).
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import bmesh
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import shapely
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from math import pi
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collection = context.view_layer.active_layer_collection.collection
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collection_obj = bpy.data.objects.get(collection.name)
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if not collection_obj:
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return
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spatial_element = tool.Ifc.get_entity(collection_obj)
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if not spatial_element:
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return
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boundary_elements = []
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for subelement in ifcopenshell.util.element.get_decomposition(spatial_element):
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if subelement.is_a("IfcWall") and tool.Model.get_usage_type(subelement) == "LAYER2":
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boundary_elements.append(subelement)
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boundary_lines = []
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for element in boundary_elements:
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obj = tool.Ifc.get_object(element)
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if not obj:
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continue
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axis = self.get_wall_axis(obj)
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for ypos in ["miny", "maxy"]:
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start, end = axis[ypos]
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offset = (end - start).normalized() * 0.3 # Offset wall lines by 300mm
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boundary_lines.append(shapely.LineString([start - offset, end + offset]))
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unioned_boundaries = shapely.union_all(shapely.GeometryCollection(boundary_lines))
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closed_polygons = shapely.polygonize(unioned_boundaries.geoms)
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x, y = context.scene.cursor.location.xy
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space_polygon = None
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for polygon in closed_polygons.geoms:
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if shapely.contains_xy(polygon, x, y):
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space_polygon = shapely.force_3d(polygon)
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if not space_polygon:
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return
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bm = bmesh.new()
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bm.verts.index_update()
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bm.edges.index_update()
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new_verts = [bm.verts.new(v) for v in space_polygon.exterior.coords[0:-1]]
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[bm.edges.new((new_verts[i], new_verts[i + 1])) for i in range(len(new_verts) - 1)]
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bm.edges.new((new_verts[len(new_verts) - 1], new_verts[0]))
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for interior in space_polygon.interiors:
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new_verts = [bm.verts.new(v) for v in interior.coords[0:-1]]
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[bm.edges.new((new_verts[i], new_verts[i + 1])) for i in range(len(new_verts) - 1)]
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bm.edges.new((new_verts[len(new_verts) - 1], new_verts[0]))
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bm.verts.index_update()
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bm.edges.index_update()
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bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=1e-5)
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bmesh.ops.triangle_fill(bm, edges=bm.edges)
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bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 5, verts=bm.verts, edges=bm.edges)
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extrusion = bmesh.ops.extrude_face_region(bm, geom=bm.faces)
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extruded_verts = [g for g in extrusion["geom"] if isinstance(g, bmesh.types.BMVert)]
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bmesh.ops.translate(bm, vec=[0.0, 0.0, 3.0], verts=extruded_verts)
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mesh = bpy.data.meshes.new(name="Space")
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bm.to_mesh(mesh)
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bm.free()
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obj = bpy.data.objects.new("Space", mesh)
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bpy.context.scene.collection.objects.link(obj)
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def get_wall_axis(self, obj):
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x_values = [v[0] for v in obj.bound_box]
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y_values = [v[1] for v in obj.bound_box]
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min_x = min(x_values)
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max_x = max(x_values)
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min_y = min(y_values)
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max_y = max(y_values)
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return {
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"miny": [
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(obj.matrix_world @ Vector((min_x, min_y, 0.0))).to_2d(),
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(obj.matrix_world @ Vector((max_x, min_y, 0.0))).to_2d(),
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],
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"maxy": [
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(obj.matrix_world @ Vector((min_x, max_y, 0.0))).to_2d(),
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(obj.matrix_world @ Vector((max_x, max_y, 0.0))).to_2d(),
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],
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}
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class GenerateHippedRoof(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.generate_hipped_roof"
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bl_label = "Generate Hipped Roof"
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@@ -55,14 +55,6 @@ def get_type_predefined_type(self, context):
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return AuthoringData.data["type_predefined_type"]
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def store_cursor_position(context, event, cursor=True, window=True):
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browser_state = context.scene.BIMModelProperties.constr_browser_state
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if cursor:
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browser_state.cursor_x, browser_state.cursor_y = event.mouse_x, event.mouse_y
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if window:
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browser_state.window_x, browser_state.window_y = event.mouse_x, event.mouse_y
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def update_icon_id(self, context, browser=False):
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if context == "lost_context" or (context.region is not None and context.region.type != "TOOL_HEADER"):
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ifc_class = self.ifc_class_browser if browser else self.ifc_class
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@@ -0,0 +1,156 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
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# Copyright (C) 2023 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of BlenderBIM Add-on.
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#
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# BlenderBIM Add-on is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# BlenderBIM Add-on is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import bmesh
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import shapely
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import ifcopenshell
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import ifcopenshell.util.element
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import blenderbim.tool as tool
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import blenderbim.core.type
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from math import pi
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from mathutils import Vector, Matrix
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class GenerateSpace(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.generate_space"
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bl_label = "Generate Space"
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bl_options = {"REGISTER"}
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def _execute(self, context):
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# This only works based on a 2D plan only considering the standard
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# layered walls (i.e. prismatic) in the currently active storey (though
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# we can easily extend it to include other "bounding" elements). For
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# now we generate rooms that exclude walls (i.e. not to wall midpoint
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# or exterior / interior edge).
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props = context.scene.BIMModelProperties
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relating_type_id = props.relating_type_id
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relating_type = None
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if relating_type_id:
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relating_type = tool.Ifc.get().by_id(int(relating_type_id))
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if not relating_type.is_a("IfcSpaceType"):
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relating_type = None
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collection = context.view_layer.active_layer_collection.collection
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collection_obj = bpy.data.objects.get(collection.name)
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if not collection_obj:
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return
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spatial_element = tool.Ifc.get_entity(collection_obj)
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if not spatial_element:
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return
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boundary_elements = []
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for subelement in ifcopenshell.util.element.get_decomposition(spatial_element):
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if subelement.is_a("IfcWall") and tool.Model.get_usage_type(subelement) == "LAYER2":
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boundary_elements.append(subelement)
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boundary_lines = []
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for element in boundary_elements:
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obj = tool.Ifc.get_object(element)
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if not obj:
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continue
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axis = self.get_wall_axis(obj)
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for ypos in ["miny", "maxy"]:
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start, end = axis[ypos]
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offset = (end - start).normalized() * 0.3 # Offset wall lines by 300mm
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boundary_lines.append(shapely.LineString([start - offset, end + offset]))
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unioned_boundaries = shapely.union_all(shapely.GeometryCollection(boundary_lines))
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closed_polygons = shapely.polygonize(unioned_boundaries.geoms)
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x, y = context.scene.cursor.location.xy
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space_polygon = None
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for polygon in closed_polygons.geoms:
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if shapely.contains_xy(polygon, x, y):
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space_polygon = shapely.force_3d(polygon)
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if not space_polygon:
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return
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bm = bmesh.new()
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bm.verts.index_update()
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bm.edges.index_update()
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new_verts = [bm.verts.new(v) for v in space_polygon.exterior.coords[0:-1]]
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[bm.edges.new((new_verts[i], new_verts[i + 1])) for i in range(len(new_verts) - 1)]
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bm.edges.new((new_verts[len(new_verts) - 1], new_verts[0]))
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for interior in space_polygon.interiors:
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new_verts = [bm.verts.new(v) for v in interior.coords[0:-1]]
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[bm.edges.new((new_verts[i], new_verts[i + 1])) for i in range(len(new_verts) - 1)]
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bm.edges.new((new_verts[len(new_verts) - 1], new_verts[0]))
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bm.verts.index_update()
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bm.edges.index_update()
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bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=1e-5)
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bmesh.ops.triangle_fill(bm, edges=bm.edges)
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bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 5, verts=bm.verts, edges=bm.edges)
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extrusion = bmesh.ops.extrude_face_region(bm, geom=bm.faces)
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extruded_verts = [g for g in extrusion["geom"] if isinstance(g, bmesh.types.BMVert)]
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bmesh.ops.translate(bm, vec=[0.0, 0.0, 3.0], verts=extruded_verts)
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mesh = bpy.data.meshes.new(name="Space")
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bm.to_mesh(mesh)
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bm.free()
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active_obj = bpy.context.active_object
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element = None
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if bpy.context.selected_objects and active_obj:
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element = tool.Ifc.get_entity(active_obj)
|
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if element and element.is_a("IfcSpace"):
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mesh.name = active_obj.data.name
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mesh.BIMMeshProperties.ifc_definition_id = active_obj.data.BIMMeshProperties.ifc_definition_id
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tool.Geometry.change_object_data(active_obj, mesh, is_global=True)
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tool.Ifc.edit(active_obj)
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else:
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if relating_type:
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name = tool.Model.generate_occurrence_name(relating_type, "IfcSpace")
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else:
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name = "Space"
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obj = bpy.data.objects.new("Space", mesh)
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collection.objects.link(obj)
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bpy.ops.bim.assign_class(obj=obj.name, ifc_class="IfcSpace")
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element = tool.Ifc.get_entity(obj)
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if relating_type:
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print(element)
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print(relating_type)
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blenderbim.core.type.assign_type(tool.Ifc, tool.Type, element=element, type=relating_type)
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def get_wall_axis(self, obj):
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x_values = [v[0] for v in obj.bound_box]
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y_values = [v[1] for v in obj.bound_box]
|
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min_x = min(x_values)
|
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max_x = max(x_values)
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min_y = min(y_values)
|
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max_y = max(y_values)
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return {
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"miny": [
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(obj.matrix_world @ Vector((min_x, min_y, 0.0))).to_2d(),
|
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(obj.matrix_world @ Vector((max_x, min_y, 0.0))).to_2d(),
|
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],
|
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"maxy": [
|
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(obj.matrix_world @ Vector((min_x, max_y, 0.0))).to_2d(),
|
||||
(obj.matrix_world @ Vector((max_x, max_y, 0.0))).to_2d(),
|
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],
|
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}
|
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@@ -20,7 +20,7 @@ import bpy
|
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import blenderbim.tool as tool
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from bpy.types import Panel, Operator, Menu
|
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from blenderbim.bim.module.model.data import AuthoringData, ArrayData, StairData, SverchokData, WindowData, DoorData
|
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from blenderbim.bim.module.model.prop import store_cursor_position, get_ifc_class
|
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from blenderbim.bim.module.model.prop import get_ifc_class
|
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from blenderbim.bim.module.model.stair import update_stair_modifier
|
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from blenderbim.bim.module.model.window import update_window_modifier_bmesh
|
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from blenderbim.bim.module.model.door import update_door_modifier_bmesh
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@@ -125,86 +125,6 @@ class BIM_PT_authoring(Panel):
|
||||
row.operator("bim.align_wall", icon="ANCHOR_BOTTOM", text="Int.").align_type = "INTERIOR"
|
||||
|
||||
|
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class DisplayConstrTypesUI(Operator):
|
||||
bl_idname = "bim.display_constr_types_ui"
|
||||
bl_label = "Browse Construction Types"
|
||||
bl_options = {"REGISTER"}
|
||||
bl_description = "Display all available Construction Types to add new instances"
|
||||
reinvoked: bpy.props.BoolProperty(default=False)
|
||||
|
||||
def execute(self, context):
|
||||
return {"FINISHED"}
|
||||
|
||||
def invoke(self, context, event):
|
||||
store_cursor_position(context, event, window=not self.reinvoked)
|
||||
return context.window_manager.invoke_popup(self, width=550)
|
||||
|
||||
def reinvoke(self, context):
|
||||
browser_state = context.scene.BIMModelProperties.constr_browser_state
|
||||
|
||||
def set_updating_transaction():
|
||||
browser_state.updating = True
|
||||
|
||||
def run_operator():
|
||||
bpy.ops.bim.reinvoke_operator("INVOKE_DEFAULT", operator="bim.display_constr_types_ui")
|
||||
browser_state.updating = False
|
||||
|
||||
if not browser_state.updating:
|
||||
bpy.app.timers.register(set_updating_transaction)
|
||||
bpy.app.timers.register(run_operator, first_interval=browser_state.update_delay)
|
||||
|
||||
def draw(self, context):
|
||||
props = context.scene.BIMModelProperties
|
||||
|
||||
if AuthoringData.data["ifc_classes"]:
|
||||
row = self.layout.row()
|
||||
row.label(text="", icon="FILE_VOLUME")
|
||||
prop_with_search(row, props, "ifc_class_browser", text="")
|
||||
ifc_class = props.ifc_class_browser
|
||||
num_cols = 3
|
||||
self.layout.row().separator(factor=0.25)
|
||||
flow = self.layout.grid_flow(row_major=True, columns=num_cols, even_columns=True, even_rows=True, align=True)
|
||||
relating_types = AuthoringData.relating_types_browser()
|
||||
num_types = len(relating_types)
|
||||
|
||||
for idx, (relating_type_id, name, desc) in enumerate(relating_types):
|
||||
outer_col = flow.column()
|
||||
box = outer_col.box()
|
||||
row = box.row()
|
||||
row.label(text=name, icon="FILE_3D")
|
||||
row.alignment = "CENTER"
|
||||
row = box.row()
|
||||
|
||||
if ifc_class in props.constr_classes:
|
||||
constr_class_info = props.constr_classes[ifc_class]
|
||||
constr_types_info = constr_class_info.constr_types
|
||||
|
||||
if relating_type_id in constr_types_info:
|
||||
icon_id = constr_types_info[relating_type_id].icon_id
|
||||
row.template_icon(icon_value=icon_id, scale=6.0)
|
||||
else:
|
||||
self.reinvoke(context)
|
||||
return
|
||||
|
||||
row = box.row()
|
||||
op = row.operator("bim.add_constr_type_instance", icon="ADD")
|
||||
op.from_invoke = True
|
||||
op.ifc_class = ifc_class
|
||||
|
||||
if relating_type_id.isnumeric():
|
||||
op.relating_type_id = int(relating_type_id)
|
||||
|
||||
last_row_cols = num_types % num_cols
|
||||
|
||||
if last_row_cols != 0:
|
||||
for _ in range(num_cols - last_row_cols):
|
||||
flow.column()
|
||||
|
||||
row = self.layout.row()
|
||||
row.alignment = "RIGHT"
|
||||
row.operator("bim.help_relating_types", text="", icon="QUESTION")
|
||||
|
||||
|
||||
class HelpConstrTypes(Operator):
|
||||
bl_idname = "bim.help_relating_types"
|
||||
bl_label = "Construction Types Help"
|
||||
|
||||
@@ -122,11 +122,6 @@ class BimToolUI:
|
||||
if not AuthoringData.is_loaded:
|
||||
AuthoringData.load()
|
||||
|
||||
# if ifc_classes and relating_types_ids and not cls.props.icon_id and not is_tool_header:
|
||||
# # hack Dion won't like to show a preview also on the first time the sidebar is shown
|
||||
# bpy.app.timers.register(lambda: prop.update_ifc_class(cls.props, "lost_context"))
|
||||
# bpy.app.timers.register(lambda: prop.update_relating_type(cls.props, "lost_context"))
|
||||
|
||||
if context.region.type == "TOOL_HEADER":
|
||||
cls.draw_header_interface()
|
||||
elif context.region.type in ("UI", "WINDOW"):
|
||||
@@ -170,6 +165,11 @@ class BimToolUI:
|
||||
elif cls.props.ifc_class in ("IfcWindowType", "IfcWindowStyle", "IfcDoorType", "IfcDoorStyle"):
|
||||
row = cls.layout.row(align=True)
|
||||
row.prop(data=cls.props, property="rl2", text="RL")
|
||||
elif cls.props.ifc_class in ("IfcSpaceType"):
|
||||
row = cls.layout.row(align=True)
|
||||
row.label(text="", icon="EVENT_SHIFT")
|
||||
row.label(text="", icon="EVENT_G")
|
||||
add_layout_hotkey_operator(row, "Generate", "S_G", bpy.ops.bim.generate_space.__doc__)
|
||||
|
||||
@classmethod
|
||||
def draw_edit_object_interface(cls, context):
|
||||
@@ -290,6 +290,11 @@ class BimToolUI:
|
||||
row.label(text="", icon="EVENT_SHIFT")
|
||||
row.label(text="", icon="EVENT_F")
|
||||
row.operator("bim.hotkey", text="Flip").hotkey = "S_F"
|
||||
elif AuthoringData.data["active_class"] in ("IfcSpace",):
|
||||
row = cls.layout.row(align=True)
|
||||
row.label(text="", icon="EVENT_SHIFT")
|
||||
row.label(text="", icon="EVENT_G")
|
||||
add_layout_hotkey_operator(row, "Regen", "S_G", bpy.ops.bim.generate_space.__doc__)
|
||||
elif AuthoringData.data["active_class"] in (
|
||||
"IfcCableCarrierSegmentType",
|
||||
"IfcCableSegmentType",
|
||||
@@ -514,6 +519,8 @@ class Hotkey(bpy.types.Operator, tool.Ifc.Operator):
|
||||
|
||||
def hotkey_S_G(self):
|
||||
if not bpy.context.selected_objects:
|
||||
if self.props.ifc_class == "IfcSpaceType":
|
||||
bpy.ops.bim.generate_space()
|
||||
return
|
||||
if self.active_material_usage == "LAYER2":
|
||||
bpy.ops.bim.recalculate_wall()
|
||||
@@ -521,6 +528,8 @@ class Hotkey(bpy.types.Operator, tool.Ifc.Operator):
|
||||
bpy.ops.bim.recalculate_profile()
|
||||
elif self.active_class in ("IfcWindow", "IfcWindowStandardCase", "IfcDoor", "IfcDoorStandardCase"):
|
||||
bpy.ops.bim.recalculate_fill()
|
||||
elif self.active_class in ("IfcSpace"):
|
||||
bpy.ops.bim.generate_space()
|
||||
|
||||
def hotkey_S_M(self):
|
||||
if not bpy.context.selected_objects:
|
||||
|
||||
@@ -88,6 +88,10 @@ class Ifc(blenderbim.core.tool.Ifc):
|
||||
def link(cls, element, obj):
|
||||
IfcStore.link_element(element, obj)
|
||||
|
||||
@classmethod
|
||||
def edit(cls, obj):
|
||||
IfcStore.edited_objs.add(obj)
|
||||
|
||||
@classmethod
|
||||
def delete(cls, element):
|
||||
IfcStore.delete_element(element)
|
||||
|
||||
Reference in New Issue
Block a user