copy_node_graph handle missing temp_override keys

This commit is contained in:
falken10vdl
2025-12-23 07:12:19 +01:00
parent 48bb541f2f
commit 2403428d12
+2
View File
@@ -387,6 +387,8 @@ class Blender(bonsai.core.tool.Blender):
@classmethod
def copy_node_graph(cls, material_to: bpy.types.Material, material_from: bpy.types.Material) -> None:
temp_override = cls.get_shader_editor_context()
if not temp_override or any(k not in temp_override for k in ("area", "space", "screen")) or temp_override.get("window") is None:
return
shader_editor = temp_override["space"]
# remove all nodes from the current material