mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 17:31:45 +00:00
See #3884. Rewrite native geometry handling with a much more robust approach fixing a number of invalid coordinates and simplifying things.
This commit is contained in:
@@ -473,13 +473,51 @@ class IfcImporter:
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or getattr(element, "HasOpenings", None)
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):
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return
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representations = self.get_transformed_body_representations(element.Representation.Representations)
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representation = None
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representation_priority = None
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context = None
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for rep in element.Representation.Representations:
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if rep.ContextOfItems in self.contexts:
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rep_priority = self.contexts.index(rep.ContextOfItems)
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if representation is None or rep_priority < representation_priority:
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representation = rep
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representation_priority = rep_priority
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context = rep.ContextOfItems
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if not representation:
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return
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matrix = np.eye(4)
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representation_id = None
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rep = representation
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while True:
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if rep.Items and rep.Items[0].is_a("IfcMappedItem"):
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rep_matrix = ifcopenshell.util.placement.get_mappeditem_transformation(rep.Items[0])
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if not np.allclose(rep_matrix, np.eye(4)):
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matrix = rep_matrix @ matrix
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if representation_id is None:
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representation_id = rep.id()
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rep = rep.Items[0].MappingSource.MappedRepresentation
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else:
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if representation_id is None:
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representation_id = rep.id()
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break
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resolved_representation = ifcopenshell.util.representation.resolve_representation(representation)
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matrix[0][3] *= self.unit_scale
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matrix[1][3] *= self.unit_scale
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matrix[2][3] *= self.unit_scale
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# Single swept disk solids (e.g. rebar) are better natively represented as beveled curves
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if self.is_native_swept_disk_solid(element, representations):
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if self.is_native_swept_disk_solid(element, resolved_representation):
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self.native_data[element.GlobalId] = {
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"representations": representations,
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"representation": self.get_body_representation(element.Representation.Representations),
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"matrix": matrix,
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"context": context,
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"geometry_id": representation_id,
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"representation": resolved_representation,
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"type": "IfcSweptDiskSolid",
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}
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return True
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@@ -488,51 +526,52 @@ class IfcImporter:
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return False # Performance improvements only occur on edge cases currently
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# FacetedBreps (without voids) are meshes. See #841.
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if self.is_native_faceted_brep(representations):
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if self.is_native_faceted_brep(resolved_representation):
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self.native_data[element.GlobalId] = {
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"representations": representations,
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"representation": self.get_body_representation(element.Representation.Representations),
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"matrix": matrix,
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"context": context,
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"geometry_id": representation_id,
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"representation": resolved_representation,
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"type": "IfcFacetedBrep",
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}
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return True
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if self.is_native_face_based_surface_model(representations):
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if self.is_native_face_based_surface_model(resolved_representation):
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self.native_data[element.GlobalId] = {
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"representations": representations,
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"representation": self.get_body_representation(element.Representation.Representations),
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"matrix": matrix,
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"context": context,
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"geometry_id": representation_id,
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"representation": resolved_representation,
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"type": "IfcFaceBasedSurfaceModel",
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}
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return True
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def is_native_swept_disk_solid(self, element, representations):
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for representation in representations:
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items = representation["raw"].Items or [] # Be forgiving of invalid IFCs because Revit :(
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if len(items) == 1 and items[0].is_a("IfcSweptDiskSolid"):
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if tool.Blender.Modifier.is_railing(element):
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return False
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return True
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elif len(items) and ( # See #2508 why we accommodate for invalid IFCs here
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items[0].is_a("IfcSweptDiskSolid")
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and len({i.is_a() for i in items}) == 1
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and len({i.Radius for i in items}) == 1
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):
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if tool.Blender.Modifier.is_railing(element):
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return False
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return True
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def is_native_swept_disk_solid(self, element, representation):
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items = representation.Items or [] # Be forgiving of invalid IFCs because Revit :(
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if len(items) == 1 and items[0].is_a("IfcSweptDiskSolid"):
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if tool.Blender.Modifier.is_railing(element):
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return False
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return True
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elif len(items) and ( # See #2508 why we accommodate for invalid IFCs here
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items[0].is_a("IfcSweptDiskSolid")
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and len({i.is_a() for i in items}) == 1
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and len({i.Radius for i in items}) == 1
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):
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if tool.Blender.Modifier.is_railing(element):
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return False
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return True
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return False
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def is_native_faceted_brep(self, representations):
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for representation in representations:
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for i in representation["raw"].Items:
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if i.is_a() != "IfcFacetedBrep":
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return False
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def is_native_faceted_brep(self, representation):
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for i in representation.Items:
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if i.is_a() != "IfcFacetedBrep":
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return False
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return True
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def is_native_face_based_surface_model(self, representations):
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for representation in representations:
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for i in representation["raw"].Items:
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if i.is_a() != "IfcFaceBasedSurfaceModel":
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return False
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def is_native_face_based_surface_model(self, representation):
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for i in representation.Items:
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if i.is_a() != "IfcFaceBasedSurfaceModel":
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return False
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return True
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def get_products_from_shape_representation(self, element):
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@@ -781,20 +820,16 @@ class IfcImporter:
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checkpoint = time.time()
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self.incrementally_merge_objects()
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native_data = self.native_data[element.GlobalId]
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representation = native_data["representation"]
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if not representation:
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continue
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context_id = representation.ContextOfItems.id() if hasattr(representation, "ContextOfItems") else 0
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mesh_name = f"{context_id}/{representation.id()}"
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mesh_name = f"{native_data['context'].id()}/{native_data['geometry_id']}"
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mesh = self.meshes.get(mesh_name)
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if mesh is None:
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if native_data["type"] == "IfcSweptDiskSolid":
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mesh = self.create_native_swept_disk_solid(element, mesh_name)
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mesh = self.create_native_swept_disk_solid(element, mesh_name, native_data)
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elif native_data["type"] == "IfcFacetedBrep":
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mesh = self.create_native_faceted_brep(element, mesh_name)
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mesh = self.create_native_faceted_brep(element, mesh_name, native_data)
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elif native_data["type"] == "IfcFaceBasedSurfaceModel":
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mesh = self.create_native_faceted_brep(element, mesh_name)
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tool.Ifc.link(representation, mesh)
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mesh = self.create_native_faceted_brep(element, mesh_name, native_data)
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tool.Ifc.link(tool.Ifc.get().by_id(native_data["geometry_id"]), mesh)
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mesh.name = mesh_name
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self.meshes[mesh_name] = mesh
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self.create_product(element, mesh=mesh)
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@@ -1099,7 +1134,7 @@ class IfcImporter:
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elif style.is_a("IfcPresentationStyleAssignment"):
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styles.extend(style.Styles)
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def create_native_faceted_brep(self, element, mesh_name):
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def create_native_faceted_brep(self, element, mesh_name, native_data):
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# TODO: georeferencing?
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# co [x y z x y z x y z ...]
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# vertex_index [i i i i i ...]
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@@ -1116,10 +1151,11 @@ class IfcImporter:
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"material_ids": [],
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}
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for representation in element.Representation.Representations:
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if representation.ContextOfItems.id() not in self.body_contexts:
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continue
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self.convert_representation(representation)
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for item in native_data["representation"].Items:
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if item.is_a() == "IfcFacetedBrep":
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self.convert_representation_item_faceted_brep(item)
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elif item.is_a() == "IfcFaceBasedSurfaceModel":
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self.convert_representation_item_face_based_surface_model(item)
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mesh = bpy.data.meshes.new("Native")
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@@ -1136,19 +1172,33 @@ class IfcImporter:
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)
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verts = [None] * len(self.mesh_data["co"])
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for i in range(0, len(self.mesh_data["co"]), 3):
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verts[i], verts[i + 1], verts[i + 2] = ifcopenshell.util.geolocation.enh2xyz(
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self.mesh_data["co"][i] * self.unit_scale,
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self.mesh_data["co"][i + 1] * self.unit_scale,
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self.mesh_data["co"][i + 2] * self.unit_scale,
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offset_point[0] * self.unit_scale,
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offset_point[1] * self.unit_scale,
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offset_point[2] * self.unit_scale,
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float(props.blender_x_axis_abscissa),
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float(props.blender_x_axis_ordinate),
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verts[i], verts[i + 1], verts[i + 2], _ = native_data["matrix"] @ mathutils.Vector(
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(
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*ifcopenshell.util.geolocation.enh2xyz(
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self.mesh_data["co"][i] * self.unit_scale,
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self.mesh_data["co"][i + 1] * self.unit_scale,
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self.mesh_data["co"][i + 2] * self.unit_scale,
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offset_point[0] * self.unit_scale,
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offset_point[1] * self.unit_scale,
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offset_point[2] * self.unit_scale,
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float(props.blender_x_axis_abscissa),
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float(props.blender_x_axis_ordinate),
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),
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1,
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)
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)
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mesh["has_cartesian_point_offset"] = True
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else:
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verts = [c * self.unit_scale for c in self.mesh_data["co"]]
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verts = [None] * len(self.mesh_data["co"])
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for i in range(0, len(self.mesh_data["co"]), 3):
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verts[i], verts[i + 1], verts[i + 2], _ = native_data["matrix"] @ mathutils.Vector(
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(
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self.mesh_data["co"][i] * self.unit_scale,
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self.mesh_data["co"][i + 1] * self.unit_scale,
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self.mesh_data["co"][i + 2] * self.unit_scale,
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1,
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)
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)
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mesh["has_cartesian_point_offset"] = False
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mesh.vertices.add(self.mesh_data["total_verts"])
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@@ -1165,19 +1215,6 @@ class IfcImporter:
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mesh["ios_material_ids"] = self.mesh_data["material_ids"]
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return mesh
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def convert_representation(self, representation):
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for item in representation.Items:
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self.convert_representation_item(item)
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def convert_representation_item(self, item):
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if item.is_a("IfcMappedItem"):
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# mapping_target = matrix
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self.convert_representation(item.MappingSource.MappedRepresentation)
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elif item.is_a() == "IfcFacetedBrep":
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self.convert_representation_item_faceted_brep(item)
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elif item.is_a() == "IfcFaceBasedSurfaceModel":
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self.convert_representation_item_face_based_surface_model(item)
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def convert_representation_item_face_based_surface_model(self, item):
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mesh = item.get_info_2(recursive=True)
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for face_set in mesh["FbsmFaces"]:
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@@ -1272,63 +1309,34 @@ class IfcImporter:
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self.mesh_data["loop_start"].extend(loop_start)
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# list(di1.keys())
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def create_native_swept_disk_solid(self, element, mesh_name):
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def create_native_swept_disk_solid(self, element, mesh_name, native_data):
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# TODO: georeferencing?
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curve = bpy.data.curves.new(mesh_name, type="CURVE")
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curve.dimensions = "3D"
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curve.resolution_u = 2
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polyline = curve.splines.new("POLY")
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for representation in self.native_data[element.GlobalId]["representations"]:
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for item in representation["raw"].Items:
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# TODO: support inner radius, start param, and end param
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geometry = self.create_generic_shape(item.Directrix)
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e = geometry.edges
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v = geometry.verts
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vertices = [[v[i], v[i + 1], v[i + 2], 1] for i in range(0, len(v), 3)]
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edges = [[e[i], e[i + 1]] for i in range(0, len(e), 2)]
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v2 = None
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for edge in edges:
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v1 = vertices[edge[0]]
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if v1 != v2:
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polyline = curve.splines.new("POLY")
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polyline.points[-1].co = representation["matrix"] @ mathutils.Vector(v1)
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v2 = vertices[edge[1]]
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polyline.points.add(1)
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polyline.points[-1].co = representation["matrix"] @ mathutils.Vector(v2)
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for item in native_data["representation"].Items:
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# TODO: support inner radius, start param, and end param
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geometry = self.create_generic_shape(item.Directrix)
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e = geometry.edges
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v = geometry.verts
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vertices = [[v[i], v[i + 1], v[i + 2], 1] for i in range(0, len(v), 3)]
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edges = [[e[i], e[i + 1]] for i in range(0, len(e), 2)]
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v2 = None
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for edge in edges:
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v1 = vertices[edge[0]]
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if v1 != v2:
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polyline = curve.splines.new("POLY")
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polyline.points[-1].co = native_data["matrix"] @ mathutils.Vector(v1)
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v2 = vertices[edge[1]]
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polyline.points.add(1)
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polyline.points[-1].co = native_data["matrix"] @ mathutils.Vector(v2)
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curve.bevel_depth = self.unit_scale * item.Radius
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curve.use_fill_caps = True
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return curve
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def create_native_annotation(self, element, mesh_name):
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# TODO: georeferencing?
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curve = bpy.data.curves.new(mesh_name, type="CURVE")
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curve.dimensions = "3D"
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curve.resolution_u = 2
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polyline = curve.splines.new("POLY")
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for representation in self.native_data[element.GlobalId]["representations"]:
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for item in representation["raw"].Items:
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# TODO: support inner radius, start param, and end param
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geometry = self.create_generic_shape(item.Directrix)
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e = geometry.edges
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v = geometry.verts
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vertices = [[v[i], v[i + 1], v[i + 2], 1] for i in range(0, len(v), 3)]
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edges = [[e[i], e[i + 1]] for i in range(0, len(e), 2)]
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v2 = None
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for edge in edges:
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v1 = vertices[edge[0]]
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if v1 != v2:
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polyline = curve.splines.new("POLY")
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polyline.points[-1].co = representation["matrix"] @ mathutils.Vector(v1)
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v2 = vertices[edge[1]]
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polyline.points.add(1)
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polyline.points[-1].co = representation["matrix"] @ mathutils.Vector(v2)
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curve.bevel_depth = self.unit_scale * item.Radius
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return curve
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def merge_by_class(self):
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merge_set = {}
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id_set = {}
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@@ -1730,41 +1738,6 @@ class IfcImporter:
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result[2][3] *= self.unit_scale
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return result
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def get_body_representation(self, representations):
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for representation in representations:
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if (
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representation.RepresentationIdentifier == "Body"
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and representation.RepresentationType == "MappedRepresentation"
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):
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if len(representation.Items) > 1:
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return representation
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return self.get_body_representation([representation.Items[0].MappingSource.MappedRepresentation])
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elif representation.RepresentationIdentifier == "Body":
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return representation
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def get_transformed_body_representations(self, representations, matrix=None):
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if matrix is None:
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matrix = mathutils.Matrix()
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results = []
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for representation in representations:
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if (
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representation.RepresentationIdentifier == "Body"
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and representation.RepresentationType == "MappedRepresentation"
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):
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for item in representation.Items:
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# TODO: Confirm if this transformation is right
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transform = self.get_axis2placement(item.MappingSource.MappingOrigin)
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if item.MappingTarget:
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transform = transform @ self.get_cartesiantransformationoperator(item.MappingTarget)
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results.extend(
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self.get_transformed_body_representations(
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[item.MappingSource.MappedRepresentation], transform @ matrix
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)
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)
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elif representation.RepresentationIdentifier == "Body":
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results.append({"raw": representation, "matrix": self.scale_matrix(matrix)})
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return results
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def scale_matrix(self, matrix):
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matrix[0][3] *= self.unit_scale
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matrix[1][3] *= self.unit_scale
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