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@@ -369,11 +369,12 @@ void ColladaSerializer::ColladaExporter::endDocument() {
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// In fact due the XML based nature of Collada and its dependency on library nodes,
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// only at this point all objects are written to the stream.
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materials.write();
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bool use_hierarchy = serializer->settings().get(SerializerSettings::USE_ELEMENT_HIERARCHY);
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std::set<std::string> geometries_written;
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//if the setting USE_ELEMENT_HIERARCHY is in use, we sort the deferreds objects by their parents.
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if (serializer->settings().get(SerializerSettings::USE_ELEMENT_HIERARCHY)) {
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if (use_hierarchy) {
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std::sort(deferreds.begin(), deferreds.end());
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}
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for (std::vector<DeferredObject>::const_iterator it = deferreds.begin(); it != deferreds.end(); ++it) {
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@@ -386,22 +387,23 @@ void ColladaSerializer::ColladaExporter::endDocument() {
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geometries.close();
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int parent_id = -1;
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bool is_parent_empty = true;
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bool is_parent_tag_opened = false;
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for (std::vector<DeferredObject>::const_iterator it = deferreds.begin(); it != deferreds.end(); ++it){
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const std::string object_name = it->unique_id;
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//if the setting USE_ELEMENT_HIERARCHY is in use, we check if the parent has changed
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if (serializer->settings().get(SerializerSettings::USE_ELEMENT_HIERARCHY) && ((it->parent == NULL && parent_id != -1) || (it->parent != NULL && parent_id != it->parent->id()))){
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//close the parent tag, if one is already open.
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if (!is_parent_empty){
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// if the setting USE_ELEMENT_HIERARCHY is used
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// And if "it" has not parent AND a parent node is opened, OR it has a parent AND another parent node is opened
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if (use_hierarchy && ((it->parent == NULL && parent_id != -1) || (it->parent != NULL && parent_id != it->parent->id())))
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{
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//close the parent tag if one is already open.
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if (is_parent_tag_opened){
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scene.closeParent();
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}
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if (it->parent != NULL){
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parent_id = it->parent->id();
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scene.addParent(*it->parent);
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is_parent_empty = false;
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is_parent_tag_opened = true;
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}
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}
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@@ -409,7 +411,7 @@ void ColladaSerializer::ColladaExporter::endDocument() {
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scene.add(object_name, object_name, it->representation_id, it->material_references, it->matrix);
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}
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//close the last parent tag.
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if (!is_parent_empty) {
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if (is_parent_tag_opened) {
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scene.closeParent();
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};
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scene.write();
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