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Docs now mention historic builds
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@@ -63,6 +63,7 @@ related information in ``shape.geometry``:
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location = matrix[:,3][0:3]
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# X Y Z of vertices in flattened list e.g. [v1x, v1y, v1z, v2x, v2y, v2z, ...]
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# These vertices are local relative to the shape's transformation matrix.
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verts = shape.geometry.verts
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# Indices of vertices per edge e.g. [e1v1, e1v2, e2v1, e2v2, ...]
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@@ -105,6 +106,9 @@ related information in ``shape.geometry``:
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# Indices of material applied per triangle face e.g. [f1m, f2m, ...]
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material_ids = shape.geometry.material_ids
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# IDs representation item per triangle face e.g. [f1i, f2i, ...]
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item_ids = shape.geometry.item_ids
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Alternatively, you may choose to retrieve an OpenCASCADE BRep:
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.. code-block:: python
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@@ -280,3 +280,12 @@ Compiling from source
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Advanced developers may want to compile IfcOpenShell. Refer to the
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:doc:`IfcOpenShell installation guide <../ifcopenshell/installation>` for
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instructions.
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Legacy versions
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---------------
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It is not recommended to use older versions of IfcOpenShell, but for historic
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reasons you may find them here:
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- `Builds for IfcOpenShell v0.6.0 <https://github.com/IfcOpenBot/IfcOpenShell/commit/721fe4729aa5302efe1602971aae2558934ad098#comments>`_
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- `Builds for IfcOpenShell v0.5.0 <https://github.com/IfcOpenShell/IfcOpenShell/releases/tag/v0.5.0-preview2>`_
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