#3120 item_id vector

This commit is contained in:
Thomas Krijnen
2023-06-19 13:47:45 +02:00
parent a34be6ae5d
commit 2b3d547c99
5 changed files with 23 additions and 13 deletions
@@ -332,7 +332,7 @@ IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model)
for (int i = 1; i <= tri->NbNodes(); ++i) {
coords.push_back(tri->Node(i).Transformed(loc).XYZ());
trsf.Transforms(*coords.rbegin());
dict[i] = addVertex(surface_style_id, *coords.rbegin());
dict[i] = addVertex(iit->ItemId(), surface_style_id, *coords.rbegin());
if (calculate_normals) {
const gp_Pnt2d& uv = tri->UVNode(i);
@@ -387,6 +387,7 @@ IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model)
_faces.push_back(dict[n3]);
_material_ids.push_back(surface_style_id);
_item_ids.push_back(iit->ItemId());
addEdge(dict[n1], dict[n2], edgecount, edges_temp);
addEdge(dict[n2], dict[n3], edgecount, edges_temp);
@@ -420,7 +421,7 @@ IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model)
for (int i = 1; i <= n; ++i) {
gp_XYZ p = tessellater.Value(i).XYZ();
int current = addVertex(surface_style_id, p);
int current = addVertex(iit->ItemId(), surface_style_id, p);
std::vector<std::pair<int, int>> segments;
if (i > 1) {
@@ -452,8 +453,8 @@ IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model)
trsf.Transforms(p3);
trsf.Transforms(p);
int left = addVertex(surface_style_id, p2);
int right = addVertex(surface_style_id, p3);
int left = addVertex(iit->ItemId(), surface_style_id, p2);
int right = addVertex(iit->ItemId(), surface_style_id, p3);
segments.push_back(std::make_pair(left, current));
segments.push_back(std::make_pair(right, current));
@@ -463,6 +464,7 @@ IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model)
_edges.push_back(sgmt.first);
_edges.push_back(sgmt.second);
_material_ids.push_back(surface_style_id);
_item_ids.push_back(iit->ItemId());
}
previous = current;
@@ -505,14 +507,14 @@ std::vector<double> IfcGeom::Representation::Triangulation::box_project_uvs(cons
return uvs;
}
int IfcGeom::Representation::Triangulation::addVertex(int material_index, const gp_XYZ & p) {
int IfcGeom::Representation::Triangulation::addVertex(int item_index, int material_index, const gp_XYZ & p) {
const bool convert = settings().get(IteratorSettings::CONVERT_BACK_UNITS);
const double X = convert ? (p.X() / settings().unit_magnitude()) : p.X();
const double Y = convert ? (p.Y() / settings().unit_magnitude()) : p.Y();
const double Z = convert ? (p.Z() / settings().unit_magnitude()) : p.Z();
int i = (int)_verts.size() / 3;
if (settings().get(IteratorSettings::WELD_VERTICES)) {
const VertexKey key = std::make_pair(material_index, std::make_pair(X, std::make_pair(Y, Z)));
const VertexKey key = std::make_tuple(item_index, material_index, X, Y, Z);
typename VertexKeyMap::const_iterator it = welds.find(key);
if (it != welds.end()) return it->second;
i = (int)(welds.size() + weld_offset_);