Fixed bug for x, y, z calculation

This commit is contained in:
Bruno Perdigão
2024-08-19 13:52:48 -03:00
committed by Bruno Perdigão
parent eb0ed7fe6b
commit 2d7866570e
@@ -517,6 +517,7 @@ class PolylineDecorator:
rot_mat = Matrix.Rotation(angle_rad, 3, rot_axis)
ref_vec.normalize()
coords = ((ref_vec @ rot_mat) * distance) + last_point
x = coords[0]