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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 17:31:45 +00:00
Added some decorator colors to addon preferences #2987
For ProfileDecorator (editing profiles, roof preview) and DecorationsHandler (openings). Still need to add CutDecorator colors to preferences
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@@ -25,17 +25,14 @@ from mathutils import Vector, Matrix
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from gpu_extras.batch import batch_for_shader
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white = (1, 1, 1, 1)
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white_t = (1, 1, 1, 0.5)
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green = (0.545, 0.863, 0, 1)
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red = (1, 0.2, 0.322, 1)
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blue = (0.157, 0.565, 1, 1)
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grey = (0.2, 0.2, 0.2, 1)
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blue = (0.157, 0.565, 1, 1)
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blue_t = (0.157, 0.565, 1, 0.1)
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ERROR_ELEMENTS_COLOR = (1, 0.2, 0.322, 1) # RED
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UNSPECIAL_ELEMENT_COLOR = (0.2, 0.2, 0.2, 1) # GREY
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faces_color = blue_t
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preview_edges_color = blue
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def transparent_color(color, alpha=0.1):
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color = [i for i in color]
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color[3] = alpha
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return color
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def bm_check_vertex_in_groups(vertex, deform_layer, groups):
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@@ -85,9 +82,15 @@ class ProfileDecorator:
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bmesh.ops.triangulate(traingulated_bm, faces=traingulated_bm.faces)
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face_indices = [[v.index for v in f.verts] for f in traingulated_bm.faces]
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faces_color = transparent_color(self.model_props.decorator_color_special)
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self.draw_batch("TRIS", vertices_coords, faces_color, face_indices)
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def __call__(self, context, get_custom_bmesh=None, draw_faces=False, exit_edit_mode_callback=None):
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self.model_props = context.scene.BIMModelProperties
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selected_elements_color = self.model_props.decorator_color_selected
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unselected_elements_color = self.model_props.decorator_color_unselected
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special_elements_color = self.model_props.decorator_color_special
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obj = context.active_object
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if obj.mode != "EDIT":
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@@ -203,16 +206,16 @@ class ProfileDecorator:
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if draw_faces:
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self.draw_faces(bm, all_vertices)
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self.draw_batch("LINES", all_vertices, white_t, unselected_edges)
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self.draw_batch("LINES", all_vertices, green, selected_edges)
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self.draw_batch("LINES", all_vertices, grey, arc_edges)
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self.draw_batch("LINES", all_vertices, preview_edges_color, preview_edges)
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self.draw_batch("LINES", all_vertices, blue, roof_angle_edges)
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self.draw_batch("LINES", all_vertices, transparent_color(unselected_elements_color), unselected_edges)
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self.draw_batch("LINES", all_vertices, selected_elements_color, selected_edges)
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self.draw_batch("LINES", all_vertices, UNSPECIAL_ELEMENT_COLOR, arc_edges)
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self.draw_batch("LINES", all_vertices, special_elements_color, preview_edges)
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self.draw_batch("LINES", all_vertices, special_elements_color, roof_angle_edges)
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self.draw_batch("POINTS", unselected_vertices, white_t)
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self.draw_batch("POINTS", error_vertices, red)
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self.draw_batch("POINTS", special_vertices, blue)
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self.draw_batch("POINTS", selected_vertices, green)
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self.draw_batch("POINTS", unselected_vertices, transparent_color(unselected_elements_color, 0.5))
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self.draw_batch("POINTS", error_vertices, ERROR_ELEMENTS_COLOR)
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self.draw_batch("POINTS", special_vertices, self.model_props.decorator_color_special)
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self.draw_batch("POINTS", selected_vertices, self.model_props.decorator_color_selected)
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# Draw arcs
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arc_centroids = []
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@@ -237,9 +240,9 @@ class ProfileDecorator:
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arc_centroids.append(tuple(centroid))
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arc_segments.append(tool.Cad.create_arc_segments(pts=points, num_verts=17, make_edges=True))
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self.draw_batch("POINTS", arc_centroids, grey)
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self.draw_batch("POINTS", arc_centroids, UNSPECIAL_ELEMENT_COLOR)
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for verts, edges in arc_segments:
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self.draw_batch("LINES", verts, blue, edges)
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self.draw_batch("LINES", verts, special_elements_color, edges)
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# Draw circles
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circle_centroids = []
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@@ -258,9 +261,9 @@ class ProfileDecorator:
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segments = [[list(matrix @ Vector(v)) for v in segments[0]], segments[1]]
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circle_segments.append(segments)
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self.draw_batch("POINTS", circle_centroids, grey)
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self.draw_batch("POINTS", circle_centroids, UNSPECIAL_ELEMENT_COLOR)
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for verts, edges in circle_segments:
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self.draw_batch("LINES", verts, blue, edges)
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self.draw_batch("LINES", verts, special_elements_color, edges)
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def create_matrix(self, p, x, y, z):
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return Matrix([x, y, z, p]).to_4x4().transposed()
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@@ -766,6 +766,7 @@ class EditOpenings(Operator, tool.Ifc.Operator):
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results.add(obj)
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return results
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# TODO: merge with ProfileDecorator?
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class DecorationsHandler:
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installed = None
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@@ -792,26 +793,26 @@ class DecorationsHandler:
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batch.draw(shader)
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def __call__(self, context):
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self.model_props = context.scene.BIMModelProperties
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selected_elements_color = self.model_props.decorator_color_selected
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unselected_elements_color = self.model_props.decorator_color_unselected
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special_elements_color = self.model_props.decorator_color_special
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def transparent_color(color, alpha=0.1):
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color = [i for i in color]
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color[3] = alpha
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return color
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gpu.state.point_size_set(6)
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gpu.state.blend_set("ALPHA")
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for opening in context.scene.BIMModelProperties.openings:
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obj = opening.obj
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if not obj:
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continue
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white = (1, 1, 1, 1)
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white_t = (1, 1, 1, 0.5)
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green = (0.545, 0.863, 0, 1)
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red = (1, 0.2, 0.322, 1)
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red_t = (1, 0.2, 0.322, 0.1)
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blue = (0.157, 0.565, 1, 1)
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blue_t = (0.157, 0.565, 1, 0.1)
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grey = (0.2, 0.2, 0.2, 1)
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self.line_shader = gpu.shader.from_builtin("3D_POLYLINE_UNIFORM_COLOR")
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self.line_shader.bind() # required to be able to change uniforms of the shader
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self.line_shader.bind() # required to be able to change uniforms of the shader
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# POLYLINE_UNIFORM_COLOR specific uniforms
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self.line_shader.uniform_float("viewportSize", (context.region.width, context.region.height))
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self.line_shader.uniform_float("lineWidth", 2.0)
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@@ -848,21 +849,22 @@ class DecorationsHandler:
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else:
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unselected_edges.append(edge_indices)
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self.draw_batch("LINES", verts, white_t, unselected_edges)
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self.draw_batch("LINES", verts, green, selected_edges)
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self.draw_batch("POINTS", unselected_vertices, white)
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self.draw_batch("POINTS", selected_vertices, green)
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self.draw_batch("LINES", verts, transparent_color(unselected_elements_color, 0.5), unselected_edges)
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self.draw_batch("LINES", verts, selected_elements_color, selected_edges)
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self.draw_batch("POINTS", unselected_vertices, unselected_elements_color)
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self.draw_batch("POINTS", selected_vertices, selected_elements_color)
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else:
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bm = bmesh.new()
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bm.from_mesh(obj.data)
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verts = [tuple(obj.matrix_world @ v.co) for v in bm.verts]
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edges = [tuple([v.index for v in e.verts]) for e in bm.edges]
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self.draw_batch("LINES", verts, green if obj in context.selected_objects else blue, edges)
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color = selected_elements_color if obj in context.selected_objects else special_elements_color
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self.draw_batch("LINES", verts, color, edges)
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obj.data.calc_loop_triangles()
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tris = [tuple(t.vertices) for t in obj.data.loop_triangles]
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self.draw_batch("TRIS", verts, blue_t, tris)
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self.draw_batch("TRIS", verts, transparent_color(special_elements_color), tris)
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if "HalfSpaceSolid" in obj.name:
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# Arrow shape
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@@ -875,7 +877,8 @@ class DecorationsHandler:
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tuple(obj.matrix_world @ Vector((0, -0.05, 0.45))),
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]
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edges = [(0, 1), (1, 2), (1, 3), (1, 4), (1, 5)]
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self.draw_batch("LINES", verts, green if obj in context.selected_objects else blue, edges)
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color = selected_elements_color if obj in context.selected_objects else special_elements_color
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self.draw_batch("LINES", verts, color, edges)
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if obj.mode != "EDIT":
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bm.free()
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@@ -141,6 +141,33 @@ class BIMModelProperties(PropertyGroup):
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type_class: bpy.props.EnumProperty(items=get_type_class, name="IFC Class", update=update_type_class)
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type_predefined_type: bpy.props.EnumProperty(items=get_type_predefined_type, name="Predefined Type", default=None)
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type_name: bpy.props.StringProperty(name="Name", default="TYPEX")
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decorator_color_selected: bpy.props.FloatVectorProperty(
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name="Selected Elements Color",
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subtype="COLOR",
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default=(0.545, 0.863, 0, 1), # green
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min=0.0,
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max=1.0,
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size=4,
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description="Color of selected verts/edges (used in profile editing mode)",
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)
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decorator_color_unselected: bpy.props.FloatVectorProperty(
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name="Not Selected Elements Color",
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subtype="COLOR",
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default=(1, 1, 1, 1), # green
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min=0.0,
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max=1.0,
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size=4,
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description="Color of not selected verts/edges (used in profile editing mode)",
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)
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decorator_color_special: bpy.props.FloatVectorProperty(
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name="Special Elements Color",
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subtype="COLOR",
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default=(0.157, 0.565, 1, 1), # blue
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min=0.0,
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max=1.0,
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size=4,
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description="Color of special selected verts/edges (openings, preview verts/edges in roof editing, verts with arcs/circles in profile editing)",
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)
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class BIMArrayProperties(PropertyGroup):
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@@ -247,6 +274,7 @@ class BIMWindowProperties(PropertyGroup):
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)
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# number of panels and default mullion/transom values
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# fmt: off
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window_types_panels = {
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"SINGLE_PANEL": (1, ((0, 0 ), (0, 0 ))),
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"DOUBLE_PANEL_HORIZONTAL": (2, ((0, 0 ), (0.45, 0 ))),
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@@ -258,6 +286,7 @@ class BIMWindowProperties(PropertyGroup):
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"TRIPLE_PANEL_HORIZONTAL": (3, ((0, 0 ), (0.3, 0.6))),
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"TRIPLE_PANEL_VERTICAL": (3, ((0.2, 0.4), (0, 0 ))),
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}
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# fmt: on
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window_added_previously: bpy.props.BoolProperty(default=False)
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is_editing: bpy.props.IntProperty(default=-1)
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@@ -173,6 +173,12 @@ class BIM_ADDON_preferences(bpy.types.AddonPreferences):
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row = self.layout.row()
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row.prop(context.scene.DocProperties, "decorations_colour")
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row = self.layout.row()
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row.prop(context.scene.BIMModelProperties, "decorator_color_selected")
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row = self.layout.row()
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row.prop(context.scene.BIMModelProperties, "decorator_color_unselected")
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row = self.layout.row()
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row.prop(context.scene.BIMModelProperties, "decorator_color_special")
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row = self.layout.row(align=True)
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row.prop(context.scene.BIMProperties, "schema_dir")
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