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remove bim.unlink_material #4843
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@@ -58,7 +58,6 @@ classes = (
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operator.SelectByMaterial,
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operator.UnassignMaterial,
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operator.UnassignMaterialStyle,
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operator.UnlinkMaterial,
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prop.Material,
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prop.BIMMaterialProperties,
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prop.BIMObjectMaterialProperties,
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@@ -198,16 +198,6 @@ class RemoveMaterialSet(bpy.types.Operator, tool.Ifc.Operator):
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core.remove_material_set(tool.Ifc, tool.Material, material=tool.Ifc.get().by_id(self.material))
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class UnlinkMaterial(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.unlink_material"
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bl_label = "Unlink Material"
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bl_options = {"REGISTER", "UNDO"}
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material: bpy.props.IntProperty(name="Material ID")
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def _execute(self, context):
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core.unlink_material(tool.Ifc, obj=tool.Ifc.get_object(tool.Ifc.get().by_id(self.material)))
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class AssignMaterial(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.assign_material"
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bl_label = "Assign Material"
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@@ -69,8 +69,6 @@ class BIM_PT_materials(Panel):
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op.material = material.ifc_definition_id
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op = row.operator("bim.enable_editing_material_style", text="", icon="SHADING_RENDERED")
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op.material = material.ifc_definition_id
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op = row.operator("bim.unlink_material", icon="UNLINKED", text="")
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op.material = material.ifc_definition_id
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row.operator("bim.remove_material", text="", icon="X").material = material.ifc_definition_id
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self.draw_editing_ui()
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@@ -25,10 +25,6 @@ if TYPE_CHECKING:
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import blenderbim.tool as tool
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def unlink_material(ifc: tool.Ifc, obj: bpy.types.Material) -> None:
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ifc.unlink(obj=obj)
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def add_material(
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ifc: tool.Ifc,
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material: tool.Material,
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@@ -59,15 +59,6 @@ Scenario: Remove material set
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When I press "bim.remove_material_set(material={material})"
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Then nothing happens
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Scenario: Unlink material
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Given an empty IFC project
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And I add a cube
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And the object "Cube" is selected
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And I add a material
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And I press "bim.add_material(obj='Material')"
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When I press "bim.unlink_material"
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Then the material "Material" is not an IFC material
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Scenario: Assign material - single material
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Given an empty IFC project
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And I add a cube
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@@ -20,12 +20,6 @@ import blenderbim.core.material as subject
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from test.core.bootstrap import ifc, material, style, spatial
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class TestUnlinkMaterial:
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def test_run(self, ifc):
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ifc.unlink(obj="obj").should_be_called()
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subject.unlink_material(ifc, obj="obj")
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class TestAddMaterial:
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def test_add_a_default_material(self, ifc, material, style):
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material.add_default_material_object("name").should_be_called().will_return("obj")
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