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https://github.com/IfcOpenShell/IfcOpenShell.git
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Fix #4139. Bulk purge orphaned classes and move advanced operators to debug panel.
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@@ -510,8 +510,116 @@ class PurgeUnusedElementsByClass(bpy.types.Operator, tool.Ifc.Operator):
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"Will find all elements of class that have no inverse refernces and will remove them, use very carefully"
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)
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bl_options = {"REGISTER", "UNDO"}
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filepath: bpy.props.StringProperty(subtype="FILE_PATH")
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filter_glob: bpy.props.StringProperty(default="*.ifc", options={"HIDDEN"})
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def invoke(self, context, event):
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context.window_manager.fileselect_add(self)
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return {"RUNNING_MODAL"}
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def _execute(self, context):
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props = context.scene.BIMDebugProperties
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purged_elements = core.purge_unused_elements(tool.Ifc, tool.Debug, props.ifc_class_purge)
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self.report({"INFO"}, f"{purged_elements} unused elements found and removed.")
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if props.ifc_class_purge:
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purged_elements = core.purge_unused_elements(tool.Ifc, tool.Debug, props.ifc_class_purge)
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self.report({"INFO"}, f"{purged_elements} unused elements found and removed.")
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tool.Ifc.get().write(self.filepath)
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return
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# A whitelisted class is a class that only contains simple data that
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# has no meaning by itself (only has meaning when combined with other
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# data). E.g. a colour by itself has no meaning so is whitelisted, but
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# a material by itself may be part of your materials library.
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# There are classes I don't know enough about to decide. Not whitelisting in case.
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# IfcAlignmentParameterSegment
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# IfcBoundaryCondition
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# IfcStructuralConnectionCondition
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# IfcStructuralLoad
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whitelisted_classes = [
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"IfcActorRole",
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"IfcAddress",
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"IfcApplication",
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"IfcAppliedValue",
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"IfcConnectionGeometry",
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"IfcCoordinateReferenceSystem",
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"IfcDerivedUnit",
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"IfcDerivedUnitElement",
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"IfcDimensionalExponents",
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"IfcExternalReference",
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"IfcGridAxis",
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"IfcIrregularTimeSeriesValue",
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"IfcLightDistributionData",
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"IfcLightIntensityDistribution",
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"IfcMeasureWithUnit",
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"IfcMonetaryUnit",
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"IfcNamedUnit",
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"IfcObjectPlacement",
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"IfcOrganization", # Should be referenced as part of an actor
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"IfcOwnerHistory",
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"IfcPerson", # Should be referenced as part of an actor
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"IfcPersonAndOrganization", # Should be referenced as part of an actor
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"IfcPhysicalQuantity",
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"IfcPresentationItem",
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"IfcProductDefinitionShape",
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"IfcPropertyAbstraction",
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"IfcRecurrencePattern",
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"IfcReference",
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"IfcRepresentation",
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"IfcRepresentationContext",
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"IfcRepresentationItem",
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"IfcRepresentationMap",
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"IfcPropertyDefinition", # A bit of a questionable one, and the odd one out from IfcRoot.
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"IfcSchedulingTime",
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"IfcShapeAspect",
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"IfcTable",
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"IfcTableColumn",
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"IfcTableRow",
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"IfcTextureCoordinateIndices",
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"IfcTimePeriod",
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"IfcTimeSeries",
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"IfcTimeSeriesValue",
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"IfcUnitAssignment",
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"IfcVirtualGridIntersection",
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]
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total_purged = 0
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while True:
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total_batches = 0
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print("*" * 100)
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total_batch_purged = 0
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for ifc_class in whitelisted_classes:
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total_class_purged = 0
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try:
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elements = tool.Ifc.get().by_type(ifc_class)
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except:
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continue # Probably not in this schema?
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to_purge = set()
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for element in elements:
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try:
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if ifc_class == "IfcRepresentationItem" and element.is_a("IfcStyledItem") and element.Item:
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continue
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except:
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to_purge.add(element.id()) # It's invalid, definitely purge it.
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if tool.Ifc.get().get_total_inverses(element) == 0:
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to_purge.add(element.id())
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for element_id in to_purge:
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try:
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element = tool.Ifc.get().by_id(element_id)
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ifcopenshell.util.element.remove_deep2(tool.Ifc.get(), element)
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total_class_purged += 1
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except:
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continue
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if total_class_purged > 0:
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total_batch_purged += total_class_purged
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print(f"Auto purged {total_class_purged} {ifc_class}")
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if total_batch_purged > 0:
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total_purged += total_batch_purged
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print(f"Auto purged in batch: {total_batch_purged}")
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total_batches += 1
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if total_batch_purged == 0:
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break
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elif total_batches > 20:
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print("Finished 20 batches. Manually stopping in case of infinite loop.")
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self.report({"INFO"}, f"Auto purged {total_purged} orphaned elements")
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tool.Ifc.get().write(self.filepath)
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@@ -87,6 +87,13 @@ class BIM_PT_debug(Panel):
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row.prop(props, "display_type", text="")
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row.operator("bim.override_display_type").display = context.scene.BIMDebugProperties.display_type
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layout.operator("bim.purge_unused_representations")
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row = layout.row(align=True)
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row.prop(context.scene.BIMDebugProperties, "ifc_class_purge", text="")
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row.operator("bim.purge_unused_elements_by_class", text="Purge Orphaned", icon="TRASH")
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row.operator("bim.print_unused_elements_stats", text="", icon="INFO")
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if context.active_object and context.active_object.data:
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mprops = context.active_object.data.BIMMeshProperties
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row = layout.row()
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@@ -399,11 +399,3 @@ class BIM_PT_purge(Panel):
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layout = self.layout
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layout.operator("bim.purge_unused_profiles")
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layout.operator("bim.purge_unused_types")
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layout.operator("bim.purge_unused_representations")
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layout.separator()
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layout.label(text="Purge unused elements by class:")
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row = layout.row(align=True)
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row.prop(context.scene.BIMDebugProperties, "ifc_class_purge", text="")
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row.operator("bim.purge_unused_elements_by_class", text="", icon="TRASH")
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row.operator("bim.print_unused_elements_stats", text="", icon="INFO")
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