Using duplicate move linked in a BIM project now also triggers IFC copying

This commit is contained in:
Dion Moult
2021-10-26 17:17:20 +11:00
parent e5b5403eaa
commit 34e8d9563d
2 changed files with 73 additions and 0 deletions
@@ -453,4 +453,50 @@ class OverrideDuplicateMove(bpy.types.Operator):
blenderbim.core.root.copy_class(tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj)
bpy.ops.transform.translate("INVOKE_DEFAULT")
blenderbim.bim.handler.purge_module_data()
class OverrideDuplicateMoveLinked(bpy.types.Operator):
bl_idname = "object.duplicate_move_linked"
bl_label = "Duplicate Linked"
@classmethod
def poll(cls, context):
return len(context.selected_objects) > 0
def execute(self, context):
# Deep magick from the dawn of time
if IfcStore.get_file():
IfcStore.execute_ifc_operator(self, context)
if self.new_active_obj:
context.view_layer.objects.active = self.new_active_obj
return {"FINISHED"}
new_active_obj = None
for obj in context.selected_objects:
new_obj = obj.copy()
if obj == context.active_object:
new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
if new_active_obj:
context.view_layer.objects.active = new_active_obj
bpy.ops.transform.translate("INVOKE_DEFAULT")
return {"FINISHED"}
def _execute(self, context):
self.new_active_obj = None
for obj in context.selected_objects:
new_obj = obj.copy()
if obj == context.active_object:
self.new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# This is the only difference
blenderbim.core.root.copy_class(tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj)
bpy.ops.transform.translate("INVOKE_DEFAULT")
blenderbim.bim.handler.purge_module_data()
return {"FINISHED"}
@@ -244,3 +244,30 @@ Scenario: Override duplicate move - copying a profiled extrusion
When I press "object.duplicate_move"
Then the object "IfcWall/Cube.001" exists
Then the object "IfcWall/Cube.001" has a "SweptSolid" representation of "Model/Body/MODEL_VIEW"
Scenario: Override duplicate move linked - without active IFC data
Given an empty Blender session
And I add a cube
And I add an empty
And the object "Cube" is selected
And additionally the object "Empty" is selected
When I press "object.duplicate_move_linked"
Then the object "Cube" exists
And the object "Cube.001" exists
Scenario: Override duplicate move linked - with active IFC data
Given an empty IFC project
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/Cube" is selected
And additionally the object "IfcBuildingStorey/My Storey" is selected
When I press "object.duplicate_move_linked"
Then the object "IfcWall/Cube" exists
And the object "IfcWall/Cube" is an "IfcWall"
And the object "IfcWall/Cube.001" exists
And the object "IfcWall/Cube.001" is an "IfcWall"
And the object "IfcWall/Cube.001" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
And the object "IfcBuildingStorey/My Storey.001" exists
And the object "IfcBuildingStorey/My Storey.001" is an "IfcBuildingStorey"