Use pytest-bdd syntax for void tests (#1765)

This commit is contained in:
Gorgious56
2021-09-30 12:28:08 +02:00
committed by GitHub
parent d83295d3c3
commit 35ee1d5e96
6 changed files with 486 additions and 422 deletions
+1 -1
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@@ -650,7 +650,7 @@ class OverrideDelete(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.active_object is not None
return len(context.selected_objects) > 0
def execute(self, context):
if IfcStore.get_file():
+1
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@@ -2,3 +2,4 @@
markers =
context
owner
void
@@ -0,0 +1,313 @@
@void
Feature: Void
Covers voids and fillings.
Scenario: Add an opening
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is voided by "Cube"
Scenario: Add an opening on an opening
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And additionally the object "IfcOpeningElement/Cube.001" is selected
And I press "bim.add_opening(opening='IfcOpeningElement/Cube', obj='IfcOpeningElement/Cube.001')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is not a void
Then the object "IfcOpeningElement/Cube.001" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube.001" should display as "WIRE"
Then the object "IfcOpeningElement/Cube.001" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcOpeningElement/Cube.001" is not voided by "Cube"
Scenario: Add an opening on a null object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I deselect all objects
And I press "bim.add_opening(opening='IfcOpeningElement/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is not a void
Scenario: Add an opening on a non IFC object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I press "bim.add_opening(opening='IfcOpeningElement/Cube', obj='Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is not a void
And the object "Cube" is not an IFC element
Scenario: Add an opening with a null object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I deselect all objects
And I press "bim.add_opening(obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" is an "IfcWall"
And the object "IfcWall/Cube" is not voided
Scenario: Add an opening to Element B with a void that already voids Element A
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I press "bim.add_opening(opening='IfcOpeningElement/Cube', obj='IfcWall/Cube.001')"
Then the object "IfcWall/Cube" is not voided
And the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube.001" is voided by "Cube"
And the object "IfcWall/Cube.001" has a boolean difference by "IfcOpeningElement/Cube"
Scenario: Remove an opening
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "Cube" is selected
And additionally the object "IfcWall/Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the variable "opening_id" is "IfcStore.get_file().by_type('IfcOpeningElement')[0].id()"
And I press "bim.remove_opening(opening_id={opening_id}, obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is not voided by "Cube"
And the object "Cube" is not an IFC element
Scenario: Remove a non dynamic opening manually
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcWall/Cube" is selected
And I press "bim.switch_representation(ifc_definition_id=86, should_reload=True)"
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" has "16" vertices
And the variable "opening_id" is "IfcStore.get_file().by_type('IfcOpeningElement')[0].id()"
When I press "bim.remove_opening(opening_id={opening_id}, obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has "8" vertices
And the object "Cube" is not an IFC element
Scenario: Remove an opening using deletion
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcOpeningElement/Cube" is selected
And I delete the selected objects
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is not voided by "Cube"
Scenario: Remove and opening indirectly by deleting its building Element
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcWall/Cube" is selected
And I delete the selected objects
Then the object "Cube" is not an IFC element
Scenario: Add a filling
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcDoor/Cube" is an "IfcDoor"
And the void "IfcOpeningElement/Cube" is filled by "Cube"
Scenario: Add a filling on a null object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And the object "IfcDoor/Cube" is selected
And I press "bim.add_filling(obj='IfcDoor/Cube')"
Then the object "IfcDoor/Cube" is an "IfcDoor"
And the object "IfcDoor/Cube" is not a filling
Scenario: Add a filling on itself
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcOpeningElement/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
And the object "IfcOpeningElement/Cube" is not a filling
Scenario: Add a filling with a non IFC object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='Cube')"
Then the object "Cube" is not an IFC element
And the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
Scenario: Add a filling on a non IFC object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I press "bim.add_filling(opening='Cube', obj='IfcDoor/Cube')"
Then the object "Cube" is not an IFC element
And the object "IfcDoor/Cube" is an "IfcDoor"
Scenario: Add a filling on Opening B with a filling that already fills Opening A
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube.001', obj='IfcDoor/Cube')"
Then the void "IfcOpeningElement/Cube" is not filled by "Cube"
And the void "IfcOpeningElement/Cube.001" is filled by "Cube"
Scenario: Remove a filling
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And I press "bim.remove_filling(obj='IfcDoor/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcDoor/Cube" is an "IfcDoor"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
Scenario: Remove a filling which is not an IFC object
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I press "bim.remove_filling(obj='Cube')"
Then the object "Cube" is not an IFC element
Scenario: Remove a filling which is not a filling
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And the object "IfcDoor/Cube" is not a filling
And I press "bim.remove_filling(obj='IfcDoor/Cube')"
Then the object "IfcDoor/Cube" is an "IfcDoor"
And the object "IfcDoor/Cube" is not a filling
Scenario: Remove a filling which is null
Given an empty IFC project
When I press "bim.remove_filling()"
Then nothing happens
Scenario: Remove a filling using deletion on the filling
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And the object "IfcDoor/Cube" is selected
And I delete the selected objects
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
Scenario: Remove a filling using deletion on the opening
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And the object "IfcOpeningElement/Cube" is selected
And I delete the selected objects
Then the object "IfcDoor/Cube" is an "IfcDoor"
And the object "IfcDoor/Cube" is not a filling
@@ -1,17 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
@@ -1,404 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import test.bim.bootstrap
class TestAddOpening(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_adding_an_opening(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is voided by "Cube"
"""
@test.bim.bootstrap.scenario
def test_adding_an_opening_on_an_opening(self):
"""An opening can't legally be voided by another opening"""
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And additionally the object "IfcOpeningElement/Cube.001" is selected
And I press "bim.add_opening(opening='IfcOpeningElement/Cube', obj='IfcOpeningElement/Cube.001')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is not a void
Then the object "IfcOpeningElement/Cube.001" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube.001" should display as "WIRE"
Then the object "IfcOpeningElement/Cube.001" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcOpeningElement/Cube.001" is not voided by "Cube"
"""
@test.bim.bootstrap.scenario
def test_adding_an_opening_on_a_null_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I deselect all objects
And I press "bim.add_opening(opening='IfcOpeningElement/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is not a void
"""
@test.bim.bootstrap.scenario
def test_adding_an_opening_on_a_non_ifc_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I press "bim.add_opening(opening='IfcOpeningElement/Cube', obj='Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is not a void
And the object "Cube" is not an IFC element
"""
@test.bim.bootstrap.scenario
def test_adding_an_opening_with_a_null_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I deselect all objects
And I press "bim.add_opening(obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" is an "IfcWall"
And the object "IfcWall/Cube" is not voided
"""
@test.bim.bootstrap.scenario
def test_adding_an_opening_to_element_b_with_a_void_that_already_voids_element_a(self):
"""An opening can legally void at most one element"""
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I press "bim.add_opening(opening='IfcOpeningElement/Cube', obj='IfcWall/Cube.001')"
Then the object "IfcWall/Cube" is not voided
And the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube.001" is voided by "Cube"
And the object "IfcWall/Cube.001" has a boolean difference by "IfcOpeningElement/Cube"
"""
class TestRemoveOpening(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_removing_an_opening_manually(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "Cube" is selected
And additionally the object "IfcWall/Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the variable "opening_id" is "IfcStore.get_file().by_type('IfcOpeningElement')[0].id()"
And I press "bim.remove_opening(opening_id={opening_id}, obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is not voided by "Cube"
And the object "Cube" is not an IFC element
"""
@test.bim.bootstrap.scenario
def test_removing_a_non_dynamic_opening_manually(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcWall/Cube" is selected
And I press "bim.switch_representation(ifc_definition_id=86, should_reload=True)"
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" has "16" vertices
And the variable "opening_id" is "IfcStore.get_file().by_type('IfcOpeningElement')[0].id()"
When I press "bim.remove_opening(opening_id={opening_id}, obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has "8" vertices
And the object "Cube" is not an IFC element
"""
@test.bim.bootstrap.scenario
def test_removing_an_opening_using_deletion(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcOpeningElement/Cube" is selected
And I delete the selected objects
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is not voided by "Cube"
"""
@test.bim.bootstrap.scenario
def test_removing_an_opening_indirectly_by_deleting_its_building_element(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcWall/Cube" is selected
And I delete the selected objects
Then the object "Cube" is not an IFC element
"""
class TestAddFilling(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_adding_a_filling(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcDoor/Cube" is an "IfcDoor"
And the void "IfcOpeningElement/Cube" is filled by "Cube"
"""
@test.bim.bootstrap.scenario
def test_adding_a_filling_on_null_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And the object "IfcDoor/Cube" is selected
And I press "bim.add_filling(obj='IfcDoor/Cube')"
Then the object "IfcDoor/Cube" is an "IfcDoor"
And the object "IfcDoor/Cube" is not a filling
"""
@test.bim.bootstrap.scenario
def test_adding_a_filling_on_itself(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcOpeningElement/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
And the object "IfcOpeningElement/Cube" is not a filling
"""
@test.bim.bootstrap.scenario
def test_adding_a_filling_with_a_non_ifc_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='Cube')"
Then the object "Cube" is not an IFC element
And the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
"""
@test.bim.bootstrap.scenario
def test_adding_a_filling_on_a_non_ifc_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I press "bim.add_filling(opening='Cube', obj='IfcDoor/Cube')"
Then the object "Cube" is not an IFC element
And the object "IfcDoor/Cube" is an "IfcDoor"
"""
@test.bim.bootstrap.scenario
def test_adding_a_filling_on_opening_b_when_the_filling_alread_fills_element_a(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube.001', obj='IfcDoor/Cube')"
Then the void "IfcOpeningElement/Cube" is not filled by "Cube"
And the void "IfcOpeningElement/Cube.001" is filled by "Cube"
"""
class TestRemoveFilling(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_removing_a_filling(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And I press "bim.remove_filling(obj='IfcDoor/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcDoor/Cube" is an "IfcDoor"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
"""
@test.bim.bootstrap.scenario
def test_removing_a_filling_which_is_not_an_ifc_object(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I press "bim.remove_filling(obj='Cube')"
Then the object "Cube" is not an IFC element
"""
@test.bim.bootstrap.scenario
def test_removing_a_filling_which_is_not_a_filling(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.remove_filling(obj='IfcDoor/Cube')"
Then the object "IfcDoor/Cube" is an "IfcDoor"
And the object "IfcDoor/Cube" is not a filling
"""
@test.bim.bootstrap.scenario
def test_removing_a_filling_which_is_null(self):
return """
Given an empty IFC project
And I press "bim.remove_filling()"
Then nothing interesting happens
"""
@test.bim.bootstrap.scenario
def test_removing_a_filling_using_deletion_on_the_filling(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And the object "IfcDoor/Cube" is selected
And I delete the selected objects
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the void "IfcOpeningElement/Cube" is not filled by "Cube"
"""
@test.bim.bootstrap.scenario
def test_removing_a_filling_using_deletion_on_the_opening(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
And the object "IfcOpeningElement/Cube" is selected
And I delete the selected objects
Then the object "IfcDoor/Cube" is an "IfcDoor"
And the object "IfcDoor/Cube" is not a filling
"""
+171
View File
@@ -42,6 +42,17 @@ def an_empty_ifc_project():
bpy.ops.bim.create_project()
@when("I add a cube")
@given("I add a cube")
def i_add_a_cube():
bpy.ops.mesh.primitive_cube_add()
@when(parsers.parse('I add a cube of size "{size}" at "{location}"'))
def i_add_a_cube_of_size_size_at_location(size, location):
bpy.ops.mesh.primitive_cube_add(size=float(size), location=[float(co) for co in location.split(",")])
@when(parsers.parse('I press "{operator}"'))
def i_press_operator(operator):
operator = replace_variables(operator)
@@ -51,6 +62,45 @@ def i_press_operator(operator):
exec(f"bpy.ops.{operator}()")
@when("I deselect all objects")
def i_deselect_all_objects():
bpy.context.view_layer.objects.active = None
bpy.ops.object.select_all(action="DESELECT")
@when(parsers.parse('the object "{name}" is selected'))
def the_object_name_is_selected(name):
i_deselect_all_objects()
additionally_the_object_name_is_selected(name)
@when(parsers.parse('additionally the object "{name}" is selected'))
def additionally_the_object_name_is_selected(name):
obj = bpy.context.scene.objects.get(name)
if not obj:
assert False, 'The object "{name}" could not be selected'
bpy.context.view_layer.objects.active = obj
obj.select_set(True)
@when(parsers.parse('I set "{prop}" to "{value}"'))
def i_set_prop_to_value(prop, value):
try:
eval(f"bpy.context.{prop}")
except:
assert False, "Property does not exist"
try:
exec(f'bpy.context.{prop} = "{value}"')
except:
exec(f"bpy.context.{prop} = {value}")
@when("I delete the selected objects")
def i_delete_the_selected_objects():
bpy.ops.object.delete()
@then(parsers.parse('the variable "{key}" is "{value}"'))
@when(parsers.parse('the variable "{key}" is "{value}"'))
def the_variable_key_is_value(key, value):
variables[key] = eval(replace_variables(value))
@@ -61,6 +111,127 @@ def nothing_happens():
pass
@then('the object "{name}" exists')
def the_object_name_exists(name) -> bpy.types.Object:
obj = bpy.data.objects.get(name)
if not obj:
assert False, f'The object "{name}" does not exist'
return obj
@then('an IFC file exists')
def an_ifc_file_exists():
ifc = IfcStore.get_file()
if not ifc:
assert False, "No IFC file is available"
return ifc
@then(parsers.parse('the object "{name}" should display as "{mode}"'))
def the_object_name_should_display_as_mode(name, mode):
obj = the_object_name_exists(name)
assert obj.display_type == mode
@then(parsers.parse('the object "{name1}" has a boolean difference by "{name2}"'))
def the_object_name1_has_a_boolean_difference_by_name2(name1, name2):
obj = the_object_name_exists(name1)
has_mod = any((m for m in obj.modifiers if m.type == "BOOLEAN" and m.object and m.object.name == name2))
assert has_mod, "No boolean found"
@then(parsers.parse('the object "{name1}" has no boolean difference by "{name2}"'))
def the_object_name1_has_no_boolean_difference_by_name2(name1, name2):
try:
the_object_name1_has_a_boolean_difference_by_name2(name1, name2)
except AssertionError:
return
assert False, "A boolean was found"
@then(parsers.parse('the object "{name}" is voided by "{void}"'))
def the_object_name_is_voided_by_void(name, void):
ifc = IfcStore.get_file()
element = ifc.by_id(the_object_name_exists(name).BIMObjectProperties.ifc_definition_id)
assert any((rel for rel in element.HasOpenings if rel.RelatedOpeningElement.Name == void)), "No void found"
@then(parsers.parse('the object "{name}" is not voided by "{void}"'))
def the_object_name_is_not_voided_by_void(name, void):
try:
the_object_name_is_voided_by_void(name, void)
except AssertionError:
return
assert False, "A void was found"
@then(parsers.parse('the object "{name}" is not voided'))
def the_object_name_is_not_voided(name):
ifc = IfcStore.get_file()
element = ifc.by_id(the_object_name_exists(name).BIMObjectProperties.ifc_definition_id)
assert not element.HasOpenings, "A void was found"
@then(parsers.parse('the object "{name}" is not a void'))
def the_object_name_is_a_void(name):
ifc = IfcStore.get_file()
obj = the_object_name_exists(name)
element = ifc.by_id(obj.BIMObjectProperties.ifc_definition_id)
assert any((element.VoidsElements)), "No void was found"
@then(parsers.parse('the object "{name}" is not a void'))
def the_object_name_is_not_a_void(name):
try:
the_object_name_is_a_void(name)
except AssertionError:
return
assert False, "A void was found"
@then(parsers.parse('the object "{name}" is an "{ifc_class}"'))
def the_object_name_is_an_ifc_class(name, ifc_class):
ifc = an_ifc_file_exists()
element = ifc.by_id(the_object_name_exists(name).BIMObjectProperties.ifc_definition_id)
assert element.is_a(ifc_class), f'Object "{name}" is a {element.is_a()}'
@then(parsers.parse('the object "{name}" is not an IFC element'))
def the_object_name_is_not_an_ifc_element(name):
id = the_object_name_exists(name).BIMObjectProperties.ifc_definition_id
assert id == 0, f"The ID is {id}"
@then(parsers.parse('the object "{name}" has "{number}" vertices'))
def the_object_name_has_number_vertices(name, number):
total = len(the_object_name_exists(name).data.vertices)
assert total == int(number), f"We found {total} vertices"
@then(parsers.parse('the void "{name}" is filled by "{filling}"'))
def the_void_name_is_filled_by_filling(name, filling):
ifc = IfcStore.get_file()
element = ifc.by_id(the_object_name_exists(name).BIMObjectProperties.ifc_definition_id)
assert any((rel.RelatedBuildingElement.Name == filling for rel in element.HasFillings)), "No filling found"
@then(parsers.parse('the void "{name}" is not filled by "{filling}"'))
def the_void_name_is_not_filled_by_filling(name, filling):
try:
the_void_name_is_filled_by_filling(name, filling)
except AssertionError:
return
assert False, "A filling was found"
@when(parsers.parse('the object "{name}" is not a filling'))
@then(parsers.parse('the object "{name}" is not a filling'))
def the_object_name_is_not_a_filling(name):
ifc = IfcStore.get_file()
element = ifc.by_id(the_object_name_exists(name).BIMObjectProperties.ifc_definition_id)
assert not any(element.FillsVoids), "A filling was found"
@then(parsers.parse('"{prop}" is "{value}"'))
def prop_is_value(prop, value):
value = replace_variables(value)