Add space regeneration sloped-roof design spec

Design for extending generate_space with a hybrid parametric
extrusion + clipping / B-rep fallback strategy supporting sloped
roofs, sloped walls, sloped slabs, and curved walls.

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CyrilWaechter
2026-08-03 03:32:27 +02:00
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# Design Spec: Space Regeneration with Sloped Roofs, Walls, and Slabs
## Goal
Extend `bonsai.core.spatial.generate_space` so it produces correct `IfcSpace`
geometry for non-rectilinear envelopes:
- sloped roofs,
- sloped slabs,
- sloped walls,
- curved walls.
The existing footprint-based `IfcExtrudedAreaSolid` path is preserved for
ordinary vertical extrusions. A new hybrid path keeps the representation
parametric when possible and falls back to an `IfcFacetedBrep` only when the
boundary cannot be expressed as a clipped extrusion.
## Architecture
```
┌─────────────────────────────────────────┐
│ Existing footprint generation │
│ (get_space_polygon_from_*_objects) │
└──────────────┬────────────────────────────┘
v
┌─────────────────────────────────────────┐
│ Detect extrudability and bounding planes │
│ (pure-Python util, Blender-independent) │
└──────────────┬────────────────────────────┘
v
┌──────┴──────┐
v v
┌───────────────────┐ ┌───────────────────┐
│ Extrusion + clips │ │ B-rep fallback │
│ IfcExtrudedAreaSolid│ │ IfcFacetedBrep │
│ + IfcBooleanClippingResult│ │ (or IfcPolygonalFaceSet) │
└───────────────────┘ └───────────────────┘
```
## Detection criteria
Use the parametric `IfcExtrudedAreaSolid` + `IfcBooleanClippingResult` path
when **all** are true:
1. Side walls are vertical extrusions (face normal is horizontal).
Curved-in-plan walls are allowed; their footprint is polygonized or
reconstructed as a curved profile.
2. The roof/top boundary is piecewise-planar.
3. The bottom slab/floor boundary is piecewise-planar.
4. The footprint is a single closed outer region, possibly with inner closed
regions for holes.
5. The resulting half-space intersection is non-empty and produces a single
solid.
Otherwise use the B-rep fallback.
## Parametric extrusion + clipping algorithm
1. **Build the profile**
- Outer ring from the footprint polygon → `IfcArbitraryClosedProfileDef`.
- Inner rings (holes, e.g., around columns) →
`IfcArbitraryProfileDefWithVoids`.
2. **Extrude**
- Create `IfcExtrudedAreaSolid` along local +Z, with a height large enough
to cover all bounding planes.
3. **Find top planes**
- Cast vertical rays upward from the footprint centroid and sample points
using `ifcopenshell.geom.tree.select_ray`.
- Check each hit face for planarity with
`ifcopenshell.util.shape.dissolve_faces(..., merge_coplanar=True)`.
- Group coplanar hits into distinct planes.
4. **Find bottom planes**
- Same as top, but downward.
5. **Clip**
- For each top plane: create `IfcHalfSpaceSolid` with normal pointing
upward (removed side), apply via `ifcopenshell.api.geometry.clip_solid`.
- For each bottom plane: create `IfcHalfSpaceSolid` with normal pointing
downward, apply via `clip_solid`.
6. **Output**
- `IfcExtrudedAreaSolid` wrapped in a chain of `IfcBooleanClippingResult`.
## B-rep fallback algorithm
For non-extrudable cases (sloped walls, curved roofs, etc.):
1. **Seed space**
- Create a temporary rough mesh (e.g., extruded footprint bounding box) as
a placeholder.
2. **Extract boundary faces**
- Run `ifcopenshell.util.boundary.auto_generate_boundaries` against the
seed to identify the faces of bounding elements that touch the space.
- Convert each boundary polygon from face-local back to 3D world
coordinates.
3. **Build closed shell**
- Collect the 3D boundary faces.
- Add narrow gap-closing faces if `auto_generate_boundaries` leaves
unmatched edges.
- Triangulate and produce `IfcClosedShell``IfcFacetedBrep` (or
`IfcPolygonalFaceSet` for IFC4+).
4. **Clean up**
- Assign the B-rep to the `IfcSpace` and remove the temporary seed
geometry.
## Files to touch
- `src/ifcopenshell-python/ifcopenshell/util/space.py`
- New: `detect_space_volume_strategy`
- New: `build_extruded_clipped_space`
- New: `build_brep_space`
- New helpers for ray-cast plane detection and face planarity checks.
- `src/bonsai/bonsai/tool/spatial.py`
- Extend `set_space_representation_from_polygon` to dispatch to the new
strategy.
- Extend footprint/profile creation to support inner rings for holes.
- `src/bonsai/bonsai/core/spatial.py`
- `generate_space` calls the dispatcher.
## Testing
- Add unit tests in `src/ifcopenshell-python/test/util/test_space.py` for pure
geometry helpers:
- simple shed roof,
- gable roof,
- sloped slab,
- L-shaped footprint with sloped roof,
- curved wall.
- Add Bonsai tests in `src/bonsai/test/tool/test_spatial.py` for end-to-end
`generate_space` with non-rectilinear geometry.
## Error handling
- If detection fails or half-space clipping produces an invalid result, fall
back to the B-rep path.
- If the B-rep path also fails, return an error string and leave the existing
space representation unchanged.