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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-17 02:49:12 +00:00
wgpu tests: port selection + visibility state coverage
Two Tier-1 unit binaries under src/ifcviewer-wgpu/tests/ — same Catch2 + CTest harness as the surviving GL-side tests, gated by BUILD_BONSAIVIEWER_TESTS. - test_wgpu_selection: 17 cases / 71 assertions covering replace, add, remove, toggle, clear, contains, count, selectionIds, fillFlagsArray, active-id semantics, dirty-bit, and id == 0 sentinel handling. - test_wgpu_visibility: 8 cases / 27 assertions covering hide, show, clear, isHidden, hiddenIds, idempotence, and the 0 sentinel. The wgpu state classes have a deliberately simpler shape than the GL ones (no Q_OBJECT, no signals — replaced by a dirty bit; no bulk set/add/remove methods — bulk behaviour lives in the viewport verbs). One *intentional* behavioural difference is documented in the test: add(id) steals active in the wgpu API, where GL's addToSelection kept the prior active. Each pick should drive the properties panel to the most recently touched object. Bulk hide/isolate/show-all semantics live in WgpuViewportWindow, which composes WgpuVisibilityState + the model instance lists; those are integration-level, not Tier-1, so they're not covered here. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -156,3 +156,7 @@ if(NOT WIN32)
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else()
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install(FILES "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_runtime}" DESTINATION bin)
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endif()
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if(BUILD_BONSAIVIEWER_TESTS)
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add_subdirectory(tests)
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endif()
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@@ -0,0 +1,35 @@
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################################################################################
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# #
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# This file is part of IfcOpenShell. #
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# #
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# IfcOpenShell is free software: you can redistribute it and/or modify #
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# it under the terms of the Lesser GNU General Public License as published by #
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# the Free Software Foundation, either version 3.0 of the License, or #
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# (at your option) any later version. #
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# #
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# IfcOpenShell is distributed in the hope that it will be useful, #
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# but WITHOUT ANY WARRANTY; without even the implied warranty of #
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
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# Lesser GNU General Public License for more details. #
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# #
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# You should have received a copy of the Lesser GNU General Public License #
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# along with this program. If not, see <http://www.gnu.org/licenses/>. #
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# #
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################################################################################
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# Tier-1 unit tests for the wgpu backend's pure-CPU state machines (selection,
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# visibility). Header-only subjects — the test binaries compile against the
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# class definitions directly, no link to IfcViewerWgpu needed and no
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# wgpu-native runtime involvement.
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set(IFCVIEWER_WGPU_SRC ${CMAKE_CURRENT_SOURCE_DIR}/..)
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function(add_ifcviewer_wgpu_unit_test name)
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add_executable(${name} ${name}.cpp)
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target_include_directories(${name} PRIVATE ${IFCVIEWER_WGPU_SRC})
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target_link_libraries(${name} PRIVATE Catch2::Catch2WithMain)
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catch_discover_tests(${name})
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endfunction()
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add_ifcviewer_wgpu_unit_test(test_wgpu_selection)
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add_ifcviewer_wgpu_unit_test(test_wgpu_visibility)
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@@ -0,0 +1,256 @@
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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// Tier-1 coverage of WgpuSelectionState — the CPU-side selection set + active
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// id used by the wgpu viewport. The class is pure stdlib (no Qt, no QObject),
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// so the test exercises the state machine directly. The GPU-side flags SSBO
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// is filled via fillFlagsArray; that pure-function path is also covered.
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#include "WgpuSelectionState.h"
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#include <catch2/catch_test_macros.hpp>
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#include <vector>
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TEST_CASE("WgpuSelectionState starts empty with no active id", "[wgpu-selection]") {
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WgpuSelectionState sel;
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REQUIRE(sel.count() == 0);
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REQUIRE(sel.activeId() == 0);
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REQUIRE_FALSE(sel.contains(1));
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REQUIRE_FALSE(sel.dirty());
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}
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TEST_CASE("replace(id) selects a single id and makes it active",
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"[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(5);
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REQUIRE(sel.count() == 1);
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REQUIRE(sel.contains(5));
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REQUIRE(sel.activeId() == 5);
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REQUIRE(sel.dirty());
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}
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TEST_CASE("replace(0) clears the selection", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(5);
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sel.markClean();
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sel.replace(0);
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REQUIRE(sel.count() == 0);
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REQUIRE(sel.activeId() == 0);
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REQUIRE(sel.dirty());
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}
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TEST_CASE("add(id) appends to the set and steals active", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(1);
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sel.markClean();
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sel.add(2);
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REQUIRE(sel.count() == 2);
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REQUIRE(sel.contains(1));
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REQUIRE(sel.contains(2));
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// Each click should drive the properties panel to the most recently
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// touched object, so active follows the last add — distinct from GL's
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// addToSelection (which kept the prior active).
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REQUIRE(sel.activeId() == 2);
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REQUIRE(sel.dirty());
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}
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TEST_CASE("add(0) is ignored", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(1);
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sel.markClean();
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sel.add(0);
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REQUIRE(sel.count() == 1);
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REQUIRE(sel.activeId() == 1);
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REQUIRE_FALSE(sel.dirty()); // no-op didn't flip the flag
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}
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TEST_CASE("remove(non-active) keeps active", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(1);
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sel.add(2);
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sel.add(3);
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REQUIRE(sel.activeId() == 3);
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sel.markClean();
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sel.remove(1);
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REQUIRE(sel.count() == 2);
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REQUIRE_FALSE(sel.contains(1));
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REQUIRE(sel.activeId() == 3); // still the most recently touched
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REQUIRE(sel.dirty());
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}
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TEST_CASE("remove(active) falls back to some remaining id", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(1);
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sel.add(2);
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sel.add(3);
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REQUIRE(sel.activeId() == 3);
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sel.remove(3);
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REQUIRE(sel.count() == 2);
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REQUIRE_FALSE(sel.contains(3));
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// Active falls back to *some* remaining id (implementation picks the
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// unordered_set's first element; documenting non-determinism rather
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// than the specific choice).
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const uint32_t a = sel.activeId();
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REQUIRE((a == 1 || a == 2));
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REQUIRE(sel.contains(a));
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}
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TEST_CASE("remove(last id) clears active", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(7);
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REQUIRE(sel.activeId() == 7);
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sel.remove(7);
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REQUIRE(sel.count() == 0);
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REQUIRE(sel.activeId() == 0);
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}
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TEST_CASE("remove(non-existent) is a no-op for state, no dirty flag",
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"[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(1);
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sel.markClean();
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sel.remove(99);
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REQUIRE(sel.count() == 1);
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REQUIRE(sel.activeId() == 1);
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REQUIRE_FALSE(sel.dirty());
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}
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TEST_CASE("remove(0) is ignored", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(1);
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sel.markClean();
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sel.remove(0);
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REQUIRE(sel.count() == 1);
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REQUIRE_FALSE(sel.dirty());
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}
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TEST_CASE("toggle adds when absent, removes when present", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.toggle(5);
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REQUIRE(sel.contains(5));
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REQUIRE(sel.activeId() == 5);
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sel.toggle(6);
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REQUIRE(sel.contains(6));
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REQUIRE(sel.activeId() == 6); // last add steals active
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sel.toggle(5); // remove non-active — active unchanged
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REQUIRE_FALSE(sel.contains(5));
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REQUIRE(sel.activeId() == 6);
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sel.toggle(6); // remove active — fallback (set empty → 0)
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REQUIRE(sel.count() == 0);
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REQUIRE(sel.activeId() == 0);
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}
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TEST_CASE("toggle(0) is ignored", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.markClean();
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sel.toggle(0);
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REQUIRE(sel.count() == 0);
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REQUIRE_FALSE(sel.dirty());
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}
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TEST_CASE("clear empties; no-op when already empty", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.clear(); // already empty
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REQUIRE_FALSE(sel.dirty());
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sel.replace(1);
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sel.markClean();
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sel.clear();
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REQUIRE(sel.count() == 0);
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REQUIRE(sel.activeId() == 0);
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REQUIRE(sel.dirty());
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}
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TEST_CASE("markClean clears the dirty flag", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.replace(5);
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REQUIRE(sel.dirty());
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sel.markClean();
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REQUIRE_FALSE(sel.dirty());
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// Subsequent mutation re-arms the flag.
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sel.add(6);
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REQUIRE(sel.dirty());
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}
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TEST_CASE("selectionIds returns the live set", "[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.add(1);
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sel.add(2);
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sel.add(3);
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const auto& ids = sel.selectionIds();
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REQUIRE(ids.size() == 3);
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REQUIRE(ids.count(1) == 1);
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REQUIRE(ids.count(2) == 1);
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REQUIRE(ids.count(3) == 1);
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}
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TEST_CASE("fillFlagsArray packs selected/active bits per object_id",
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"[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.add(1);
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sel.add(3); // active is now 3
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std::vector<uint32_t> flags;
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sel.fillFlagsArray(flags, 8);
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REQUIRE(flags.size() == 8);
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REQUIRE(flags[0] == 0u); // sentinel
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REQUIRE(flags[1] == 1u); // selected, not active
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REQUIRE(flags[2] == 0u);
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REQUIRE(flags[3] == (1u | 2u)); // selected + active
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REQUIRE(flags[4] == 0u);
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REQUIRE(flags[5] == 0u);
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REQUIRE(flags[6] == 0u);
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REQUIRE(flags[7] == 0u);
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}
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TEST_CASE("fillFlagsArray drops ids past the entries cap",
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"[wgpu-selection]") {
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WgpuSelectionState sel;
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sel.add(1);
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sel.add(100); // active is 100
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std::vector<uint32_t> flags;
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sel.fillFlagsArray(flags, 4);
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REQUIRE(flags.size() == 4);
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REQUIRE(flags[1] == 1u);
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// id 100 is out of range — should not write to flags[2]/[3]/etc.
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REQUIRE(flags[2] == 0u);
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REQUIRE(flags[3] == 0u);
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}
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@@ -0,0 +1,118 @@
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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// Tier-1 coverage of WgpuVisibilityState — the per-element hidden-id set
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// consulted in cull. The class is pure stdlib; this test exercises its
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// primitives directly. Bulk hide/isolate/show-all semantics live in
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// WgpuViewportWindow (which composes WgpuVisibilityState + the model
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// instance lists) and would need an integration test, not a Tier-1 unit.
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#include "WgpuVisibilityState.h"
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#include <catch2/catch_test_macros.hpp>
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TEST_CASE("WgpuVisibilityState starts empty", "[wgpu-visibility]") {
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WgpuVisibilityState vis;
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REQUIRE(vis.hiddenCount() == 0);
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REQUIRE_FALSE(vis.isHidden(0)); // 0 is the "no object" sentinel
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REQUIRE_FALSE(vis.isHidden(1));
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REQUIRE_FALSE(vis.isHidden(1u << 20));
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}
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TEST_CASE("hide(id) records the id; isHidden reflects it",
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"[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(1);
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vis.hide(2);
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vis.hide(3);
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REQUIRE(vis.hiddenCount() == 3);
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REQUIRE(vis.isHidden(1));
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REQUIRE(vis.isHidden(2));
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REQUIRE(vis.isHidden(3));
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REQUIRE_FALSE(vis.isHidden(4));
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}
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TEST_CASE("hide is idempotent", "[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(5);
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vis.hide(5);
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vis.hide(5);
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REQUIRE(vis.hiddenCount() == 1);
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REQUIRE(vis.isHidden(5));
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}
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TEST_CASE("hide(0) is ignored", "[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(0);
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REQUIRE(vis.hiddenCount() == 0);
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REQUIRE_FALSE(vis.isHidden(0));
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}
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TEST_CASE("show(id) removes a previously hidden id",
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"[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(1);
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vis.hide(2);
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vis.show(1);
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REQUIRE(vis.hiddenCount() == 1);
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REQUIRE_FALSE(vis.isHidden(1));
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REQUIRE(vis.isHidden(2));
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}
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TEST_CASE("show(non-hidden) is a no-op", "[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(1);
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vis.show(99); // never hidden
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REQUIRE(vis.hiddenCount() == 1);
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REQUIRE(vis.isHidden(1));
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}
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TEST_CASE("clear() drops every hidden id", "[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(1);
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vis.hide(2);
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vis.hide(3);
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vis.clear();
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REQUIRE(vis.hiddenCount() == 0);
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REQUIRE_FALSE(vis.isHidden(1));
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REQUIRE_FALSE(vis.isHidden(2));
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REQUIRE_FALSE(vis.isHidden(3));
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}
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TEST_CASE("hiddenIds returns the live set", "[wgpu-visibility]") {
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WgpuVisibilityState vis;
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vis.hide(10);
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vis.hide(20);
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vis.hide(30);
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const auto& ids = vis.hiddenIds();
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REQUIRE(ids.size() == 3);
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REQUIRE(ids.count(10) == 1);
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REQUIRE(ids.count(20) == 1);
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REQUIRE(ids.count(30) == 1);
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REQUIRE(ids.count(40) == 0);
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}
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