wgpu tests: port selection + visibility state coverage

Two Tier-1 unit binaries under src/ifcviewer-wgpu/tests/ — same Catch2
+ CTest harness as the surviving GL-side tests, gated by
BUILD_BONSAIVIEWER_TESTS.

- test_wgpu_selection: 17 cases / 71 assertions covering replace, add,
  remove, toggle, clear, contains, count, selectionIds, fillFlagsArray,
  active-id semantics, dirty-bit, and id == 0 sentinel handling.
- test_wgpu_visibility: 8 cases / 27 assertions covering hide, show,
  clear, isHidden, hiddenIds, idempotence, and the 0 sentinel.

The wgpu state classes have a deliberately simpler shape than the GL
ones (no Q_OBJECT, no signals — replaced by a dirty bit; no bulk
set/add/remove methods — bulk behaviour lives in the viewport verbs).
One *intentional* behavioural difference is documented in the test:
add(id) steals active in the wgpu API, where GL's addToSelection kept
the prior active. Each pick should drive the properties panel to the
most recently touched object.

Bulk hide/isolate/show-all semantics live in WgpuViewportWindow, which
composes WgpuVisibilityState + the model instance lists; those are
integration-level, not Tier-1, so they're not covered here.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-06-01 17:39:34 +10:00
parent 2981500b3b
commit 379f913f65
4 changed files with 413 additions and 0 deletions
@@ -0,0 +1,118 @@
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// Tier-1 coverage of WgpuVisibilityState — the per-element hidden-id set
// consulted in cull. The class is pure stdlib; this test exercises its
// primitives directly. Bulk hide/isolate/show-all semantics live in
// WgpuViewportWindow (which composes WgpuVisibilityState + the model
// instance lists) and would need an integration test, not a Tier-1 unit.
#include "WgpuVisibilityState.h"
#include <catch2/catch_test_macros.hpp>
TEST_CASE("WgpuVisibilityState starts empty", "[wgpu-visibility]") {
WgpuVisibilityState vis;
REQUIRE(vis.hiddenCount() == 0);
REQUIRE_FALSE(vis.isHidden(0)); // 0 is the "no object" sentinel
REQUIRE_FALSE(vis.isHidden(1));
REQUIRE_FALSE(vis.isHidden(1u << 20));
}
TEST_CASE("hide(id) records the id; isHidden reflects it",
"[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(1);
vis.hide(2);
vis.hide(3);
REQUIRE(vis.hiddenCount() == 3);
REQUIRE(vis.isHidden(1));
REQUIRE(vis.isHidden(2));
REQUIRE(vis.isHidden(3));
REQUIRE_FALSE(vis.isHidden(4));
}
TEST_CASE("hide is idempotent", "[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(5);
vis.hide(5);
vis.hide(5);
REQUIRE(vis.hiddenCount() == 1);
REQUIRE(vis.isHidden(5));
}
TEST_CASE("hide(0) is ignored", "[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(0);
REQUIRE(vis.hiddenCount() == 0);
REQUIRE_FALSE(vis.isHidden(0));
}
TEST_CASE("show(id) removes a previously hidden id",
"[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(1);
vis.hide(2);
vis.show(1);
REQUIRE(vis.hiddenCount() == 1);
REQUIRE_FALSE(vis.isHidden(1));
REQUIRE(vis.isHidden(2));
}
TEST_CASE("show(non-hidden) is a no-op", "[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(1);
vis.show(99); // never hidden
REQUIRE(vis.hiddenCount() == 1);
REQUIRE(vis.isHidden(1));
}
TEST_CASE("clear() drops every hidden id", "[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(1);
vis.hide(2);
vis.hide(3);
vis.clear();
REQUIRE(vis.hiddenCount() == 0);
REQUIRE_FALSE(vis.isHidden(1));
REQUIRE_FALSE(vis.isHidden(2));
REQUIRE_FALSE(vis.isHidden(3));
}
TEST_CASE("hiddenIds returns the live set", "[wgpu-visibility]") {
WgpuVisibilityState vis;
vis.hide(10);
vis.hide(20);
vis.hide(30);
const auto& ids = vis.hiddenIds();
REQUIRE(ids.size() == 3);
REQUIRE(ids.count(10) == 1);
REQUIRE(ids.count(20) == 1);
REQUIRE(ids.count(30) == 1);
REQUIRE(ids.count(40) == 0);
}