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New IfcPatch recipe to tessellate elements to account for bugs in other vendors.
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# IfcPatch - IFC patching utiliy
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# Copyright (C) 2023 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of IfcPatch.
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#
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# IfcPatch is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# IfcPatch is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with IfcPatch. If not, see <http://www.gnu.org/licenses/>.
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import ifcopenshell
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import ifcopenshell.geom
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import ifcopenshell.util.selector
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import ifcopenshell.util.representation
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import multiprocessing
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class Patcher:
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def __init__(self, src, file, logger, query="IfcBeam"):
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"""Convert element body representations to tessellations or faceted breps
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Some software have bugs that result in incorrect geometry being
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imported for more complex representation types, such as CSGs. This
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patch converts elements matching your query into a tessellation (or
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faceted brep for IFC2X3) which is generally supported by all
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implementations. Note that styles and shape aspects are not preserved.
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See example bug: https://github.com/Autodesk/revit-ifc/issues/707
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Example:
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.. code:: python
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ifcpatch.execute({"input": model, "recipe": "TessellateElements", "arguments": ["IfcBeam"]})
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"""
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self.src = src
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self.file = file
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self.logger = logger
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self.query = query
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def patch(self):
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context = ifcopenshell.util.representation.get_context(self.file, "Model", "Body", "MODEL_VIEW")
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elements = ifcopenshell.util.selector.filter_elements(self.file, self.query)
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settings = ifcopenshell.geom.settings()
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settings.set_context_ids([context.id()])
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iterator = ifcopenshell.geom.iterator(settings, self.file, multiprocessing.cpu_count(), include=elements)
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if iterator.initialize():
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while True:
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shape = iterator.get()
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element = self.file.by_guid(shape.guid)
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v = [[x.tolist() for x in ifcopenshell.util.shape.get_vertices(shape.geometry)]]
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f = [ifcopenshell.util.shape.get_faces(shape.geometry)]
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mesh = ifcopenshell.api.run(
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"geometry.add_mesh_representation", self.file, context=context, vertices=v, faces=f
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)
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representations = element.Representation.Representations
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representations = [r for r in representations if r.ContextOfItems != context]
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representations.append(mesh)
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element.Representation.Representations = representations
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if not iterator.next():
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break
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