mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 09:21:46 +00:00
Add an adapter for IfcGeom::SurfaceStyle so that IfcGeomObjects (and most notably the Python wrapper) need not to be aware of boost::optional
Expose shading and rendering styles to the Python wrapper as well
This commit is contained in:
@@ -49,7 +49,7 @@ void ColladaSerializer::ColladaExporter::ColladaGeometries::addFloatSource(const
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source.finish();
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}
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void ColladaSerializer::ColladaExporter::ColladaGeometries::write(const std::string mesh_id, const std::string& default_material_name, const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int> material_ids, const std::vector<const IfcGeom::SurfaceStyle*>& materials) {
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void ColladaSerializer::ColladaExporter::ColladaGeometries::write(const std::string mesh_id, const std::string& default_material_name, const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int> material_ids, const std::vector<IfcGeomObjects::Material>& materials) {
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openMesh(mesh_id);
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// The normals vector can be empty for example when the WELD_VERTICES setting is used.
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@@ -78,7 +78,7 @@ void ColladaSerializer::ColladaExporter::ColladaGeometries::write(const std::str
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COLLADASW::Triangles triangles(mSW);
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triangles.setMaterial(collada_id(previous_material_id == -1
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? default_material_name
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: materials[previous_material_id]->Name()));
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: materials[previous_material_id].name()));
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triangles.setCount(num_triangles);
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int offset = 0;
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triangles.getInputList().push_back(COLLADASW::Input(COLLADASW::InputSemantic::VERTEX,"#" + mesh_id + COLLADASW::LibraryGeometries::VERTICES_ID_SUFFIX, offset++ ) );
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@@ -153,23 +153,23 @@ void ColladaSerializer::ColladaExporter::ColladaScene::write() {
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}
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::write(const IfcGeom::SurfaceStyle* style) {
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openEffect(collada_id(style->Name()) + "-fx");
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void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::write(const IfcGeomObjects::Material& material) {
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openEffect(collada_id(material.name()) + "-fx");
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COLLADASW::EffectProfile effect(mSW);
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effect.setShaderType(COLLADASW::EffectProfile::LAMBERT);
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if (style->Diffuse()) {
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const IfcGeom::SurfaceStyle::ColorComponent& diffuse = *style->Diffuse();
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effect.setDiffuse(COLLADASW::ColorOrTexture(COLLADASW::Color(diffuse.R(),diffuse.G(),diffuse.B())));
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if (material.hasDiffuse()) {
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const double* diffuse = material.diffuse();
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effect.setDiffuse(COLLADASW::ColorOrTexture(COLLADASW::Color(diffuse[0],diffuse[1],diffuse[2])));
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}
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if (style->Specular()) {
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const IfcGeom::SurfaceStyle::ColorComponent& specular = *style->Specular();
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effect.setSpecular(COLLADASW::ColorOrTexture(COLLADASW::Color(specular.R(),specular.G(),specular.B())));
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if (material.hasSpecular()) {
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const double* specular = material.specular();
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effect.setSpecular(COLLADASW::ColorOrTexture(COLLADASW::Color(specular[0],specular[1],specular[2])));
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}
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if (style->Specularity()) {
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effect.setShininess(*style->Specularity());
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if (material.hasSpecularity()) {
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effect.setShininess(material.specularity());
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}
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if (style->Transparency()) {
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const double transparency = *style->Transparency();
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if (material.hasTransparency()) {
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const double transparency = material.transparency();
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if (transparency > 0) {
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effect.setTransparency(transparency);
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}
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@@ -182,21 +182,21 @@ void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::close
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closeLibrary();
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const IfcGeom::SurfaceStyle* style) {
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if (!contains(style)) {
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effects.write(style);
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surface_styles.push_back(style);
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void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const IfcGeomObjects::Material& material) {
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if (!contains(material)) {
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effects.write(material);
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materials.push_back(material);
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}
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}
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bool ColladaSerializer::ColladaExporter::ColladaMaterials::contains(const IfcGeom::SurfaceStyle* style) {
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return std::find(surface_styles.begin(), surface_styles.end(), style) != surface_styles.end();
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bool ColladaSerializer::ColladaExporter::ColladaMaterials::contains(const IfcGeomObjects::Material& material) {
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return std::find(materials.begin(), materials.end(), material) != materials.end();
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::write() {
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effects.close();
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for (auto it = surface_styles.begin(); it != surface_styles.end(); ++it) {
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const std::string& material_name = collada_id((*it)->Name());
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for (auto it = materials.begin(); it != materials.end(); ++it) {
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const std::string& material_name = collada_id((*it).name());
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openMaterial(material_name);
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addInstanceEffect("#" + material_name + "-fx");
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closeLibrary();
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@@ -214,22 +214,22 @@ void ColladaSerializer::ColladaExporter::startDocument() {
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asset.add();
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}
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void ColladaSerializer::ColladaExporter::writeTesselated(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<float>& matrix, const std::vector<float>& vertices, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids, const std::vector<const IfcGeom::SurfaceStyle*>& _materials) {
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const IfcGeom::SurfaceStyle* default_for_type = IfcGeom::get_default_style(type);
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void ColladaSerializer::ColladaExporter::writeTesselated(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<float>& matrix, const std::vector<float>& vertices, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids, const std::vector<IfcGeomObjects::Material>& _materials) {
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const IfcGeomObjects::Material default_for_type = IfcGeomObjects::Material(IfcGeom::get_default_style(type));
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std::vector<std::string> material_references;
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const bool needs_default = std::find(material_ids.begin(), material_ids.end(), -1) != material_ids.end();
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if (needs_default) {
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if (!materials.contains(default_for_type)) {
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materials.add(default_for_type);
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}
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material_references.push_back(collada_id(default_for_type->Name()));
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material_references.push_back(collada_id(default_for_type.name()));
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}
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for (std::vector<const IfcGeom::SurfaceStyle*>::const_iterator it = _materials.begin(); it != _materials.end(); ++it) {
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const IfcGeom::SurfaceStyle* const surface_style_pointer = *it;
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if (!materials.contains(surface_style_pointer)) {
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materials.add(surface_style_pointer);
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for (std::vector<IfcGeomObjects::Material>::const_iterator it = _materials.begin(); it != _materials.end(); ++it) {
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const IfcGeomObjects::Material& material = *it;
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if (!materials.contains(material)) {
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materials.add(material);
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}
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material_references.push_back(collada_id(surface_style_pointer->Name()));
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material_references.push_back(collada_id(material.name()));
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}
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deferreds.push_back(DeferredObject(guid, name, type, obj_id, matrix, vertices, normals, indices, material_ids, _materials, material_references));
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}
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@@ -271,7 +271,7 @@ void ColladaSerializer::writeHeader() {
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void ColladaSerializer::writeTesselated(const IfcGeomObjects::IfcGeomObject* o) {
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const IfcGeomObjects::IfcRepresentationTriangulation& mesh = o->mesh();
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exporter.writeTesselated(o->guid(), o->name(), o->type(), o->id(), o->matrix(), mesh.verts(), mesh.normals(), mesh.faces(), mesh.materials(), mesh.surface_styles());
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exporter.writeTesselated(o->guid(), o->name(), o->type(), o->id(), o->matrix(), mesh.verts(), mesh.normals(), mesh.faces(), mesh.material_ids(), mesh.materials());
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}
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void ColladaSerializer::finalize() {
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@@ -50,7 +50,7 @@ private:
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: COLLADASW::LibraryGeometries(&stream)
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{}
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void addFloatSource(const std::string& mesh_id, const std::string& suffix, const std::vector<float>& floats, const char* coords = "XYZ");
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void write(const std::string mesh_id, const std::string& default_material_name, const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int> material_ids, const std::vector<const IfcGeom::SurfaceStyle*>& materials);
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void write(const std::string mesh_id, const std::string& default_material_name, const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int> material_ids, const std::vector<IfcGeomObjects::Material>& materials);
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void close();
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};
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class ColladaScene : public COLLADASW::LibraryVisualScenes
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@@ -76,18 +76,18 @@ private:
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explicit ColladaEffects(COLLADASW::StreamWriter& stream)
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: COLLADASW::LibraryEffects(&stream)
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{}
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void write(const IfcGeom::SurfaceStyle* style);
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void write(const IfcGeomObjects::Material& material);
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void close();
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};
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std::vector<const IfcGeom::SurfaceStyle*> surface_styles;
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std::vector<IfcGeomObjects::Material> materials;
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ColladaEffects effects;
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public:
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explicit ColladaMaterials(COLLADASW::StreamWriter& stream)
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: COLLADASW::LibraryMaterials(&stream)
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, effects(stream)
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{}
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void add(const IfcGeom::SurfaceStyle* style);
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bool contains(const IfcGeom::SurfaceStyle* style);
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void add(const IfcGeomObjects::Material& material);
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bool contains(const IfcGeomObjects::Material& material);
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void write();
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};
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class DeferredObject {
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@@ -99,11 +99,11 @@ private:
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const std::vector<float> normals;
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const std::vector<int> indices;
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const std::vector<int> material_ids;
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const std::vector<const IfcGeom::SurfaceStyle*> materials;
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const std::vector<IfcGeomObjects::Material> materials;
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const std::vector<std::string> material_references;
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DeferredObject(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<float>& matrix, const std::vector<float>& vertices,
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const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids,
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const std::vector<const IfcGeom::SurfaceStyle*>& materials, const std::vector<std::string>& material_references)
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const std::vector<IfcGeomObjects::Material>& materials, const std::vector<std::string>& material_references)
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: guid(guid)
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, name(name)
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, type(type)
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@@ -134,7 +134,7 @@ private:
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std::vector<DeferredObject> deferreds;
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virtual ~ColladaExporter() {}
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void startDocument();
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void writeTesselated(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<float>& matrix, const std::vector<float>& vertices, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids, const std::vector<const IfcGeom::SurfaceStyle*>& materials);
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void writeTesselated(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<float>& matrix, const std::vector<float>& vertices, const std::vector<float>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids, const std::vector<IfcGeomObjects::Material>& materials);
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void endDocument();
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};
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ColladaExporter exporter;
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@@ -41,21 +41,21 @@ void WaveFrontOBJSerializer::writeHeader() {
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mtl_stream << "# File generated by IfcOpenShell " << IFCOPENSHELL_VERSION << std::endl;
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}
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void WaveFrontOBJSerializer::writeMaterial(const IfcGeom::SurfaceStyle& style) {
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mtl_stream << "newmtl " << style.Name() << std::endl;
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if (style.Diffuse()) {
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const IfcGeom::SurfaceStyle::ColorComponent& diffuse = *style.Diffuse();
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mtl_stream << "Kd " << diffuse.R() << " " << diffuse.G() << " " << diffuse.B() << std::endl;
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void WaveFrontOBJSerializer::writeMaterial(const IfcGeomObjects::Material& style) {
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mtl_stream << "newmtl " << style.name() << std::endl;
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if (style.hasDiffuse()) {
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const double* diffuse = style.diffuse();
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mtl_stream << "Kd " << diffuse[0] << " " << diffuse[1] << " " << diffuse[2] << std::endl;
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}
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if (style.Specular()) {
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const IfcGeom::SurfaceStyle::ColorComponent& specular = *style.Specular();
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mtl_stream << "Ks " << specular.R() << " " << specular.G() << " " << specular.B() << std::endl;
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if (style.hasSpecular()) {
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const double* specular = style.specular();
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mtl_stream << "Ks " << specular[0] << " " << specular[1] << " " << specular[2] << std::endl;
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}
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if (style.Specularity()) {
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mtl_stream << "Ns " << (*style.Specularity()) << std::endl;
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if (style.hasSpecularity()) {
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mtl_stream << "Ns " << style.specularity() << std::endl;
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}
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if (style.Transparency()) {
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const double transparency = 1.0 - *style.Transparency();
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if (style.hasTransparency()) {
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const double transparency = 1.0 - style.transparency();
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if (transparency < 1) {
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mtl_stream << "Tr " << transparency << std::endl;
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mtl_stream << "d " << transparency << std::endl;
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@@ -85,22 +85,22 @@ void WaveFrontOBJSerializer::writeTesselated(const IfcGeomObjects::IfcGeomObject
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}
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int previous_material_id = -2;
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std::vector<int>::const_iterator material_it = mesh.materials().begin();
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std::vector<int>::const_iterator material_it = mesh.material_ids().begin();
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for ( std::vector<int>::const_iterator it = mesh.faces().begin(); it != mesh.faces().end(); ) {
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const int material_id = *(material_it++);
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if (material_id != previous_material_id) {
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const IfcGeom::SurfaceStyle* material_style = 0;
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IfcGeomObjects::Material material(0);
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if (material_id >= 0) {
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material_style = mesh.surface_styles()[material_id];
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material = mesh.materials()[material_id];
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} else {
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material_style = IfcGeom::get_default_style(o->type());
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material = IfcGeomObjects::Material(IfcGeom::get_default_style(o->type()));
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}
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const std::string material_name = material_style->Name();
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const std::string material_name = material.name();
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obj_stream << "usemtl " << material_name << std::endl;
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if (materials.find(material_name) == materials.end()) {
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writeMaterial(*material_style);
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writeMaterial(material);
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materials.insert(material_name);
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}
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previous_material_id = material_id;
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@@ -44,7 +44,7 @@ public:
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virtual ~WaveFrontOBJSerializer() {}
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bool ready();
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void writeHeader();
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void writeMaterial(const IfcGeom::SurfaceStyle& style);
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void writeMaterial(const IfcGeomObjects::Material& style);
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void writeTesselated(const IfcGeomObjects::IfcGeomObject* o);
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void writeShapeModel(const IfcGeomObjects::IfcGeomShapeModelObject* o) {}
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void finalize() {}
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@@ -46,12 +46,12 @@
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#include "../ifcgeom/IfcGeom.h"
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// Welds vertices that belong to different faces
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bool weld_vertices = true;
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static bool weld_vertices = true;
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bool convert_back_units = false;
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bool use_faster_booleans = false;
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bool disable_subtractions = false;
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bool disable_triangulation = false;
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static bool convert_back_units = false;
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static bool use_faster_booleans = false;
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static bool disable_subtractions = false;
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static bool disable_triangulation = false;
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int IfcGeomObjects::IfcRepresentationTriangulation::addvert(int material_index, const gp_XYZ& p) {
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const float X = convert_back_units ? (float) (p.X() / IfcGeom::GetValue(IfcGeom::GV_LENGTH_UNIT)) : (float)p.X();
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@@ -71,8 +71,8 @@ int IfcGeomObjects::IfcRepresentationTriangulation::addvert(int material_index,
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return i;
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}
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bool use_world_coords = false;
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bool use_brep_data = false;
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static bool use_world_coords = false;
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static bool use_brep_data = false;
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static IfcParse::IfcFile* ifc_file = 0;
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@@ -111,12 +111,13 @@ IfcGeomObjects::IfcRepresentationTriangulation::IfcRepresentationTriangulation(c
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int surface_style_id = -1;
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if (it->hasStyle()) {
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std::vector<const IfcGeom::SurfaceStyle*>::const_iterator jt = std::find(_surface_styles.begin(), _surface_styles.end(), &it->Style());
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if (jt == _surface_styles.end()) {
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surface_style_id = _surface_styles.size();
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_surface_styles.push_back(&it->Style());
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Material adapter(&it->Style());
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std::vector<Material>::const_iterator jt = std::find(_materials.begin(), _materials.end(), adapter);
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if (jt == _materials.end()) {
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surface_style_id = _materials.size();
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_materials.push_back(adapter);
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} else {
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surface_style_id = jt - _surface_styles.begin();
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surface_style_id = jt - _materials.begin();
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}
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}
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@@ -200,7 +201,7 @@ IfcGeomObjects::IfcRepresentationTriangulation::IfcRepresentationTriangulation(c
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_faces.push_back(dict[n2]);
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_faces.push_back(dict[n3]);
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_materials.push_back(surface_style_id);
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_material_ids.push_back(surface_style_id);
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addedge(n1,n2,edgecount,edges_temp);
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addedge(n2,n3,edgecount,edges_temp);
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@@ -258,20 +259,20 @@ IfcGeomObjects::IfcGeomObject::IfcGeomObject(
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{}
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// A container and iterator for IfcShapeRepresentations
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Ifc2x3::IfcShapeRepresentation::list shapereps;
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Ifc2x3::IfcShapeRepresentation::it shaperep_iterator;
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static Ifc2x3::IfcShapeRepresentation::list shapereps;
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static Ifc2x3::IfcShapeRepresentation::it shaperep_iterator;
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// The object is fetched beforehand to be positive an entity actually exists
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IfcGeomObjects::IfcGeomObject* current_geom_obj = 0;
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IfcGeomObjects::IfcGeomShapeModelObject* current_shape_model_obj = 0;
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IfcGeomObjects::IfcGeomBrepDataObject* current_brep_data_obj = 0;
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static IfcGeomObjects::IfcGeomObject* current_geom_obj = 0;
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static IfcGeomObjects::IfcGeomShapeModelObject* current_shape_model_obj = 0;
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static IfcGeomObjects::IfcGeomBrepDataObject* current_brep_data_obj = 0;
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// A container and iterator for IfcBuildingElements for the current IfcShapeRepresentation referenced by *shaperep_iterator
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Ifc2x3::IfcProduct::list entities;
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Ifc2x3::IfcProduct::it ifcproduct_iterator;
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static Ifc2x3::IfcProduct::list entities;
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static Ifc2x3::IfcProduct::it ifcproduct_iterator;
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int done;
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int total;
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static int done;
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static int total;
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// Move the the next IfcShapeRepresentation
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void _nextShape() {
|
||||
@@ -501,7 +502,7 @@ bool IfcGeomObjects::Next() {
|
||||
return try_and_create_representations_for_current_entity();
|
||||
}
|
||||
|
||||
std::vector<IfcGeomObjects::IfcObject*> returned_objects;
|
||||
static std::vector<IfcGeomObjects::IfcObject*> returned_objects;
|
||||
bool IfcGeomObjects::CleanUp() {
|
||||
// TODO: Correctly implement destructor for IfcFile
|
||||
delete ifc_file;
|
||||
@@ -537,12 +538,18 @@ const IfcGeomObjects::IfcObject* IfcGeomObjects::GetObject(int id) {
|
||||
return ifc_object;
|
||||
}
|
||||
const IfcGeomObjects::IfcGeomObject* IfcGeomObjects::Get() {
|
||||
if (disable_triangulation) {
|
||||
throw std::runtime_error("No triangulation available");
|
||||
}
|
||||
return current_geom_obj;
|
||||
}
|
||||
const IfcGeomObjects::IfcGeomShapeModelObject* IfcGeomObjects::GetShapeModel() {
|
||||
return current_shape_model_obj;
|
||||
}
|
||||
const IfcGeomObjects::IfcGeomBrepDataObject* IfcGeomObjects::GetBrepData() {
|
||||
if (!use_brep_data) {
|
||||
throw std::runtime_error("No BRep data available");
|
||||
}
|
||||
return current_brep_data_obj;
|
||||
}
|
||||
double UnitPrefixToValue( Ifc2x3::IfcSIPrefix::IfcSIPrefix v ) {
|
||||
@@ -676,6 +683,7 @@ void IfcGeomObjects::Settings(int setting, bool value) {
|
||||
break;
|
||||
case USE_BREP_DATA:
|
||||
use_brep_data = value;
|
||||
disable_triangulation = value;
|
||||
break;
|
||||
case FASTER_BOOLEANS:
|
||||
use_faster_booleans = value;
|
||||
@@ -706,6 +714,20 @@ IfcParse::IfcFile* IfcGeomObjects::GetFile() {
|
||||
return ifc_file;
|
||||
}
|
||||
|
||||
static double black[3] = {0,0,0};
|
||||
|
||||
IfcGeomObjects::Material::Material(const IfcGeom::SurfaceStyle* style) : style(style) {}
|
||||
bool IfcGeomObjects::Material::hasDiffuse() const { return style->Diffuse(); }
|
||||
bool IfcGeomObjects::Material::hasSpecular() const { return style->Specular(); }
|
||||
bool IfcGeomObjects::Material::hasTransparency() const { return style->Transparency(); }
|
||||
bool IfcGeomObjects::Material::hasSpecularity() const { return style->Specularity(); }
|
||||
const double* IfcGeomObjects::Material::diffuse() const { if (hasDiffuse()) return &((*style->Diffuse()).R()); else return black; }
|
||||
const double* IfcGeomObjects::Material::specular() const { if (hasSpecular()) return &((*style->Specular()).R()); else return black; }
|
||||
double IfcGeomObjects::Material::transparency() const { if (hasTransparency()) return *style->Transparency(); else return 0; }
|
||||
double IfcGeomObjects::Material::specularity() const { if (hasSpecularity()) return *style->Specularity(); else return 0; }
|
||||
const std::string IfcGeomObjects::Material::name() const { return style->Name(); }
|
||||
bool IfcGeomObjects::Material::operator==(const IfcGeomObjects::Material& other) const { return style == other.style; }
|
||||
|
||||
int IfcGeomObjects::IfcRepresentationBrepData::id() const { return _id; }
|
||||
const std::string& IfcGeomObjects::IfcRepresentationBrepData::brep_data() const { return _brep_data; }
|
||||
|
||||
@@ -714,8 +736,8 @@ const std::vector<float>& IfcGeomObjects::IfcRepresentationTriangulation::verts(
|
||||
const std::vector<int>& IfcGeomObjects::IfcRepresentationTriangulation::faces() const { return _faces; }
|
||||
const std::vector<int>& IfcGeomObjects::IfcRepresentationTriangulation::edges() const { return _edges; }
|
||||
const std::vector<float>& IfcGeomObjects::IfcRepresentationTriangulation::normals() const { return _normals; }
|
||||
const std::vector<int>& IfcGeomObjects::IfcRepresentationTriangulation::materials() const { return _materials; }
|
||||
const std::vector<const IfcGeom::SurfaceStyle*>& IfcGeomObjects::IfcRepresentationTriangulation::surface_styles() const { return _surface_styles; }
|
||||
const std::vector<int>& IfcGeomObjects::IfcRepresentationTriangulation::material_ids() const { return _material_ids; }
|
||||
const std::vector<IfcGeomObjects::Material>& IfcGeomObjects::IfcRepresentationTriangulation::materials() const { return _materials; }
|
||||
|
||||
int IfcGeomObjects::IfcObject::id() const { return _id; }
|
||||
int IfcGeomObjects::IfcObject::parent_id() const { return _parent_id; }
|
||||
@@ -727,3 +749,4 @@ const std::vector<float>& IfcGeomObjects::IfcObject::matrix() const { return _ma
|
||||
const IfcGeomObjects::IfcRepresentationShapeModel& IfcGeomObjects::IfcGeomShapeModelObject::mesh() const { return *_mesh; }
|
||||
const IfcGeomObjects::IfcRepresentationTriangulation& IfcGeomObjects::IfcGeomObject::mesh() const { return *_mesh; }
|
||||
const IfcGeomObjects::IfcRepresentationBrepData& IfcGeomObjects::IfcGeomBrepDataObject::mesh() const { return *_mesh; }
|
||||
|
||||
|
||||
@@ -113,6 +113,25 @@ namespace IfcGeomObjects {
|
||||
typedef std::map<VertKey,int> VertKeyMap;
|
||||
typedef std::pair<int,int> Edge;
|
||||
|
||||
class Material {
|
||||
private:
|
||||
const IfcGeom::SurfaceStyle* style;
|
||||
public:
|
||||
explicit Material(const IfcGeom::SurfaceStyle* style);
|
||||
// Material(const Material& other);
|
||||
// Material& operator=(const Material& other);
|
||||
bool hasDiffuse() const;
|
||||
bool hasSpecular() const;
|
||||
bool hasTransparency() const;
|
||||
bool hasSpecularity() const;
|
||||
const double* diffuse() const;
|
||||
const double* specular() const;
|
||||
double transparency() const;
|
||||
double specularity() const;
|
||||
const std::string name() const;
|
||||
bool operator==(const Material& other) const;
|
||||
};
|
||||
|
||||
class IfcRepresentationShapeModel {
|
||||
private:
|
||||
unsigned int id;
|
||||
@@ -152,8 +171,8 @@ namespace IfcGeomObjects {
|
||||
std::vector<int> _faces;
|
||||
std::vector<int> _edges;
|
||||
std::vector<float> _normals;
|
||||
std::vector<int> _materials;
|
||||
std::vector<const IfcGeom::SurfaceStyle*> _surface_styles;
|
||||
std::vector<int> _material_ids;
|
||||
std::vector<Material> _materials;
|
||||
VertKeyMap welds;
|
||||
public:
|
||||
int id() const;
|
||||
@@ -161,8 +180,8 @@ namespace IfcGeomObjects {
|
||||
const std::vector<int>& faces() const;
|
||||
const std::vector<int>& edges() const;
|
||||
const std::vector<float>& normals() const;
|
||||
const std::vector<int>& materials() const;
|
||||
const std::vector<const IfcGeom::SurfaceStyle*>& surface_styles() const;
|
||||
const std::vector<int>& material_ids() const;
|
||||
const std::vector<Material>& materials() const;
|
||||
IfcRepresentationTriangulation(const IfcRepresentationShapeModel& s);
|
||||
virtual ~IfcRepresentationTriangulation() {}
|
||||
private:
|
||||
|
||||
+37
-1
@@ -19,12 +19,30 @@
|
||||
|
||||
%include "std_vector.i"
|
||||
%include "std_string.i"
|
||||
%include "exception.i"
|
||||
|
||||
%typemap(out) const double* {
|
||||
// This is only used for RGB colours, hence the size of 3
|
||||
$result = PyTuple_New(3);
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
PyTuple_SetItem($result, i, PyFloat_FromDouble($1[i]));
|
||||
}
|
||||
}
|
||||
|
||||
%exception {
|
||||
try {
|
||||
$action
|
||||
} catch(std::runtime_error& e) {
|
||||
SWIG_exception(SWIG_RuntimeError, e.what());
|
||||
} catch(...) {
|
||||
SWIG_exception(SWIG_RuntimeError, "An unknown error occurred");
|
||||
}
|
||||
}
|
||||
|
||||
%include "Interface.h"
|
||||
|
||||
%module IfcImport %{
|
||||
#include "Interface.h"
|
||||
using namespace IfcGeom;
|
||||
using namespace IfcGeomObjects;
|
||||
%}
|
||||
|
||||
@@ -37,6 +55,7 @@
|
||||
faces = property(faces)
|
||||
edges = property(edges)
|
||||
normals = property(normals)
|
||||
material_ids = property(material_ids)
|
||||
materials = property(materials)
|
||||
def __repr__(self): return "RepresentationTriangulation #%d"%self.id
|
||||
%}
|
||||
@@ -84,7 +103,24 @@
|
||||
%}
|
||||
};
|
||||
|
||||
%extend IfcGeomObjects::Material {
|
||||
%pythoncode %{
|
||||
if _newclass:
|
||||
# Hide the getters with read-only property implementations
|
||||
has_diffuse = property(hasDiffuse)
|
||||
has_specular = property(hasSpecular)
|
||||
has_transparency = property(hasTransparency)
|
||||
has_specularity = property(hasSpecularity)
|
||||
diffuse = property(diffuse)
|
||||
specular = property(specular)
|
||||
transparency = property(transparency)
|
||||
specularity = property(specularity)
|
||||
def __repr__(self): return "Material"
|
||||
%}
|
||||
};
|
||||
|
||||
namespace std {
|
||||
%template(IntVector) vector<int>;
|
||||
%template(FloatVector) vector<float>;
|
||||
%template(MaterialVector) vector<IfcGeomObjects::Material>;
|
||||
};
|
||||
+19
-8
@@ -17,11 +17,6 @@
|
||||
* *
|
||||
********************************************************************************/
|
||||
|
||||
namespace IfcGeom {
|
||||
class SurfaceStyle {
|
||||
};
|
||||
}
|
||||
|
||||
namespace IfcGeomObjects {
|
||||
|
||||
const int WELD_VERTICES = 1;
|
||||
@@ -33,6 +28,21 @@ namespace IfcGeomObjects {
|
||||
const int FORCE_CCW_FACE_ORIENTATION = 7;
|
||||
const int DISABLE_OPENING_SUBTRACTIONS = 8;
|
||||
|
||||
class Material {
|
||||
private:
|
||||
void* style;
|
||||
public:
|
||||
bool hasDiffuse() const;
|
||||
bool hasSpecular() const;
|
||||
bool hasTransparency() const;
|
||||
bool hasSpecularity() const;
|
||||
const double* diffuse() const;
|
||||
const double* specular() const;
|
||||
double transparency() const;
|
||||
double specularity() const;
|
||||
const std::string name() const;
|
||||
};
|
||||
|
||||
class IfcRepresentationTriangulation {
|
||||
private:
|
||||
int _id;
|
||||
@@ -40,8 +50,8 @@ namespace IfcGeomObjects {
|
||||
std::vector<int> _faces;
|
||||
std::vector<int> _edges;
|
||||
std::vector<float> _normals;
|
||||
std::vector<int> _materials;
|
||||
std::vector<const IfcGeom::SurfaceStyle*> _surface_styles;
|
||||
std::vector<int> _material_ids;
|
||||
std::vector<Material> _materials;
|
||||
|
||||
IfcRepresentationTriangulation();
|
||||
IfcRepresentationTriangulation(const IfcRepresentationTriangulation&);
|
||||
@@ -53,7 +63,8 @@ namespace IfcGeomObjects {
|
||||
const std::vector<int>& faces() const;
|
||||
const std::vector<int>& edges() const;
|
||||
const std::vector<float>& normals() const;
|
||||
const std::vector<int>& materials() const;
|
||||
const std::vector<int>& material_ids() const;
|
||||
const std::vector<Material>& materials() const;
|
||||
};
|
||||
|
||||
class IfcRepresentationBrepData {
|
||||
|
||||
Reference in New Issue
Block a user