mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-11 18:16:40 +00:00
Rewrite coordinate offset to use np.array not Vector() for precision
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@@ -1368,7 +1368,10 @@ class IfcImporter:
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mesh = bpy.data.meshes.new(tool.Loader.get_mesh_name_from_shape(geometry))
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if cartesian_point_offset:
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if cartesian_point_offset is False:
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verts = geometry.verts
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mesh["has_cartesian_point_offset"] = False
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elif cartesian_point_offset is not None:
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verts_array = np.array(geometry.verts)
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offset = np.array([-cartesian_point_offset[0], -cartesian_point_offset[1], -cartesian_point_offset[2]])
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offset_verts = verts_array + np.tile(offset, len(verts_array) // 3)
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@@ -1378,9 +1381,6 @@ class IfcImporter:
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mesh["cartesian_point_offset"] = (
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f"{cartesian_point_offset[0]},{cartesian_point_offset[1]},{cartesian_point_offset[2]}"
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)
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elif cartesian_point_offset is False:
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verts = geometry.verts
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mesh["has_cartesian_point_offset"] = False
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elif geometry.verts and tool.Loader.is_point_far_away(
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(geometry.verts[0], geometry.verts[1], geometry.verts[2]), is_meters=True
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):
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@@ -1831,8 +1831,8 @@ class OverrideModeSetObject(bpy.types.Operator, tool.Ifc.Operator):
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unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
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rep_obj = bpy.context.scene.BIMGeometryProperties.representation_obj
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if coordinate_offset := tool.Geometry.get_cartesian_point_offset(rep_obj):
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verts = [(v.co + coordinate_offset) / unit_scale for v in obj.data.vertices]
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if (coordinate_offset := tool.Geometry.get_cartesian_point_offset(rep_obj)) is not None:
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verts = [((np.array(v.co) + coordinate_offset) / unit_scale).tolist() for v in obj.data.vertices]
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else:
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verts = [v.co / unit_scale for v in obj.data.vertices]
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@@ -22,6 +22,7 @@ import struct
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import hashlib
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import logging
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import numpy as np
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import numpy.typing as npt
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import multiprocessing
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import ifcopenshell
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import ifcopenshell.api
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@@ -460,12 +461,12 @@ class Geometry(bonsai.core.tool.Geometry):
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return ifcopenshell.util.representation.get_representation(element, context)
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@classmethod
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def get_cartesian_point_offset(cls, obj: bpy.types.Object) -> Vector | None:
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def get_cartesian_point_offset(cls, obj: bpy.types.Object) -> npt.NDArray[np.float64] | None:
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if (
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obj.BIMObjectProperties.blender_offset_type == "CARTESIAN_POINT"
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and obj.BIMObjectProperties.cartesian_point_offset
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):
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return Vector(tuple(map(float, obj.BIMObjectProperties.cartesian_point_offset.split(","))))
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return np.array(tuple(map(float, obj.BIMObjectProperties.cartesian_point_offset.split(","))))
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@classmethod
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def get_element_type(cls, element: ifcopenshell.entity_instance) -> Union[ifcopenshell.entity_instance, None]:
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@@ -693,8 +694,11 @@ class Geometry(bonsai.core.tool.Geometry):
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if element.is_a("IfcAnnotation") and ifc_importer.is_curve_annotation(element):
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mesh = ifc_importer.create_curve(element, shape)
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elif shape:
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cartesian_point_offset = cls.get_cartesian_point_offset(obj)
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if cartesian_point_offset is None:
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cartesian_point_offset = False
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mesh = ifc_importer.create_mesh(
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element, shape, cartesian_point_offset=cls.get_cartesian_point_offset(obj) or False
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element, shape, cartesian_point_offset=cartesian_point_offset
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)
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ifc_importer.material_creator.load_existing_materials()
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shape_has_openings = cls.does_shape_has_openings(shape)
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@@ -1435,10 +1439,10 @@ class Geometry(bonsai.core.tool.Geometry):
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rep_obj = props.representation_obj
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coordinate_offset = cls.get_cartesian_point_offset(rep_obj)
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rep_matrix = rep_obj.matrix_world.copy()
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if coordinate_offset:
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rep_matrix.translation -= coordinate_offset
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rep_matrix_i = rep_matrix.inverted()
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rep_matrix = np.array(rep_obj.matrix_world.copy())
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if coordinate_offset is not None:
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rep_matrix[:, 3][0:3] -= coordinate_offset
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rep_matrix_i = np.linalg.inv(rep_matrix)
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builder = ifcopenshell.util.shape_builder.ShapeBuilder(tool.Ifc.get())
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has_changed = False
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@@ -1459,9 +1463,9 @@ class Geometry(bonsai.core.tool.Geometry):
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ifcopenshell.util.element.remove_deep2(tool.Ifc.get(), old_position)
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continue
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position = rep_matrix_i @ obj.matrix_world
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position.translation /= unit_scale
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item.Position = builder.create_axis2_placement_3d_from_matrix(np.array(position))
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position = rep_matrix_i @ np.array(obj.matrix_world)
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position[:, 3][0:3] /= unit_scale
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item.Position = builder.create_axis2_placement_3d_from_matrix(position)
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if old_position:
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ifcopenshell.util.element.remove_deep2(tool.Ifc.get(), old_position)
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@@ -1482,31 +1486,36 @@ class Geometry(bonsai.core.tool.Geometry):
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@classmethod
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def import_item(cls, obj: bpy.types.Object) -> None:
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props = bpy.context.scene.BIMGeometryProperties
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rep_obj = props.representation_obj
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tool.Loader.settings.contexts = ifcopenshell.util.representation.get_prioritised_contexts(tool.Ifc.get())
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tool.Loader.settings.context_settings = tool.Loader.create_settings()
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tool.Loader.settings.gross_context_settings = tool.Loader.create_settings(is_gross=True)
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item = tool.Ifc.get().by_id(obj.data.BIMMeshProperties.ifc_definition_id)
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geometry = tool.Loader.create_generic_shape(item)
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obj.data.clear_geometry()
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tool.Loader.convert_geometry_to_mesh(geometry, obj.data)
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rep_obj = props.representation_obj
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geometry = tool.Loader.create_generic_shape(item)
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if (cartesian_point_offset := cls.get_cartesian_point_offset(rep_obj)) is not None:
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verts_array = np.array(geometry.verts)
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offset = np.array([-cartesian_point_offset[0], -cartesian_point_offset[1], -cartesian_point_offset[2]])
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offset_verts = verts_array + np.tile(offset, len(verts_array) // 3)
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verts = offset_verts.tolist()
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else:
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verts = geometry.verts
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tool.Loader.convert_geometry_to_mesh(geometry, obj.data, verts=verts)
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obj.matrix_world = rep_obj.matrix_world.copy()
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if coordinate_offset := cls.get_cartesian_point_offset(rep_obj):
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for vert in obj.data.vertices:
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vert.co -= coordinate_offset
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if (is_swept_area := item.is_a("IfcSweptAreaSolid")) or item.is_a("IfcConic"):
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position = item.Position
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# Positional is optionaly only for SweptAreaSolid.
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if position or not is_swept_area:
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unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
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position = Matrix(ifcopenshell.util.placement.get_axis2placement(position).tolist())
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position.translation *= unit_scale
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item_matrix = rep_obj.matrix_world.copy()
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if coordinate_offset:
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item_matrix.translation -= coordinate_offset
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item_matrix = item_matrix @ position
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position = ifcopenshell.util.placement.get_axis2placement(position)
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position[:, 3][0:3] *= unit_scale
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item_matrix = np.array(rep_obj.matrix_world.copy())
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if cartesian_point_offset is not None:
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item_matrix[:, 3][0:3] -= cartesian_point_offset
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item_matrix = Matrix(item_matrix @ position)
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transformation = obj.matrix_world.inverted() @ item_matrix
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transformation_i = transformation.inverted()
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@@ -83,7 +83,7 @@ def add_representation(
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"context": context,
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"blender_object": blender_object,
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"geometry": geometry,
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"coordinate_offset": coordinate_offset,
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"coordinate_offset": Vector(coordinate_offset) if coordinate_offset is not None else None,
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"total_items": total_items,
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"unit_scale": unit_scale,
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"should_force_faceted_brep": should_force_faceted_brep,
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@@ -1086,12 +1086,12 @@ class ShapeBuilder:
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)
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return points, segments, transition_arc
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def mesh(self, points: list[Vector], faces: list[list[int]]) -> ifcopenshell.entity_instance:
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def mesh(self, points: list[list[float]], faces: list[list[int]]) -> ifcopenshell.entity_instance:
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if self.file.schema == "IFC2X3":
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return self.faceted_brep(points, faces)
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return self.polygonal_face_set(points, faces)
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def faceted_brep(self, points: list[Vector], faces: list[list[int]]) -> ifcopenshell.entity_instance:
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def faceted_brep(self, points: list[list[float]], faces: list[list[int]]) -> ifcopenshell.entity_instance:
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"""Generate an IfcFacetedBrep with a closed shell
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Note that :func:`polygonal_face_set` is recommended in IFC4.
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@@ -1109,7 +1109,7 @@ class ShapeBuilder:
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]
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return self.file.createIfcFacetedBrep(self.file.createIfcClosedShell(faces))
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def polygonal_face_set(self, points: list[Vector], faces: list[list[int]]) -> ifcopenshell.entity_instance:
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def polygonal_face_set(self, points: list[list[float]], faces: list[list[int]]) -> ifcopenshell.entity_instance:
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"""
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Generate an IfcPolygonalFaceSet
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