Rewrite coordinate offset to use np.array not Vector() for precision

This commit is contained in:
Dion Moult
2024-09-27 23:08:54 +10:00
parent 9f02737a2e
commit 4261fdbed6
5 changed files with 41 additions and 32 deletions
+4 -4
View File
@@ -1368,7 +1368,10 @@ class IfcImporter:
mesh = bpy.data.meshes.new(tool.Loader.get_mesh_name_from_shape(geometry))
if cartesian_point_offset:
if cartesian_point_offset is False:
verts = geometry.verts
mesh["has_cartesian_point_offset"] = False
elif cartesian_point_offset is not None:
verts_array = np.array(geometry.verts)
offset = np.array([-cartesian_point_offset[0], -cartesian_point_offset[1], -cartesian_point_offset[2]])
offset_verts = verts_array + np.tile(offset, len(verts_array) // 3)
@@ -1378,9 +1381,6 @@ class IfcImporter:
mesh["cartesian_point_offset"] = (
f"{cartesian_point_offset[0]},{cartesian_point_offset[1]},{cartesian_point_offset[2]}"
)
elif cartesian_point_offset is False:
verts = geometry.verts
mesh["has_cartesian_point_offset"] = False
elif geometry.verts and tool.Loader.is_point_far_away(
(geometry.verts[0], geometry.verts[1], geometry.verts[2]), is_meters=True
):
@@ -1831,8 +1831,8 @@ class OverrideModeSetObject(bpy.types.Operator, tool.Ifc.Operator):
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
rep_obj = bpy.context.scene.BIMGeometryProperties.representation_obj
if coordinate_offset := tool.Geometry.get_cartesian_point_offset(rep_obj):
verts = [(v.co + coordinate_offset) / unit_scale for v in obj.data.vertices]
if (coordinate_offset := tool.Geometry.get_cartesian_point_offset(rep_obj)) is not None:
verts = [((np.array(v.co) + coordinate_offset) / unit_scale).tolist() for v in obj.data.vertices]
else:
verts = [v.co / unit_scale for v in obj.data.vertices]
+31 -22
View File
@@ -22,6 +22,7 @@ import struct
import hashlib
import logging
import numpy as np
import numpy.typing as npt
import multiprocessing
import ifcopenshell
import ifcopenshell.api
@@ -460,12 +461,12 @@ class Geometry(bonsai.core.tool.Geometry):
return ifcopenshell.util.representation.get_representation(element, context)
@classmethod
def get_cartesian_point_offset(cls, obj: bpy.types.Object) -> Vector | None:
def get_cartesian_point_offset(cls, obj: bpy.types.Object) -> npt.NDArray[np.float64] | None:
if (
obj.BIMObjectProperties.blender_offset_type == "CARTESIAN_POINT"
and obj.BIMObjectProperties.cartesian_point_offset
):
return Vector(tuple(map(float, obj.BIMObjectProperties.cartesian_point_offset.split(","))))
return np.array(tuple(map(float, obj.BIMObjectProperties.cartesian_point_offset.split(","))))
@classmethod
def get_element_type(cls, element: ifcopenshell.entity_instance) -> Union[ifcopenshell.entity_instance, None]:
@@ -693,8 +694,11 @@ class Geometry(bonsai.core.tool.Geometry):
if element.is_a("IfcAnnotation") and ifc_importer.is_curve_annotation(element):
mesh = ifc_importer.create_curve(element, shape)
elif shape:
cartesian_point_offset = cls.get_cartesian_point_offset(obj)
if cartesian_point_offset is None:
cartesian_point_offset = False
mesh = ifc_importer.create_mesh(
element, shape, cartesian_point_offset=cls.get_cartesian_point_offset(obj) or False
element, shape, cartesian_point_offset=cartesian_point_offset
)
ifc_importer.material_creator.load_existing_materials()
shape_has_openings = cls.does_shape_has_openings(shape)
@@ -1435,10 +1439,10 @@ class Geometry(bonsai.core.tool.Geometry):
rep_obj = props.representation_obj
coordinate_offset = cls.get_cartesian_point_offset(rep_obj)
rep_matrix = rep_obj.matrix_world.copy()
if coordinate_offset:
rep_matrix.translation -= coordinate_offset
rep_matrix_i = rep_matrix.inverted()
rep_matrix = np.array(rep_obj.matrix_world.copy())
if coordinate_offset is not None:
rep_matrix[:, 3][0:3] -= coordinate_offset
rep_matrix_i = np.linalg.inv(rep_matrix)
builder = ifcopenshell.util.shape_builder.ShapeBuilder(tool.Ifc.get())
has_changed = False
@@ -1459,9 +1463,9 @@ class Geometry(bonsai.core.tool.Geometry):
ifcopenshell.util.element.remove_deep2(tool.Ifc.get(), old_position)
continue
position = rep_matrix_i @ obj.matrix_world
position.translation /= unit_scale
item.Position = builder.create_axis2_placement_3d_from_matrix(np.array(position))
position = rep_matrix_i @ np.array(obj.matrix_world)
position[:, 3][0:3] /= unit_scale
item.Position = builder.create_axis2_placement_3d_from_matrix(position)
if old_position:
ifcopenshell.util.element.remove_deep2(tool.Ifc.get(), old_position)
@@ -1482,31 +1486,36 @@ class Geometry(bonsai.core.tool.Geometry):
@classmethod
def import_item(cls, obj: bpy.types.Object) -> None:
props = bpy.context.scene.BIMGeometryProperties
rep_obj = props.representation_obj
tool.Loader.settings.contexts = ifcopenshell.util.representation.get_prioritised_contexts(tool.Ifc.get())
tool.Loader.settings.context_settings = tool.Loader.create_settings()
tool.Loader.settings.gross_context_settings = tool.Loader.create_settings(is_gross=True)
item = tool.Ifc.get().by_id(obj.data.BIMMeshProperties.ifc_definition_id)
geometry = tool.Loader.create_generic_shape(item)
obj.data.clear_geometry()
tool.Loader.convert_geometry_to_mesh(geometry, obj.data)
rep_obj = props.representation_obj
geometry = tool.Loader.create_generic_shape(item)
if (cartesian_point_offset := cls.get_cartesian_point_offset(rep_obj)) is not None:
verts_array = np.array(geometry.verts)
offset = np.array([-cartesian_point_offset[0], -cartesian_point_offset[1], -cartesian_point_offset[2]])
offset_verts = verts_array + np.tile(offset, len(verts_array) // 3)
verts = offset_verts.tolist()
else:
verts = geometry.verts
tool.Loader.convert_geometry_to_mesh(geometry, obj.data, verts=verts)
obj.matrix_world = rep_obj.matrix_world.copy()
if coordinate_offset := cls.get_cartesian_point_offset(rep_obj):
for vert in obj.data.vertices:
vert.co -= coordinate_offset
if (is_swept_area := item.is_a("IfcSweptAreaSolid")) or item.is_a("IfcConic"):
position = item.Position
# Positional is optionaly only for SweptAreaSolid.
if position or not is_swept_area:
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
position = Matrix(ifcopenshell.util.placement.get_axis2placement(position).tolist())
position.translation *= unit_scale
item_matrix = rep_obj.matrix_world.copy()
if coordinate_offset:
item_matrix.translation -= coordinate_offset
item_matrix = item_matrix @ position
position = ifcopenshell.util.placement.get_axis2placement(position)
position[:, 3][0:3] *= unit_scale
item_matrix = np.array(rep_obj.matrix_world.copy())
if cartesian_point_offset is not None:
item_matrix[:, 3][0:3] -= cartesian_point_offset
item_matrix = Matrix(item_matrix @ position)
transformation = obj.matrix_world.inverted() @ item_matrix
transformation_i = transformation.inverted()
@@ -83,7 +83,7 @@ def add_representation(
"context": context,
"blender_object": blender_object,
"geometry": geometry,
"coordinate_offset": coordinate_offset,
"coordinate_offset": Vector(coordinate_offset) if coordinate_offset is not None else None,
"total_items": total_items,
"unit_scale": unit_scale,
"should_force_faceted_brep": should_force_faceted_brep,
@@ -1086,12 +1086,12 @@ class ShapeBuilder:
)
return points, segments, transition_arc
def mesh(self, points: list[Vector], faces: list[list[int]]) -> ifcopenshell.entity_instance:
def mesh(self, points: list[list[float]], faces: list[list[int]]) -> ifcopenshell.entity_instance:
if self.file.schema == "IFC2X3":
return self.faceted_brep(points, faces)
return self.polygonal_face_set(points, faces)
def faceted_brep(self, points: list[Vector], faces: list[list[int]]) -> ifcopenshell.entity_instance:
def faceted_brep(self, points: list[list[float]], faces: list[list[int]]) -> ifcopenshell.entity_instance:
"""Generate an IfcFacetedBrep with a closed shell
Note that :func:`polygonal_face_set` is recommended in IFC4.
@@ -1109,7 +1109,7 @@ class ShapeBuilder:
]
return self.file.createIfcFacetedBrep(self.file.createIfcClosedShell(faces))
def polygonal_face_set(self, points: list[Vector], faces: list[list[int]]) -> ifcopenshell.entity_instance:
def polygonal_face_set(self, points: list[list[float]], faces: list[list[int]]) -> ifcopenshell.entity_instance:
"""
Generate an IfcPolygonalFaceSet