Add dimensions dialog for reference image and update scaling logic

This commit is contained in:
falken10vdl
2025-11-03 11:17:44 +01:00
parent 834634aedb
commit 43b12d55d4
+108 -12
View File
@@ -3688,18 +3688,92 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
description="Existing object name to add a style with reference image to. If not provided will create a new object.",
options={"SKIP_SAVE"},
)
x_length: bpy.props.FloatProperty(
name="X Length",
description="Width of the reference image in project units",
default=1.0,
min=0.001,
soft_min=0.01,
precision=3,
)
y_length: bpy.props.FloatProperty(
name="Y Length",
description="Height of the reference image in project units",
default=1.0,
min=0.001,
soft_min=0.01,
precision=3,
)
_show_dimensions_dialog: bpy.props.BoolProperty(default=False, options={"HIDDEN", "SKIP_SAVE"})
def draw(self, context):
layout = self.layout
if Path(tool.Ifc.get_path()).is_file():
layout.prop(self, "use_relative_path")
if getattr(self, '_show_dimensions_dialog', False):
if tool.Ifc.get():
length_unit = ifcopenshell.util.unit.get_project_unit(tool.Ifc.get(), "LENGTHUNIT")
if length_unit:
unit_name = ifcopenshell.util.unit.get_full_unit_name(length_unit).lower()
else:
unit_name = "project units"
layout.label(text=f"Set Reference Image Dimensions (in {unit_name}):")
else:
layout.label(text="Set Reference Image Dimensions (in project units):")
layout.separator()
layout.prop(self, "x_length")
layout.prop(self, "y_length")
else:
self.use_relative_path = False
layout.label(text="Save the .ifc file first ")
layout.label(text="to use relative paths.")
layout.prop(self, "override_existing_image")
layout.prop(self, "use_existing_object_by_name")
if Path(tool.Ifc.get_path()).is_file():
layout.prop(self, "use_relative_path")
else:
self.use_relative_path = False
layout.label(text="Save the .ifc file first ")
layout.label(text="to use relative paths.")
layout.prop(self, "override_existing_image")
layout.prop(self, "use_existing_object_by_name")
def invoke(self, context, event):
if not getattr(self, '_show_dimensions_dialog', False):
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
else:
return context.window_manager.invoke_props_dialog(self)
def execute(self, context):
if not getattr(self, '_show_dimensions_dialog', False):
abs_path = Path(self.filepath).absolute().resolve()
if self.override_existing_image:
params = {"check_existing": True, "force_reload": True}
else:
params = {"check_existing": False}
try:
image = load_image(abs_path.name, str(abs_path.parent), **params)
image_width_px = image.size[0]
image_height_px = image.size[1]
aspect_ratio = image_width_px / image_height_px
if aspect_ratio >= 1.0:
self.x_length = 1.0
self.y_length = 1.0 / aspect_ratio
else:
self.x_length = aspect_ratio
self.y_length = 1.0
bpy.data.images.remove(image)
except Exception as e:
self.report({'ERROR'}, f"Failed to load image: {str(e)}")
return {'CANCELLED'}
self._show_dimensions_dialog = True
return context.window_manager.invoke_props_dialog(self)
return self._execute(context)
def _execute(self, context):
space = tool.Blender.get_view3d_space()
if space.shading.color_type != "TEXTURE":
@@ -3717,11 +3791,13 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
params = {"check_existing": True, "force_reload": True}
else:
params = {"check_existing": False}
image = load_image(abs_path.name, abs_path.parent, **params)
image = load_image(abs_path.name, str(abs_path.parent), **params)
def bm_add_image_plane(mesh):
bm = tool.Blender.get_bmesh_for_mesh(mesh, clean=True)
plane_scale = (Vector(image.size) / min(image.size)).to_3d()
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(ifc_file)
plane_scale = Vector((self.x_length * unit_scale / 2.0, self.y_length * unit_scale / 2.0, 1.0))
matrix = Matrix.LocRotScale(None, None, plane_scale)
bmesh.ops.create_grid(bm, x_segments=1, y_segments=1, size=1, matrix=matrix, calc_uvs=False)
@@ -3730,12 +3806,22 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
else:
uv_layer = bm.loops.layers.uv.active
aspect_ratio = image.size[1] / image.size[0]
min_x = min(v.co.x for v in bm.verts)
max_x = max(v.co.x for v in bm.verts)
min_y = min(v.co.y for v in bm.verts)
max_y = max(v.co.y for v in bm.verts)
width = max_x - min_x
height = max_y - min_y
for face in bm.faces:
for loop in face.loops:
vert = loop.vert
v = (vert.co.y * 0.5) + 0.5
u = (vert.co.x * 0.5 * aspect_ratio) + 0.5
u = (vert.co.x - min_x) / width if width > 0 else 0.5
v = (vert.co.y - min_y) / height if height > 0 else 0.5
u = max(0.0, min(1.0, u))
v = max(0.0, min(1.0, v))
loop[uv_layer].uv = (u, v)
tool.Blender.apply_bmesh(mesh, bm)
@@ -3767,6 +3853,14 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
num_faces = len(obj.data.polygons)
obj.data["ios_item_ids"] = [item_id] * num_faces
tool.Blender.Attribute.fill_attribute(obj.data, "ios_item_ids", "FACE", "INT", [item_id] * num_faces)
for item in representation.Items:
if item.is_a('IfcPolygonalFaceSet') and item.Coordinates:
new_coords = []
for vertex in obj.data.vertices:
co = obj.matrix_world @ vertex.co
new_coords.append([co.x, co.y, co.z])
item.Coordinates.CoordList = new_coords
tool.Blender.set_active_object(obj)
@@ -3807,6 +3901,8 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
)
tool.Style.reload_material_from_ifc(material)
tool.Geometry.record_object_materials(obj)
return {'FINISHED'}
class ConvertSVGToDXF(bpy.types.Operator):