Potentially risky refactor of add_representation in preparation of stabilisation and optimization of geometric operators.

This commit is contained in:
Dion Moult
2021-10-18 19:23:40 +11:00
parent 33f4461a87
commit 4577b7bf60
16 changed files with 561 additions and 97 deletions
@@ -11,6 +11,18 @@ Scenario: Edit object placement
When I press "bim.edit_object_placement"
Then nothing happens
Scenario: Add representation
Given an empty IFC project
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/Cube" is selected
When the variable "context" is "{ifc}.by_type('IfcGeometricRepresentationSubContext')[-1].id()"
And I set "scene.BIMProperties.contexts" to "{context}"
And I press "bim.add_representation"
Then nothing happens
Scenario: Copy representation
Given an empty IFC project
And I add a cube
+1
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@@ -130,6 +130,7 @@ def additionally_the_object_name_is_selected(name):
@given(parsers.parse('I set "{prop}" to "{value}"'))
@when(parsers.parse('I set "{prop}" to "{value}"'))
def i_set_prop_to_value(prop, value):
value = replace_variables(value)
try:
eval(f"bpy.context.{prop}")
except:
+7
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@@ -49,6 +49,13 @@ def context():
prophet.verify()
@pytest.fixture
def geometry():
prophet = Prophecy(blenderbim.core.tool.Geometry)
yield prophet
prophet.verify()
@pytest.fixture
def material():
prophet = Prophecy(blenderbim.core.tool.Material)
+152 -2
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@@ -17,12 +17,162 @@
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import blenderbim.core.geometry as subject
from test.core.bootstrap import ifc, surveyor
import test.core.test_style
from test.core.bootstrap import ifc, surveyor, geometry, style
class TestEditObjectPlacement:
def test_run(self, ifc, surveyor):
def predict(self, ifc, surveyor):
ifc.get_entity("obj").should_be_called().will_return("element")
surveyor.get_absolute_matrix("obj").should_be_called().will_return("matrix")
ifc.run("geometry.edit_object_placement", product="element", matrix="matrix").should_be_called()
def test_run(self, ifc, surveyor):
self.predict(ifc, surveyor)
subject.edit_object_placement(ifc, surveyor, obj="obj")
class TestAddRepresentation:
def test_run(self, ifc, geometry, style, surveyor):
TestEditObjectPlacement.predict(self, ifc, surveyor)
# Add representation
geometry.get_object_data("obj").should_be_called().will_return("data")
geometry.get_cartesian_point_coordinate_offset("obj").should_be_called().will_return("coordinate_offset")
geometry.get_total_representation_items("obj").should_be_called().will_return(1)
geometry.should_force_faceted_brep().should_be_called().will_return(False)
geometry.should_force_triangulation().should_be_called().will_return(True)
ifc.run(
"geometry.add_representation",
context="context",
blender_object="obj",
geometry="data",
coordinate_offset="coordinate_offset",
total_items=1,
should_force_faceted_brep=False,
should_force_triangulation=True,
ifc_representation_class="ifc_representation_class",
profile_set_usage="profile_set_usage",
).should_be_called().will_return("representation")
# Styles are relevant for meshes with faces only
geometry.does_object_have_mesh_with_faces("obj").should_be_called().will_return(True)
# Add styles
geometry.get_object_materials_without_styles("obj").should_be_called().will_return(["material"])
test.core.test_style.TestAddStyle.predict(self, ifc, style, obj="material")
# Link style to representation items
geometry.should_use_presentation_style_assignment().should_be_called().will_return(False)
ifc.run(
"style.assign_representation_styles",
shape_representation="representation",
styles=["style"],
should_use_presentation_style_assignment=False,
).should_be_called()
# Assign representation to product
ifc.run("geometry.assign_representation", product="element", representation="representation").should_be_called()
# Update mesh
geometry.duplicate_object_data("obj").should_be_called().will_return("data")
geometry.get_representation_name("context", "representation").should_be_called().will_return("name")
geometry.rename_object_data("data", "name").should_be_called()
geometry.link("representation", "data").should_be_called()
assert (
subject.add_representation(
ifc,
geometry,
style,
surveyor,
obj="obj",
context="context",
ifc_representation_class="ifc_representation_class",
profile_set_usage="profile_set_usage",
)
== "representation"
)
def test_not_handling_styles_if_representation_has_no_faces(self, ifc, geometry, style, surveyor):
TestEditObjectPlacement.predict(self, ifc, surveyor)
# Add representation
geometry.get_object_data("obj").should_be_called().will_return("data")
geometry.get_cartesian_point_coordinate_offset("obj").should_be_called().will_return("coordinate_offset")
geometry.get_total_representation_items("obj").should_be_called().will_return(1)
geometry.should_force_faceted_brep().should_be_called().will_return(False)
geometry.should_force_triangulation().should_be_called().will_return(True)
ifc.run(
"geometry.add_representation",
context="context",
blender_object="obj",
geometry="data",
coordinate_offset="coordinate_offset",
total_items=1,
should_force_faceted_brep=False,
should_force_triangulation=True,
ifc_representation_class="ifc_representation_class",
profile_set_usage="profile_set_usage",
).should_be_called().will_return("representation")
# Styles are relevant for meshes with faces only
geometry.does_object_have_mesh_with_faces("obj").should_be_called().will_return(False)
# Assign representation to product
ifc.run("geometry.assign_representation", product="element", representation="representation").should_be_called()
# Update mesh
geometry.duplicate_object_data("obj").should_be_called().will_return("data")
geometry.get_representation_name("context", "representation").should_be_called().will_return("name")
geometry.rename_object_data("data", "name").should_be_called()
geometry.link("representation", "data").should_be_called()
assert (
subject.add_representation(
ifc,
geometry,
style,
surveyor,
obj="obj",
context="context",
ifc_representation_class="ifc_representation_class",
profile_set_usage="profile_set_usage",
)
== "representation"
)
def test_only_updating_the_placement_if_there_is_no_object_data(self, ifc, geometry, style, surveyor):
TestEditObjectPlacement.predict(self, ifc, surveyor)
# Add representation
geometry.get_object_data("obj").should_be_called().will_return(None)
assert (
subject.add_representation(
ifc,
geometry,
style,
surveyor,
obj="obj",
context="context",
ifc_representation_class="ifc_representation_class",
profile_set_usage="profile_set_usage",
)
is None
)
def test_doing_nothing_if_not_an_ifc_element(self, ifc, geometry, style, surveyor):
ifc.get_entity("obj").should_be_called().will_return(None)
assert (
subject.add_representation(
ifc,
geometry,
style,
surveyor,
obj="obj",
context="context",
ifc_representation_class="ifc_representation_class",
profile_set_usage="profile_set_usage",
)
is None
)
+8 -5
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@@ -21,15 +21,18 @@ from test.core.bootstrap import ifc, style
class TestAddStyle:
def test_it_adds_a_style_with_rendering_attributes(self, ifc, style):
style.get_name("obj").should_be_called().will_return("name")
def predict(self, ifc, style, obj="obj"):
style.get_name(obj).should_be_called().will_return("name")
ifc.run("style.add_style", name="name").should_be_called().will_return("style")
style.link("style", "obj").should_be_called()
style.get_surface_rendering_attributes("obj").should_be_called().will_return("attributes")
style.link("style", obj).should_be_called()
style.get_surface_rendering_attributes(obj).should_be_called().will_return("attributes")
ifc.run(
"style.add_surface_style", style="style", ifc_class="IfcSurfaceStyleRendering", attributes="attributes"
).should_be_called()
ifc.get_entity("obj").should_be_called().will_return(None)
ifc.get_entity(obj).should_be_called().will_return(None)
def test_it_adds_a_style_with_rendering_attributes(self, ifc, style):
self.predict(ifc, style)
assert subject.add_style(ifc, style, obj="obj") == "style"
def test_adding_a_style_linked_to_a_material(self, ifc, style):
+161
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@@ -0,0 +1,161 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
import math
import numpy
import ifcopenshell
import test.bim.bootstrap
import blenderbim.core.tool
import blenderbim.tool as tool
from mathutils import Vector
from blenderbim.tool.geometry import Geometry as subject
from blenderbim.bim.ifc import IfcStore
class TestImplementsTool(test.bim.bootstrap.NewFile):
def test_run(self):
assert isinstance(subject(), blenderbim.core.tool.Geometry)
class TestDoesObjectHaveMeshWithFaces(test.bim.bootstrap.NewFile):
def test_empties_return_false(self):
obj = bpy.data.objects.new("Object", None)
assert subject.does_object_have_mesh_with_faces(obj) is False
def test_non_meshes_return_false(self):
obj = bpy.data.objects.new("Object", bpy.data.cameras.new("Curve"))
assert subject.does_object_have_mesh_with_faces(obj) is False
def test_meshes_without_faces_return_false(self):
obj = bpy.data.objects.new("Object", bpy.data.meshes.new("Mesh"))
assert subject.does_object_have_mesh_with_faces(obj) is False
def test_meshes_with_faces_return_true(self):
bpy.ops.mesh.primitive_cube_add()
obj = bpy.data.objects.get("Cube")
assert subject.does_object_have_mesh_with_faces(obj) is True
class TestDuplicateObjectData(test.bim.bootstrap.NewFile):
def test_run(self):
data = bpy.data.meshes.new("Mesh")
obj = bpy.data.objects.new("Object", data)
assert subject.duplicate_object_data(obj) == obj.data
assert obj.data != data
assert isinstance(obj.data, bpy.types.Mesh)
class TestGetObjectData(test.bim.bootstrap.NewFile):
def test_run(self):
data = bpy.data.meshes.new("Mesh")
obj = bpy.data.objects.new("Object", data)
assert subject.get_object_data(obj) == obj.data
class TestGetObjectMaterialsWithoutStyles(test.bim.bootstrap.NewFile):
def test_run(self):
material1 = bpy.data.materials.new("Material")
material2 = bpy.data.materials.new("Material")
material3 = bpy.data.materials.new("Material")
material3.BIMMaterialProperties.ifc_style_id = 1
obj = bpy.data.objects.new("Object", bpy.data.meshes.new("Mesh"))
obj.data.materials.append(material1)
obj.data.materials.append(material2)
obj.data.materials.append(material3)
assert subject.get_object_materials_without_styles(obj) == [material1, material2]
class TestGetRepresentationName(test.bim.bootstrap.NewFile):
def test_run(self):
ifc = ifcopenshell.file()
context = ifc.createIfcGeometricRepresentationContext()
representation = ifc.createIfcShapeRepresentation()
assert subject.get_representation_name(context, representation) == f"{context.id()}/{representation.id()}"
class TestGetCartesianPointCoordinateOffset(test.bim.bootstrap.NewFile):
def test_run(self):
obj = bpy.data.objects.new("Object", None)
obj.BIMObjectProperties.blender_offset_type = "CARTESIAN_POINT"
props = bpy.context.scene.BIMGeoreferenceProperties
props.has_blender_offset = True
props.blender_eastings = "1"
props.blender_northings = "2"
props.blender_orthogonal_height = "3"
assert subject.get_cartesian_point_coordinate_offset(obj) == Vector((1.0, 2.0, 3.0))
def test_get_null_if_not_a_cartesian_point_offset_type(self):
obj = bpy.data.objects.new("Object", None)
props = bpy.context.scene.BIMGeoreferenceProperties
props.has_blender_offset = True
props.blender_eastings = "1"
props.blender_northings = "2"
props.blender_orthogonal_height = "3"
assert subject.get_cartesian_point_coordinate_offset(obj) is None
def test_get_null_if_no_blender_offset(self):
obj = bpy.data.objects.new("Object", None)
obj.BIMObjectProperties.blender_offset_type = "CARTESIAN_POINT"
props = bpy.context.scene.BIMGeoreferenceProperties
props.has_blender_offset = False
assert subject.get_cartesian_point_coordinate_offset(obj) is None
class TestGetTotalRepresentationItems(test.bim.bootstrap.NewFile):
def test_run(self):
material1 = bpy.data.materials.new("Material")
material2 = bpy.data.materials.new("Material")
obj = bpy.data.objects.new("Object", bpy.data.meshes.new("Mesh"))
obj.data.materials.append(material1)
obj.data.materials.append(material2)
assert subject.get_total_representation_items(obj) == 2
class TestLink(test.bim.bootstrap.NewFile):
def test_run(self):
ifc = ifcopenshell.file()
element = ifc.createIfcShapeRepresentation()
obj = bpy.data.meshes.new("Mesh")
subject.link(element, obj)
assert obj.BIMMeshProperties.ifc_definition_id == element.id()
class TestRenameObjectData(test.bim.bootstrap.NewFile):
def test_run(self):
obj = bpy.data.meshes.new("Mesh")
subject.rename_object_data(obj, "name")
assert obj.name == "name"
class TestShouldForceFacetedBrep(test.bim.bootstrap.NewFile):
def test_run(self):
result = bpy.context.scene.BIMGeometryProperties.should_force_faceted_brep
assert subject.should_force_faceted_brep() is result
class TestShouldForceTriangulation(test.bim.bootstrap.NewFile):
def test_run(self):
result = bpy.context.scene.BIMGeometryProperties.should_force_triangulation
assert subject.should_force_triangulation() is result
class TestShouldUsePresentationStyleAssignment(test.bim.bootstrap.NewFile):
def test_run(self):
result = bpy.context.scene.BIMGeometryProperties.should_use_presentation_style_assignment
assert subject.should_use_presentation_style_assignment() is result