Interface now displays a hint when trying to edit a non-mesh-like object

& Fix case where the active object would go into edit mode even if not mesh-like when multiple objects were selected
This commit is contained in:
Gorgious56
2023-04-03 17:55:44 +02:00
parent 66a53b486a
commit 45f06eeea7
@@ -724,7 +724,6 @@ class OverrideModeSetEdit(bpy.types.Operator):
objs = context.selected_objects or [context.active_object]
if context.active_object:
context.active_object.select_set(True)
edited_objs = []
for obj in objs:
if not obj:
continue
@@ -766,9 +765,15 @@ class OverrideModeSetEdit(bpy.types.Operator):
obj.select_set(False)
continue
if not context.selected_objects:
return {"FINISHED"}
bpy.ops.object.mode_set(mode="EDIT", toggle=True)
if not context.selected_objects or len(context.selected_objects) != len(objs):
# We are trying to edit at least one non-mesh-like object : Display a hint to the user
self.report({"INFO"}, "Only mesh-like objects can be edited")
if context.active_object not in context.selected_objects:
# The active object is non-mesh-like. Set a valid object (or None) as active
context.view_layer.objects.active = context.selected_objects[0] if context.selected_objects else None
if context.active_object:
bpy.ops.object.mode_set(mode="EDIT", toggle=True)
return {"FINISHED"}
def invoke(self, context, event):