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https://github.com/IfcOpenShell/IfcOpenShell.git
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@@ -364,15 +364,26 @@ class IfcImporter:
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"type": "IfcSweptDiskSolid",
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}
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return True
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if not self.ifc_import_settings.should_use_native_meshes:
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return False # Performance improvements only occur on edge cases currently
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# FacetedBreps (without voids) are meshes. See #841.
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# Commented out as seems currently too slow.
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# if self.is_native_faceted_brep(representations):
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# self.native_data[element.GlobalId] = {
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# "representations": representations,
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# "representation": self.get_body_representation(element.Representation.Representations),
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# "type": "IfcFacetedBrep",
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# }
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# return True
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if self.is_native_faceted_brep(representations):
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self.native_data[element.GlobalId] = {
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"representations": representations,
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"representation": self.get_body_representation(element.Representation.Representations),
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"type": "IfcFacetedBrep",
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}
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return True
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if self.is_native_face_based_surface_model(representations):
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self.native_data[element.GlobalId] = {
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"representations": representations,
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"representation": self.get_body_representation(element.Representation.Representations),
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"type": "IfcFaceBasedSurfaceModel",
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}
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return True
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def is_native_swept_disk_solid(self, representations):
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for representation in representations:
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@@ -388,6 +399,13 @@ class IfcImporter:
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return False
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return True
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def is_native_face_based_surface_model(self, representations):
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for representation in representations:
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for i in representation["raw"].Items:
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if i.is_a() != "IfcFaceBasedSurfaceModel":
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return False
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return True
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def get_products_from_shape_representation(self, element):
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products = [pr.ShapeOfProduct[0] for pr in element.OfProductRepresentation]
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for rep_map in element.RepresentationMap:
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@@ -619,6 +637,8 @@ class IfcImporter:
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mesh = self.create_native_swept_disk_solid(element, mesh_name)
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elif native_data["type"] == "IfcFacetedBrep":
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mesh = self.create_native_faceted_brep(element, mesh_name)
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elif native_data["type"] == "IfcFaceBasedSurfaceModel":
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mesh = self.create_native_faceted_brep(element, mesh_name)
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mesh.BIMMeshProperties.ifc_definition_id = representation.id()
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mesh.name = mesh_name
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self.meshes[mesh_name] = mesh
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@@ -935,22 +955,32 @@ class IfcImporter:
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self.convert_representation(item.MappingSource.MappedRepresentation)
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elif item.is_a() == "IfcFacetedBrep":
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self.convert_representation_item_faceted_brep(item)
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elif item.is_a() == "IfcFaceBasedSurfaceModel":
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self.convert_representation_item_face_based_surface_model(item)
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def convert_representation_item_face_based_surface_model(self, item):
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mesh = item.get_info_2(recursive=True)
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for face_set in mesh["FbsmFaces"]:
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self.convert_representation_item_face_set(item, face_set)
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def convert_representation_item_faceted_brep(self, item):
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mesh = item.get_info_2(recursive=True)
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return self.convert_representation_item_face_set(item, mesh["Outer"])
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def convert_representation_item_face_set(self, item, mesh):
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# On a few occasions, we flatten a list. This seems to be the most efficient way to do it.
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# https://stackoverflow.com/questions/20112776/how-do-i-flatten-a-list-of-lists-nested-lists
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mesh = item.get_info_2(recursive=True)
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# For huge face sets it might be better to do a "flatmap" instead of sum()
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# bounds = sum((f["Bounds"] for f in mesh["Outer"]["CfsFaces"] if len(f["Bounds"]) == 1), ())
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bounds = tuple(chain.from_iterable(f["Bounds"] for f in mesh["Outer"]["CfsFaces"] if len(f["Bounds"]) == 1))
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bounds = tuple(chain.from_iterable(f["Bounds"] for f in mesh["CfsFaces"] if len(f["Bounds"]) == 1))
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# Here are some untested alternatives, are they faster?
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# bounds = tuple((f["Bounds"] for f in mesh["Outer"]["CfsFaces"] if len(f["Bounds"]) == 1))[0]
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# bounds = chain.from_iterable(f["Bounds"] for f in mesh["Outer"]["CfsFaces"] if len(f["Bounds"]) == 1)
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polygons = [[(p["id"], p["Coordinates"]) for p in b["Bound"]["Polygon"]] for b in bounds]
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for face in mesh["Outer"]["CfsFaces"]:
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for face in mesh["CfsFaces"]:
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# Blender cannot handle faces with holes.
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if len(face["Bounds"]) > 1:
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inner_bounds = []
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@@ -1888,6 +1918,7 @@ class IfcImportSettings:
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self.should_merge_by_class = False
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self.should_merge_by_material = False
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self.should_merge_materials_by_colour = False
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self.should_use_native_meshes = False
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self.should_clean_mesh = True
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self.deflection_tolerance = 0.001
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self.angular_tolerance = 0.5
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@@ -1913,6 +1944,7 @@ class IfcImportSettings:
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settings.should_merge_by_class = props.should_merge_by_class
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settings.should_merge_by_material = props.should_merge_by_material
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settings.should_merge_materials_by_colour = props.should_merge_materials_by_colour
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settings.should_use_native_meshes = props.should_use_native_meshes
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settings.should_clean_mesh = props.should_clean_mesh
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settings.deflection_tolerance = props.deflection_tolerance
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settings.angular_tolerance = props.angular_tolerance
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@@ -132,6 +132,7 @@ class BIMProjectProperties(PropertyGroup):
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should_merge_by_material: BoolProperty(name="Import and Merge by Material", default=False)
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should_merge_materials_by_colour: BoolProperty(name="Import and Merge Materials by Colour", default=False)
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should_clean_mesh: BoolProperty(name="Import and Clean Mesh", default=True)
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should_use_native_meshes: BoolProperty(name="Native Meshes", default=False)
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deflection_tolerance: FloatProperty(name="Deflection Tolerance", default=0.001)
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angular_tolerance: FloatProperty(name="Angular Tolerance", default=0.5)
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distance_limit: FloatProperty(name="Distance Limit", default=1000)
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@@ -78,6 +78,7 @@ class BIM_PT_project(Panel):
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row = self.layout.row()
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row.prop(pprops, "should_merge_by_material")
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row = self.layout.row()
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row.prop(pprops, "should_use_native_meshes")
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row.prop(pprops, "should_merge_materials_by_colour")
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row = self.layout.row()
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row.prop(pprops, "should_clean_mesh")
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