mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 09:48:32 +00:00
test creating surface style without IFC entities
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
# BlenderBIM Add-on - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import bpy
|
||||
import ifcopenshell
|
||||
import blenderbim.core.tool
|
||||
import blenderbim.tool as tool
|
||||
from test.bim.bootstrap import NewFile
|
||||
from blenderbim.tool.loader import Loader as subject
|
||||
import numpy as np
|
||||
|
||||
|
||||
class TestImplementsTool(NewFile):
|
||||
def test_run(self):
|
||||
assert isinstance(subject(), blenderbim.core.tool.Loader)
|
||||
|
||||
|
||||
class TestCreatingStyles(NewFile):
|
||||
def test_create_surface_style_with_textures(self):
|
||||
# this case occurs when we edit shader properties without saving them to IFC
|
||||
bpy.ops.bim.create_project()
|
||||
|
||||
bpy.ops.mesh.primitive_cube_add(size=10, location=(0, 0, 4))
|
||||
obj = bpy.data.objects["Cube"]
|
||||
bpy.ops.bim.assign_class(ifc_class="IfcActuator", predefined_type="ELECTRICACTUATOR", userdefined_type="")
|
||||
material = bpy.data.materials.new(name="Material")
|
||||
obj.data.materials.append(None) # new slot
|
||||
obj.material_slots[0].material = material
|
||||
bpy.ops.bim.add_style()
|
||||
|
||||
style_data = {
|
||||
"ReflectanceMethod": "NOTDEFINED",
|
||||
"DiffuseColour": ("IfcColourRgb", (0.5, 0.5, 0.5, 1.0)),
|
||||
"SurfaceColour": (0.3, 0.3, 0.3, 1.0),
|
||||
"Transparency": 0.3,
|
||||
"SpecularHighlight": 0.4,
|
||||
"SpecularColour": 0.03,
|
||||
}
|
||||
texture_data = [
|
||||
{
|
||||
"Mode": "DIFFUSE",
|
||||
"URLReference": "blenderbim/test/files/image.jpg",
|
||||
"type": "IfcImageTexture",
|
||||
"uv_mode": "Generated",
|
||||
},
|
||||
]
|
||||
|
||||
subject.create_surface_style_rendering(material, style_data)
|
||||
subject.create_surface_style_with_textures(material, style_data, texture_data)
|
||||
|
||||
used_node_types = set([n.type for n in material.node_tree.nodes[:]])
|
||||
assert used_node_types == set((["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"]))
|
||||
|
||||
bsdf = tool.Blender.get_material_node(material, "BSDF_PRINCIPLED")
|
||||
alpha = 1 - style_data["Transparency"]
|
||||
diffuse_color = style_data["SurfaceColour"][:3] + (alpha,)
|
||||
assert np.allclose(material.diffuse_color[:], diffuse_color)
|
||||
assert np.allclose(bsdf.inputs["Base Color"].default_value[:], style_data["DiffuseColour"][1])
|
||||
assert np.isclose(bsdf.inputs["Alpha"].default_value, alpha)
|
||||
assert np.isclose(bsdf.inputs["Roughness"].default_value, style_data["SpecularHighlight"])
|
||||
assert np.isclose(bsdf.inputs["Metallic"].default_value, style_data["SpecularColour"])
|
||||
|
||||
image_node = tool.Blender.get_material_node(material, "TEX_IMAGE")
|
||||
assert image_node.outputs["Color"].links[0].to_socket.name == "Base Color"
|
||||
assert image_node.inputs["Vector"].links[0].from_socket.name == "Generated"
|
||||
Reference in New Issue
Block a user