Removed code after refactor

This commit is contained in:
Bruno Perdigão
2024-08-15 16:05:12 -03:00
committed by Bruno Perdigão
parent 4a178fca58
commit 50e629c02c
@@ -360,11 +360,6 @@ class WallPolylineDecorator:
else:
last_point = Vector((0, 0, 0))
second_to_last_point = None
if len(polyline_data) > 1:
second_to_last_point_data = polyline_data[len(polyline_data) - 2]
second_to_last_point = Vector((second_to_last_point_data.x, second_to_last_point_data.y, second_to_last_point_data.z))
if is_input_on:
snap_vector = Vector(
(float(cls.input_panel["X"]), float(cls.input_panel["Y"]), default_container_elevation)
@@ -375,24 +370,16 @@ class WallPolylineDecorator:
else:
snap_vector = Vector((snap_prop.x, snap_prop.y, snap_prop.z))
distance = (snap_vector - last_point).length
x_axis_edge = (
Vector((0, 0)),
Vector((1, 0)),
)
if second_to_last_point:
previous_axis = (
Vector((second_to_last_point.x, second_to_last_point.y)),
Vector((last_point.x, last_point.y)),
)
else:
second_to_last_point = None
if len(polyline_data) > 1:
second_to_last_point_data = polyline_data[len(polyline_data) - 2]
second_to_last_point = Vector((second_to_last_point_data.x, second_to_last_point_data.y, second_to_last_point_data.z))
if not second_to_last_point:
# Creates a fake "second to last" point away from the first point but in the same x axis
# this allows to calculate the angle relative to x axis when there is only one point
second_to_last_point = Vector((last_point.x + 10, last_point.y, last_point.z))
previous_axis = x_axis_edge
current_axis = (
Vector((last_point.x, last_point.y)),
Vector((snap_vector.x, snap_vector.y)),
)
distance = (snap_vector - last_point).length
if distance > 0:
angle = tool.Cad.angle_3_vectors(snap_vector, last_point, second_to_last_point, degrees=True)
angle = 180 - angle