Fixed issue updating texture style for non-faceset representations

This commit is contained in:
Andrej730
2023-11-24 15:24:53 +05:00
parent a5d5d72064
commit 5299a9d8a2
+2 -1
View File
@@ -417,7 +417,8 @@ class Style(blenderbim.core.tool.Style):
results = []
for item in items:
for uv_map in item.HasTextures or []:
# only IfcTessellatedFaceSet has HasTextures
for uv_map in getattr(item, "HasTextures", None) or []:
results.append(uv_map)
return results