mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-19 03:33:48 +00:00
Merge branch 'improvements-on-override-duplicate' into refactor-duplicate-aggregate
This commit is contained in:
@@ -760,7 +760,8 @@ class OverrideDuplicateMove(bpy.types.Operator):
|
||||
|
||||
self.new_active_obj = None
|
||||
# Track decompositions so they can be recreated after the operation
|
||||
relationships = tool.Root.get_decomposition_relationships(objects_to_duplicate)
|
||||
decomposition_relationships = tool.Root.get_decomposition_relationships(objects_to_duplicate)
|
||||
connection_relationships = tool.Root.get_connection_relationships(objects_to_duplicate)
|
||||
old_to_new = {}
|
||||
|
||||
for obj in objects_to_duplicate:
|
||||
@@ -815,8 +816,17 @@ class OverrideDuplicateMove(bpy.types.Operator):
|
||||
if new.is_a("IfcRelSpaceBoundary"):
|
||||
tool.Boundary.decorate_boundary(new_obj)
|
||||
|
||||
# Recreate assembly relationship
|
||||
for old in old_to_new.keys():
|
||||
if old.is_a("IfcElementAssembly"):
|
||||
tool.Root.recreate_assembly(old_to_new)
|
||||
|
||||
# Remove connections with old objects and recreates paths
|
||||
OverrideDuplicateMove.remove_old_connections(old_to_new)
|
||||
tool.Root.recreate_connections(connection_relationships, old_to_new)
|
||||
|
||||
# Recreate decompositions
|
||||
tool.Root.recreate_decompositions(relationships, old_to_new)
|
||||
tool.Root.recreate_decompositions(decomposition_relationships, old_to_new)
|
||||
blenderbim.bim.handler.refresh_ui_data()
|
||||
return old_to_new
|
||||
|
||||
@@ -856,6 +866,44 @@ class OverrideDuplicateMove(bpy.types.Operator):
|
||||
|
||||
return arrays_to_create, array_children
|
||||
|
||||
# @staticmethod
|
||||
# def recreate_assembly(old_to_new):
|
||||
# for old, new in old_to_new.items():
|
||||
# old_aggregate = ifcopenshell.util.element.get_aggregate(old)
|
||||
# if old_aggregate:
|
||||
# new_aggregate = old_to_new[old_aggregate]
|
||||
# blenderbim.core.aggregate.assign_object(
|
||||
# tool.Ifc,
|
||||
# tool.Aggregate,
|
||||
# tool.Collector,
|
||||
# relating_obj=tool.Ifc.get_object(new_aggregate[0]),
|
||||
# related_obj=tool.Ifc.get_object(new[0]),
|
||||
# )
|
||||
|
||||
# # Make sure that the array children also get reassigned to the correct aggregate
|
||||
# pset = ifcopenshell.util.element.get_pset(new[0], "BBIM_Array")
|
||||
# if pset:
|
||||
# array_children = tool.Blender.Modifier.Array.get_all_children_objects(new[0])
|
||||
# for obj in array_children:
|
||||
# blenderbim.core.aggregate.assign_object(
|
||||
# tool.Ifc,
|
||||
# tool.Aggregate,
|
||||
# tool.Collector,
|
||||
# relating_obj=tool.Ifc.get_object(new_aggregate[0]),
|
||||
# related_obj=tool.Ifc.get_object(tool.Ifc.get_entity(obj)),
|
||||
# )
|
||||
|
||||
def remove_old_connections(old_to_new):
|
||||
for new in old_to_new.values():
|
||||
for connection in new[0].ConnectedTo:
|
||||
entity = connection.RelatedElement
|
||||
if entity in old_to_new.keys():
|
||||
core.remove_connection(tool.Geometry, connection=connection)
|
||||
for connection in new[0].ConnectedFrom:
|
||||
entity = connection.RelatingElement
|
||||
if entity in old_to_new.keys():
|
||||
core.remove_connection(tool.Geometry, connection=connection)
|
||||
|
||||
|
||||
class OverrideDuplicateMoveLinkedMacro(bpy.types.Macro):
|
||||
bl_idname = "bim.override_object_duplicate_move_linked_macro"
|
||||
|
||||
@@ -89,6 +89,26 @@ class Root(blenderbim.core.tool.Root):
|
||||
relationships[element] = {"type": "fill", "element": building}
|
||||
return relationships
|
||||
|
||||
@classmethod
|
||||
def get_connection_relationships(cls, objs):
|
||||
relationships = {}
|
||||
for obj in objs:
|
||||
element = tool.Ifc.get_entity(obj)
|
||||
if not element:
|
||||
continue
|
||||
if hasattr(element, "ConnectedTo") and element.ConnectedTo:
|
||||
paths = [connection for connection in element.ConnectedTo if connection.is_a("IfcRelConnectsPathElements")]
|
||||
for path in paths:
|
||||
relationships[element] = {"type": "path",
|
||||
"related_connection_type": path.RelatedConnectionType,
|
||||
"related_element": path.RelatedElement,
|
||||
"related_priorities": path.RelatedPriorities,
|
||||
"relating_connection_type": path.RelatingConnectionType,
|
||||
"relating_element": path.RelatingElement,
|
||||
"relating_priorities": path.RelatingPriorities,
|
||||
}
|
||||
return relationships
|
||||
|
||||
@classmethod
|
||||
def get_element_representation(cls, element, context):
|
||||
if context.is_a("IfcGeometricRepresentationSubContext"):
|
||||
@@ -197,6 +217,49 @@ class Root(blenderbim.core.tool.Root):
|
||||
should_sync_changes_first=False,
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def recreate_connections(cls, relationship, old_to_new):
|
||||
for element, data in relationship.items():
|
||||
new_relating_element = old_to_new.get(data["relating_element"])[0]
|
||||
new_related_element = old_to_new.get(data["related_element"])[0]
|
||||
ifcopenshell.api.run(
|
||||
"geometry.connect_path",
|
||||
tool.Ifc.get(),
|
||||
relating_element=new_relating_element,
|
||||
related_element=new_related_element,
|
||||
relating_connection=data["relating_connection_type"],
|
||||
related_connection=data["related_connection_type"],
|
||||
)
|
||||
|
||||
|
||||
@classmethod
|
||||
def recreate_assembly(cls, old_to_new):
|
||||
for old, new in old_to_new.items():
|
||||
old_aggregate = ifcopenshell.util.element.get_aggregate(old)
|
||||
if old_aggregate:
|
||||
new_aggregate = old_to_new[old_aggregate]
|
||||
blenderbim.core.aggregate.assign_object(
|
||||
tool.Ifc,
|
||||
tool.Aggregate,
|
||||
tool.Collector,
|
||||
relating_obj=tool.Ifc.get_object(new_aggregate[0]),
|
||||
related_obj=tool.Ifc.get_object(new[0]),
|
||||
)
|
||||
|
||||
# Make sure that the array children also get reassigned to the correct aggregate
|
||||
pset = ifcopenshell.util.element.get_pset(new[0], "BBIM_Array")
|
||||
if pset:
|
||||
array_children = tool.Blender.Modifier.Array.get_all_children_objects(new[0])
|
||||
for obj in array_children:
|
||||
blenderbim.core.aggregate.assign_object(
|
||||
tool.Ifc,
|
||||
tool.Aggregate,
|
||||
tool.Collector,
|
||||
relating_obj=tool.Ifc.get_object(new_aggregate[0]),
|
||||
related_obj=tool.Ifc.get_object(tool.Ifc.get_entity(obj)),
|
||||
)
|
||||
|
||||
|
||||
@classmethod
|
||||
def run_geometry_add_representation(
|
||||
cls, obj=None, context=None, ifc_representation_class=None, profile_set_usage=None
|
||||
|
||||
@@ -418,6 +418,83 @@ Scenario: Override duplicate move - copying a profiled extrusion
|
||||
Then the object "IfcWall/Cube.001" exists
|
||||
Then the object "IfcWall/Cube.001" has a "SweptSolid" representation of "Model/Body/MODEL_VIEW"
|
||||
|
||||
Scenario: Override duplicate move - copying an aggregate
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_product" to "IfcElement"
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
When I press "bim.add_aggregate"
|
||||
Then the object "IfcWall/Cube" is in the collection "IfcElementAssembly/Assembly"
|
||||
And the object "IfcElementAssembly/Assembly" is in the collection "IfcElementAssembly/Assembly"
|
||||
And the collection "IfcElementAssembly/Assembly" is in the collection "IfcBuildingStorey/My Storey"
|
||||
When the object "IfcWall/Cube" is selected
|
||||
And additionally the object "IfcElementAssembly/Assembly" is selected
|
||||
When I duplicate the selected objects
|
||||
Then the object "IfcWall/Cube.001" exists
|
||||
And the object "IfcWall/Cube.001" is in the collection "IfcElementAssembly/Assembly.001"
|
||||
And the object "IfcElementAssembly/Assembly.001" exists
|
||||
And the object "IfcElementAssembly/Assembly.001" is in the collection "IfcElementAssembly/Assembly.001"
|
||||
And the collection "IfcElementAssembly/Assembly.001" is in the collection "IfcBuildingStorey/My Storey"
|
||||
|
||||
Scenario: Override duplicate move - copying objects with connection
|
||||
Given an empty IFC project
|
||||
And I load the demo construction library
|
||||
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
|
||||
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcWallType') if e.Name == 'WAL100'][0].id()"
|
||||
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
|
||||
When I press "bim.add_constr_type_instance"
|
||||
Then the object "IfcWall/Wall" is an "IfcWall"
|
||||
And the object "IfcWall/Wall" dimensions are "1,0.1,3"
|
||||
And the object "IfcWall/Wall" bottom left corner is at "0,0,0"
|
||||
When I set "scene.BIMModelProperties.ifc_class" to "IfcSlabType"
|
||||
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcSlabType') if e.Name == 'FLR150'][0].id()"
|
||||
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
|
||||
When I press "bim.add_constr_type_instance"
|
||||
Then the object "IfcSlab/Slab" is an "IfcSlab"
|
||||
When the object "IfcSlab/Slab" is selected
|
||||
And the object "IfcSlab/Slab" is moved to "0,0,4"
|
||||
When I deselect all objects
|
||||
And the object "IfcWall/Wall" is selected
|
||||
And additionally the object "IfcSlab/Slab" is selected
|
||||
When I press "bim.hotkey(hotkey='S_E')"
|
||||
Then the object "IfcWall/Wall" dimensions are "1,0.1,4"
|
||||
When I duplicate the selected objects
|
||||
Then the object "IfcWall/Wall.001" exists
|
||||
And the variable "wall_name" is "[o.name for o in bpy.context.selected_objects if o.name == 'IfcWall/Wall.001'][0]"
|
||||
Then the object "IfcSlab/Slab.001" exists
|
||||
And the variable "slab_name" is "[o.name for o in bpy.context.selected_objects if o.name == 'IfcSlab/Slab.001'][0]"
|
||||
Then the object "{wall_name}" has a connection with "{slab_name}"
|
||||
|
||||
Scenario: Override duplicate move - copying walls with mitre joint
|
||||
Given an empty IFC project
|
||||
And I load the demo construction library
|
||||
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
|
||||
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcWallType') if e.Name == 'WAL100'][0].id()"
|
||||
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
|
||||
And I press "bim.hotkey(hotkey='S_A')"
|
||||
And the cursor is at "0.5,0,0"
|
||||
And I press "bim.hotkey(hotkey='S_A')"
|
||||
And the object "IfcWall/Wall" is selected
|
||||
And additionally the object "IfcWall/Wall.001" is selected
|
||||
When I press "bim.hotkey(hotkey='S_Y')"
|
||||
Then the object "IfcWall/Wall.001" dimensions are "0.5,0.1,3"
|
||||
And the object "IfcWall/Wall.001" bottom left corner is at "0.5,0,0"
|
||||
And the object "IfcWall/Wall" dimensions are "1.1,0.1,3"
|
||||
And the object "IfcWall/Wall" bottom left corner is at "0.5,0.1,0"
|
||||
And the object "IfcWall/Wall" top right corner is at "0.6,-1,3"
|
||||
When I deselect all objects
|
||||
And the object "IfcWall/Wall" is selected
|
||||
And additionally the object "IfcWall/Wall.001" is selected
|
||||
When I duplicate the selected objects
|
||||
Then the object "IfcWall/Wall.002" exists
|
||||
And the variable "wall_name1" is "[o.name for o in bpy.context.selected_objects if o.name == 'IfcWall/Wall.002'][0]"
|
||||
Then the object "IfcWall/Wall.003" exists
|
||||
And the variable "wall_name2" is "[o.name for o in bpy.context.selected_objects if o.name == 'IfcWall/Wall.003'][0]"
|
||||
Then the object "{wall_name1}" has a connection with "{wall_name2}"
|
||||
|
||||
Scenario: Override duplicate move linked - without active IFC data
|
||||
Given an empty Blender session
|
||||
And I add a cube
|
||||
|
||||
@@ -862,3 +862,28 @@ def run_pdb():
|
||||
import pdb
|
||||
|
||||
pdb.set_trace()
|
||||
|
||||
@then(parsers.parse('the object "{obj_name1}" has a connection with "{obj_name2}"'))
|
||||
def the_obj1_has_a_connection_with_obj2(obj_name1, obj_name2):
|
||||
element1 = replace_variables(obj_name1)
|
||||
element1 = tool.Ifc.get_entity(the_object_name_exists(element1))
|
||||
element2 = replace_variables(obj_name2)
|
||||
element2 = tool.Ifc.get_entity(the_object_name_exists(element2))
|
||||
connections = []
|
||||
if hasattr(element1, "ConnectedTo") and element1.ConnectedTo:
|
||||
connections = [connection for connection in element1.ConnectedTo]
|
||||
elif hasattr(element1, "ConnectedFrom") and element1.ConnectedFrom:
|
||||
connections = [connection for connection in element1.ConnectedFrom]
|
||||
else:
|
||||
assert False, f'Object "{obj_name1}" has no connections'
|
||||
|
||||
|
||||
relationships = {}
|
||||
for conn in connections:
|
||||
relationships[conn.RelatedElement] = conn.RelatingElement
|
||||
|
||||
for key, value in relationships.items():
|
||||
print(key, value)
|
||||
# assert False, f"1-{key} and {element1.id()} and {key.id()}"
|
||||
assert (key.id() == element1.id() and value.id() == element2.id()) or (key.id() == element2.id() and value.id() == element1.id()), f"The object {obj_name1} is connected to {obj_name2}"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user