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https://github.com/IfcOpenShell/IfcOpenShell.git
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refactor everyting within the class MeasureXYZDimensionsTool
This commit is contained in:
@@ -2791,261 +2791,208 @@ class MeasureFaceAreaTool(bpy.types.Operator, PolylineOperator):
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FaceAreaDecorator.install(context)
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return {"RUNNING_MODAL"}
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_draw_handler_box = None
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_draw_handler_text = None
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def get_combined_bounding_box_corners(objects):
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import mathutils
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if not objects:
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return None, None, None
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if len(objects) == 1:
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obj = bpy.context.active_object
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corners = [obj.matrix_world @ mathutils.Vector(corner) for corner in obj.bound_box]
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else:
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all_corners = []
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for obj in objects:
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if hasattr(obj, "bound_box"):
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all_corners.extend([obj.matrix_world @ mathutils.Vector(corner) for corner in obj.bound_box])
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min_corner = mathutils.Vector(
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(min(v.x for v in all_corners), min(v.y for v in all_corners), min(v.z for v in all_corners))
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)
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max_corner = mathutils.Vector(
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(max(v.x for v in all_corners), max(v.y for v in all_corners), max(v.z for v in all_corners))
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)
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corners = [
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mathutils.Vector((min_corner.x, min_corner.y, min_corner.z)),
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mathutils.Vector((min_corner.x, min_corner.y, max_corner.z)),
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mathutils.Vector((min_corner.x, max_corner.y, max_corner.z)),
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mathutils.Vector((min_corner.x, max_corner.y, min_corner.z)),
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mathutils.Vector((max_corner.x, min_corner.y, min_corner.z)),
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mathutils.Vector((max_corner.x, min_corner.y, max_corner.z)),
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mathutils.Vector((max_corner.x, max_corner.y, max_corner.z)),
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mathutils.Vector((max_corner.x, max_corner.y, min_corner.z)),
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]
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edges = [
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(0, 1, "Z"),
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(1, 2, "Y"),
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(2, 3, "Z"),
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(3, 0, "Y"),
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(4, 5, "Z"),
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(5, 6, "Y"),
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(6, 7, "Z"),
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(7, 4, "Y"),
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(0, 4, "X"),
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(1, 5, "X"),
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(2, 6, "X"),
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(3, 7, "X"),
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]
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axis_colors = {
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"X": (0.956, 0.282, 0.322, 1),
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"Y": (0.565, 0.812, 0.125, 1),
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"Z": (0.196, 0.529, 0.929, 1),
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}
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return corners, edges, axis_colors
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def find_closest_trihedron(corners, edges, region, rv3d):
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from bpy_extras.view3d_utils import location_3d_to_region_2d
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# Project all corners to 2D and find the one with the lowest Y value
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min_y = float("inf")
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best_origin = None
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for idx, corner in enumerate(corners):
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screen_co = location_3d_to_region_2d(region, rv3d, corner)
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if screen_co is not None and screen_co.y < min_y:
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min_y = screen_co.y
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best_origin = idx
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trihedron = [
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{"X": (0, 4), "Y": (0, 3), "Z": (0, 1)},
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{"X": (1, 5), "Y": (1, 2), "Z": (1, 0)},
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{"X": (2, 6), "Y": (2, 1), "Z": (2, 3)},
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{"X": (3, 7), "Y": (3, 0), "Z": (3, 2)},
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{"X": (4, 0), "Y": (4, 7), "Z": (4, 5)},
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{"X": (5, 1), "Y": (5, 6), "Z": (5, 4)},
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{"X": (6, 2), "Y": (6, 5), "Z": (6, 7)},
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{"X": (7, 3), "Y": (7, 4), "Z": (7, 6)},
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]
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return trihedron[best_origin]
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def draw_bounding_box_wire_cube():
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selected_objects = [obj for obj in bpy.context.selected_objects if hasattr(obj, "bound_box")]
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if not selected_objects:
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return
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corners, edges, axis_colors = get_combined_bounding_box_corners(selected_objects)
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region = bpy.context.region
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rv3d = bpy.context.region_data
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shader = gpu.shader.from_builtin("UNIFORM_COLOR")
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gpu.state.line_width_set(2.0)
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# Draw the bounding box edges
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for i1, i2, axis in edges:
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color = (0.5, 0.5, 0.5, 0.75)
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shader.bind()
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shader.uniform_float("color", color)
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batch = batch_for_shader(shader, "LINES", {"pos": [corners[i1], corners[i2]]})
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batch.draw(shader)
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# Draw the trihedron edges
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closest_indices = find_closest_trihedron(corners, edges, region, rv3d)
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for axis in "XYZ":
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pair = closest_indices[axis]
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if pair is not None:
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i1, i2 = pair
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color = axis_colors[axis]
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shader.bind()
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shader.uniform_float("color", color)
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batch = batch_for_shader(shader, "LINES", {"pos": [corners[i1], corners[i2]]})
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batch.draw(shader)
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def draw_dimension_text():
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from bpy_extras.view3d_utils import location_3d_to_region_2d
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from bonsai.bim.module.drawing.helper import format_distance
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selected_objects = [obj for obj in bpy.context.selected_objects if hasattr(obj, "bound_box")]
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if not selected_objects:
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return
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corners, edges, axis_colors = get_combined_bounding_box_corners(selected_objects)
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if not corners:
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return
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dims = mathutils.Vector(
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(
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(corners[4] - corners[0]).length,
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(corners[3] - corners[0]).length,
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(corners[1] - corners[0]).length,
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)
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)
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region = bpy.context.region
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rv3d = bpy.context.region_data
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closest_indices = find_closest_trihedron(corners, edges, region, rv3d)
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font_id = 0
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blf.size(font_id, 20)
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for axis in "XYZ":
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pair = closest_indices[axis]
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if pair is not None:
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i1, i2 = pair
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center = (corners[i1] + corners[i2]) / 2
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value = getattr(dims, axis.lower())
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screen_co = location_3d_to_region_2d(region, rv3d, center)
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if screen_co is not None:
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# Draw axis label in color
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blf.position(font_id, screen_co.x, screen_co.y, 0)
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blf.color(font_id, *axis_colors[axis])
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blf.draw(font_id, f"{axis}: ")
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axis_width, _ = blf.dimensions(font_id, f"{axis}: ")
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# Draw value+unit in white
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blf.position(font_id, screen_co.x + axis_width, screen_co.y, 0)
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blf.color(font_id, 1, 1, 1, 1)
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value_str = format_distance(value, hide_units=False)
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blf.draw(font_id, value_str)
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# To show the corners indexes, uncomment the following lines
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# for idx, corner in enumerate(corners):
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# screen_co = location_3d_to_region_2d(region, rv3d, corner)
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# if screen_co is not None:
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# blf.position(font_id, screen_co.x, screen_co.y, 0)
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# blf.color(font_id, 1, 1, 0, 1)
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# blf.draw(font_id, str(idx))
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def enable_bounding_box_wire_cube():
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global _draw_handler_box, _draw_handler_text
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if _draw_handler_box is None:
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_draw_handler_box = bpy.types.SpaceView3D.draw_handler_add(
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draw_bounding_box_wire_cube, (), "WINDOW", "POST_VIEW"
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)
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if _draw_handler_text is None:
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_draw_handler_text = bpy.types.SpaceView3D.draw_handler_add(draw_dimension_text, (), "WINDOW", "POST_PIXEL")
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def disable_bounding_box_wire_cube():
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global _draw_handler_box, _draw_handler_text
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if _draw_handler_box is not None:
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bpy.types.SpaceView3D.draw_handler_remove(_draw_handler_box, "WINDOW")
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_draw_handler_box = None
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if _draw_handler_text is not None:
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bpy.types.SpaceView3D.draw_handler_remove(_draw_handler_text, "WINDOW")
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_draw_handler_text = None
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previous_selection = set()
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def selection_monitor_handler(scene, depsgraph):
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global previous_selection
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# Get the current selection
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current_selection = {obj.name for obj in scene.objects if obj.select_get()}
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# If selection changed, print and update
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print("Selection changed:", current_selection)
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if current_selection != previous_selection:
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if len(bpy.context.selected_objects) == 1:
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scene.transform_orientation_slots[1].type = "LOCAL"
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else:
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scene.transform_orientation_slots[1].type = "GLOBAL"
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area = next((a for a in bpy.context.screen.areas if a.type == "VIEW_3D"), None)
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space = next((s for s in area.spaces if s.type == "VIEW_3D"), None)
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space.show_gizmo_object_translate = True
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previous_selection = current_selection
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def register_handler():
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unregister_handler()
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bpy.app.handlers.depsgraph_update_post.append(selection_monitor_handler)
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def unregister_handler():
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handlers = bpy.app.handlers.depsgraph_update_post
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handlers[:] = [h for h in handlers if h.__name__ != "selection_monitor_handler"]
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class MeasureXYZDimensionsTool(bpy.types.Operator):
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bl_idname = "bim.measure_xyz_dimensions_tool"
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bl_label = "Show bonding box dimensions"
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bl_options = {"REGISTER", "UNDO"}
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def execute(self, context):
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_draw_handler_box = None
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_draw_handler_text = None
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previous_selection = set()
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@staticmethod
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def get_combined_bounding_box_corners(objects):
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import mathutils
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if not objects:
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return None, None, None
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if len(objects) == 1:
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obj = bpy.context.active_object
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corners = [obj.matrix_world @ mathutils.Vector(corner) for corner in obj.bound_box]
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else:
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all_corners = []
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for obj in objects:
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if hasattr(obj, "bound_box"):
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all_corners.extend([obj.matrix_world @ mathutils.Vector(corner) for corner in obj.bound_box])
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min_corner = mathutils.Vector(
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(min(v.x for v in all_corners), min(v.y for v in all_corners), min(v.z for v in all_corners))
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)
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max_corner = mathutils.Vector(
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(max(v.x for v in all_corners), max(v.y for v in all_corners), max(v.z for v in all_corners))
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)
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corners = [
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mathutils.Vector((min_corner.x, min_corner.y, min_corner.z)),
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mathutils.Vector((min_corner.x, min_corner.y, max_corner.z)),
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mathutils.Vector((min_corner.x, max_corner.y, max_corner.z)),
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mathutils.Vector((min_corner.x, max_corner.y, min_corner.z)),
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mathutils.Vector((max_corner.x, min_corner.y, min_corner.z)),
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mathutils.Vector((max_corner.x, min_corner.y, max_corner.z)),
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mathutils.Vector((max_corner.x, max_corner.y, max_corner.z)),
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mathutils.Vector((max_corner.x, max_corner.y, min_corner.z)),
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]
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edges = [
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(0, 1, "Z"), (1, 2, "Y"), (2, 3, "Z"), (3, 0, "Y"),
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(4, 5, "Z"), (5, 6, "Y"), (6, 7, "Z"), (7, 4, "Y"),
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(0, 4, "X"), (1, 5, "X"), (2, 6, "X"), (3, 7, "X"),
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]
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axis_colors = {
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"X": (0.956, 0.282, 0.322, 1),
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"Y": (0.565, 0.812, 0.125, 1),
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"Z": (0.196, 0.529, 0.929, 1),
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}
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return corners, edges, axis_colors
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@staticmethod
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def find_closest_trihedron(corners, edges, region, rv3d):
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from bpy_extras.view3d_utils import location_3d_to_region_2d
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min_y = float("inf")
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best_origin = None
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for idx, corner in enumerate(corners):
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screen_co = location_3d_to_region_2d(region, rv3d, corner)
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if screen_co is not None and screen_co.y < min_y:
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min_y = screen_co.y
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best_origin = idx
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trihedron = [
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{"X": (0, 4), "Y": (0, 3), "Z": (0, 1)},
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{"X": (1, 5), "Y": (1, 2), "Z": (1, 0)},
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{"X": (2, 6), "Y": (2, 1), "Z": (2, 3)},
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{"X": (3, 7), "Y": (3, 0), "Z": (3, 2)},
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{"X": (4, 0), "Y": (4, 7), "Z": (4, 5)},
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{"X": (5, 1), "Y": (5, 6), "Z": (5, 4)},
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{"X": (6, 2), "Y": (6, 5), "Z": (6, 7)},
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{"X": (7, 3), "Y": (7, 4), "Z": (7, 6)},
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]
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return trihedron[best_origin]
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@classmethod
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def draw_bounding_box_wire_cube(cls):
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selected_objects = [obj for obj in bpy.context.selected_objects if hasattr(obj, "bound_box")]
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if not selected_objects:
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return
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corners, edges, axis_colors = cls.get_combined_bounding_box_corners(selected_objects)
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region = bpy.context.region
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rv3d = bpy.context.region_data
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shader = gpu.shader.from_builtin("UNIFORM_COLOR")
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gpu.state.line_width_set(2.0)
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for i1, i2, axis in edges:
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color = (0.5, 0.5, 0.5, 0.75)
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shader.bind()
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shader.uniform_float("color", color)
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batch = batch_for_shader(shader, "LINES", {"pos": [corners[i1], corners[i2]]})
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batch.draw(shader)
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closest_indices = cls.find_closest_trihedron(corners, edges, region, rv3d)
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for axis in "XYZ":
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pair = closest_indices[axis]
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if pair is not None:
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i1, i2 = pair
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color = axis_colors[axis]
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shader.bind()
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shader.uniform_float("color", color)
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batch = batch_for_shader(shader, "LINES", {"pos": [corners[i1], corners[i2]]})
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batch.draw(shader)
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@classmethod
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def draw_dimension_text(cls):
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from bpy_extras.view3d_utils import location_3d_to_region_2d
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from bonsai.bim.module.drawing.helper import format_distance
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selected_objects = [obj for obj in bpy.context.selected_objects if hasattr(obj, "bound_box")]
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if not selected_objects:
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return
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corners, edges, axis_colors = cls.get_combined_bounding_box_corners(selected_objects)
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if not corners:
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return
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dims = mathutils.Vector(
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(
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(corners[4] - corners[0]).length,
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(corners[3] - corners[0]).length,
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(corners[1] - corners[0]).length,
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)
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)
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region = bpy.context.region
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rv3d = bpy.context.region_data
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closest_indices = cls.find_closest_trihedron(corners, edges, region, rv3d)
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font_id = 0
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blf.size(font_id, 20)
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for axis in "XYZ":
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pair = closest_indices[axis]
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if pair is not None:
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i1, i2 = pair
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center = (corners[i1] + corners[i2]) / 2
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value = getattr(dims, axis.lower())
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screen_co = location_3d_to_region_2d(region, rv3d, center)
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if screen_co is not None:
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blf.position(font_id, screen_co.x, screen_co.y, 0)
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blf.color(font_id, *axis_colors[axis])
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blf.draw(font_id, f"{axis}: ")
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axis_width, _ = blf.dimensions(font_id, f"{axis}: ")
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blf.position(font_id, screen_co.x + axis_width, screen_co.y, 0)
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blf.color(font_id, 1, 1, 1, 1)
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value_str = format_distance(value, hide_units=False)
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blf.draw(font_id, value_str)
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@classmethod
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def enable_bounding_box_wire_cube(cls):
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if cls._draw_handler_box is None:
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cls._draw_handler_box = bpy.types.SpaceView3D.draw_handler_add(
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cls.draw_bounding_box_wire_cube, (), "WINDOW", "POST_VIEW"
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)
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if cls._draw_handler_text is None:
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cls._draw_handler_text = bpy.types.SpaceView3D.draw_handler_add(
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cls.draw_dimension_text, (), "WINDOW", "POST_PIXEL"
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)
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@classmethod
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def disable_bounding_box_wire_cube(cls):
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if cls._draw_handler_box is not None:
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bpy.types.SpaceView3D.draw_handler_remove(cls._draw_handler_box, "WINDOW")
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cls._draw_handler_box = None
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if cls._draw_handler_text is not None:
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bpy.types.SpaceView3D.draw_handler_remove(cls._draw_handler_text, "WINDOW")
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cls._draw_handler_text = None
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@classmethod
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def selection_monitor_handler(cls, scene, depsgraph):
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current_selection = {obj.name for obj in scene.objects if obj.select_get()}
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if current_selection != cls.previous_selection:
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if len(bpy.context.selected_objects) == 1:
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scene.transform_orientation_slots[1].type = "LOCAL"
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else:
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scene.transform_orientation_slots[1].type = "GLOBAL"
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area = next((a for a in bpy.context.screen.areas if a.type == "VIEW_3D"), None)
|
||||
space = next((s for s in area.spaces if s.type == "VIEW_3D"), None)
|
||||
space.show_gizmo_object_translate = True
|
||||
cls.previous_selection = current_selection
|
||||
|
||||
@classmethod
|
||||
def register_handler(cls):
|
||||
cls.unregister_handler()
|
||||
bpy.app.handlers.depsgraph_update_post.append(cls.selection_monitor_handler)
|
||||
|
||||
@classmethod
|
||||
def unregister_handler(cls):
|
||||
handlers = bpy.app.handlers.depsgraph_update_post
|
||||
handlers[:] = [h for h in handlers if h.__name__ != "selection_monitor_handler"]
|
||||
|
||||
def execute(self, context):
|
||||
scene = bpy.context.scene
|
||||
area_3d = next((area for area in bpy.context.screen.areas if area.type == "VIEW_3D"), None)
|
||||
space_3d = next((space for space in area_3d.spaces if space.type == "VIEW_3D"), None) if area_3d else None
|
||||
|
||||
try:
|
||||
if bpy.context.scene.MeasureToolSettings.measurement_type == "XYZ_DIMENSIONS":
|
||||
enable_bounding_box_wire_cube()
|
||||
register_handler()
|
||||
self.enable_bounding_box_wire_cube()
|
||||
self.register_handler()
|
||||
if not scene.get("prev_transform_orientation_slot_type", None):
|
||||
scene["prev_transform_orientation_slot_type"] = scene.transform_orientation_slots[1].type
|
||||
if not scene.get("prev_show_gizmo_object_translate", None):
|
||||
scene["prev_show_gizmo_object_translate"] = space_3d.show_gizmo_object_translate if space_3d else False
|
||||
|
||||
# Set orientation and gizmo based on selection count
|
||||
if space_3d:
|
||||
if len(context.selected_objects) == 1:
|
||||
scene.transform_orientation_slots[1].type = "LOCAL"
|
||||
else:
|
||||
scene.transform_orientation_slots[1].type = "GLOBAL"
|
||||
space_3d.show_gizmo_object_translate = True
|
||||
|
||||
else:
|
||||
disable_bounding_box_wire_cube()
|
||||
unregister_handler()
|
||||
# Restore previous state
|
||||
self.disable_bounding_box_wire_cube()
|
||||
self.unregister_handler()
|
||||
if space_3d:
|
||||
prev_orientation = scene.get("prev_transform_orientation_slot_type", None)
|
||||
if prev_orientation:
|
||||
@@ -3055,15 +3002,10 @@ class MeasureXYZDimensionsTool(bpy.types.Operator):
|
||||
if prev_gizmo is not None:
|
||||
space_3d.show_gizmo_object_translate = prev_gizmo
|
||||
scene["prev_show_gizmo_object_translate"] = None
|
||||
|
||||
except Exception:
|
||||
self.report({"WARNING"}, "Could not set transform orientation.")
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class ClearMeasurement(bpy.types.Operator):
|
||||
bl_idname = "bim.clear_measurement"
|
||||
bl_label = "Clear measurement from the screen"
|
||||
|
||||
@@ -508,7 +508,7 @@ class BIMProjectProperties(PropertyGroup):
|
||||
|
||||
|
||||
def measurement_type_update(self, context):
|
||||
print(f"Measurement type changed to: {self.measurement_type}")
|
||||
#We enable/disable the measure_xyz_dimensions_tool depending on the selected type
|
||||
bpy.ops.bim.measure_xyz_dimensions_tool()
|
||||
|
||||
class MeasureToolSettings(PropertyGroup):
|
||||
|
||||
Reference in New Issue
Block a user