AddRepresentation executes on all selected objects

This commit is contained in:
Gorgious
2021-08-24 13:40:18 +02:00
parent b149e8c218
commit 5b88740ad6
@@ -88,87 +88,86 @@ class AddRepresentation(bpy.types.Operator):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
obj = bpy.data.objects.get(self.obj) if self.obj else context.active_object
self.file = IfcStore.get_file()
bpy.ops.bim.edit_object_placement(obj=obj.name)
if not obj.data:
return {"FINISHED"}
product = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
context_id = self.context_id or int(context.scene.BIMProperties.contexts)
context_of_items = self.file.by_id(context_id)
gprop = context.scene.BIMGeoreferenceProperties
coordinate_offset = None
if gprop.has_blender_offset and obj.BIMObjectProperties.blender_offset_type == "CARTESIAN_POINT":
coordinate_offset = Vector(
(
float(gprop.blender_eastings),
float(gprop.blender_northings),
float(gprop.blender_orthogonal_height),
objs = [bpy.data.objects.get(self.obj)] if self.obj else context.selected_objects
for obj in objs:
if not obj.BIMObjectProperties.ifc_definition_id:
continue
bpy.ops.bim.edit_object_placement(obj=obj.name)
if not obj.data:
continue
product = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
context_id = self.context_id or int(context.scene.BIMProperties.contexts)
context_of_items = self.file.by_id(context_id)
coordinate_offset = None
if gprop.has_blender_offset and obj.BIMObjectProperties.blender_offset_type == "CARTESIAN_POINT":
coordinate_offset = Vector(
(
float(gprop.blender_eastings),
float(gprop.blender_northings),
float(gprop.blender_orthogonal_height),
)
)
)
representation_data = {
"context": context_of_items,
"blender_object": obj,
"geometry": obj.data,
"coordinate_offset": coordinate_offset,
"total_items": max(1, len(obj.material_slots)),
"should_force_faceted_brep": context.scene.BIMGeometryProperties.should_force_faceted_brep,
"should_force_triangulation": context.scene.BIMGeometryProperties.should_force_triangulation,
"ifc_representation_class": self.ifc_representation_class,
"profile_set_usage": self.file.by_id(self.profile_set_usage) if self.profile_set_usage else None,
}
representation_data = {
"context": context_of_items,
"blender_object": obj,
"geometry": obj.data,
"coordinate_offset": coordinate_offset,
"total_items": max(1, len(obj.material_slots)),
"should_force_faceted_brep": context.scene.BIMGeometryProperties.should_force_faceted_brep,
"should_force_triangulation": context.scene.BIMGeometryProperties.should_force_triangulation,
"ifc_representation_class": self.ifc_representation_class,
"profile_set_usage": self.file.by_id(self.profile_set_usage) if self.profile_set_usage else None,
}
result = ifcopenshell.api.run("geometry.add_representation", self.file, **representation_data)
result = ifcopenshell.api.run("geometry.add_representation", self.file, **representation_data)
if not result:
print("Failed to write shape representation")
return {"FINISHED"}
if not result:
print("Failed to write shape representation")
continue
[
bpy.ops.bim.add_style(material=s.material.name)
for s in obj.material_slots
if s.material and not s.material.BIMMaterialProperties.ifc_style_id
]
[
bpy.ops.bim.add_style(material=s.material.name)
for s in obj.material_slots
if s.material and not s.material.BIMMaterialProperties.ifc_style_id
]
if isinstance(obj.data, bpy.types.Mesh) and len(obj.data.polygons):
if obj.type == "MESH" and len(obj.data.polygons):
ifcopenshell.api.run(
"style.assign_representation_styles",
self.file,
**{
"shape_representation": result,
"styles": [
self.file.by_id(s.material.BIMMaterialProperties.ifc_style_id)
for s in obj.material_slots
if s.material
],
"should_use_presentation_style_assignment": context.scene.BIMGeometryProperties.should_use_presentation_style_assignment,
},
)
ifcopenshell.api.run(
"style.assign_representation_styles",
self.file,
**{
"shape_representation": result,
"styles": [
self.file.by_id(s.material.BIMMaterialProperties.ifc_style_id)
for s in obj.material_slots
if s.material
],
"should_use_presentation_style_assignment": context.scene.BIMGeometryProperties.should_use_presentation_style_assignment,
},
"geometry.assign_representation", self.file, **{"product": product, "representation": result}
)
ifcopenshell.api.run(
"geometry.assign_representation", self.file, **{"product": product, "representation": result}
)
existing_mesh = obj.data
mesh = obj.data.copy()
mesh.name = "{}/{}".format(context_id, result.id())
mesh.BIMMeshProperties.ifc_definition_id = int(result.id())
obj.data = mesh
Data.load(IfcStore.get_file(), obj.BIMObjectProperties.ifc_definition_id)
mesh = obj.data.copy()
mesh.name = "{}/{}".format(context_id, result.id())
mesh.BIMMeshProperties.ifc_definition_id = int(result.id())
obj.data = mesh
Data.load(IfcStore.get_file(), obj.BIMObjectProperties.ifc_definition_id)
if product.is_a("IfcTypeProduct"):
if self.file.schema == "IFC2X3":
types = product.ObjectTypeOf
else:
types = product.Types
if types:
for element in types[0].RelatedObjects:
Data.load(IfcStore.get_file(), element.id())
if product.is_a("IfcTypeProduct"):
if self.file.schema == "IFC2X3":
types = product.ObjectTypeOf
else:
types = product.Types
if types:
for element in types[0].RelatedObjects:
Data.load(IfcStore.get_file(), element.id())
return {"FINISHED"}