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synced 2026-08-05 23:41:44 +00:00
avoid full shader rebuilds in intermediate property write
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@@ -782,34 +782,40 @@ class EditSurfaceStyle(bpy.types.Operator, tool.Ifc.Operator):
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def _execute(self, context):
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self.props = tool.Style.get_style_props()
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self.style = tool.Ifc.get().by_id(self.props.is_editing_style)
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prev_update_graph = self.props.update_graph
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self.props["update_graph"] = False
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style_elements = tool.Style.get_style_elements(self.style)
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# NOTE: currently this operator is used to edit existing (and only existing) IfcSurfaceStyles
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# or new or existing IfcSurfaceStyle components (shading, etc)
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# which is kind of confusing.
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if self.props.is_editing_class == "IfcSurfaceStyle":
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self.surface_style = self.style
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else:
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self.surface_style = style_elements.get(self.props.is_editing_class, None)
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self.shading_style = style_elements.get("IfcSurfaceStyleShading", None)
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self.rendering_style = style_elements.get("IfcSurfaceStyleRendering", None)
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self.texture_style = style_elements.get("IfcSurfaceStyleWithTextures", None)
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try:
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style_elements = tool.Style.get_style_elements(self.style)
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if self.surface_style:
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result = self.edit_existing_style()
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else:
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result = self.add_new_style()
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# NOTE: currently this operator is used to edit existing (and only existing) IfcSurfaceStyles
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# or new or existing IfcSurfaceStyle components (shading, etc)
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# which is kind of confusing.
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if self.props.is_editing_class == "IfcSurfaceStyle":
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self.surface_style = self.style
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else:
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self.surface_style = style_elements.get(self.props.is_editing_class, None)
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self.shading_style = style_elements.get("IfcSurfaceStyleShading", None)
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self.rendering_style = style_elements.get("IfcSurfaceStyleRendering", None)
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self.texture_style = style_elements.get("IfcSurfaceStyleWithTextures", None)
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if result:
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return result
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if self.surface_style:
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result = self.edit_existing_style()
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else:
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result = self.add_new_style()
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tool.Style.disable_editing()
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core.load_styles(tool.Style, style_type=self.props.style_type)
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if result:
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return result
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# restore selected style type
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material = tool.Ifc.get_object(self.style)
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msprops = tool.Style.get_material_style_props(material)
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msprops.active_style_type = msprops.active_style_type
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tool.Style.disable_editing()
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core.load_styles(tool.Style, style_type=self.props.style_type)
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# restore selected style type
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material = tool.Ifc.get_object(self.style)
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msprops = tool.Style.get_material_style_props(material)
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msprops.active_style_type = msprops.active_style_type
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finally:
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self.props["update_graph"] = prev_update_graph
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def edit_existing_style(self) -> None:
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ifc_file = tool.Ifc.get()
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