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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-12 14:33:28 +00:00
Circular profiles, added missing transformation for rectangles
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@@ -47,6 +47,7 @@ SHAPE(IfcRightCircularCylinder);
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SHAPE(IfcRightCircularCone);
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SHAPE(IfcRightCircularCone);
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FACE(IfcArbitraryClosedProfileDef);
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FACE(IfcArbitraryClosedProfileDef);
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FACE(IfcCircleProfileDef);
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FACE(IfcFace);
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FACE(IfcFace);
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FACE(IfcRectangleProfileDef);
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FACE(IfcRectangleProfileDef);
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@@ -24,9 +24,6 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcRectangleProfileDef* l, cg
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#ifdef USE_IFC4
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#ifdef USE_IFC4
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has_position = l->hasPosition();
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has_position = l->hasPosition();
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#endif
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#endif
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if (has_position) {
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IfcGeom::CgalKernel::convert(l->Position(), trsf2d);
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}
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face = cgal_face_t();
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face = cgal_face_t();
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face.outer.push_back(Kernel::Point_3(-x, -y, 0.0));
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face.outer.push_back(Kernel::Point_3(-x, -y, 0.0));
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@@ -34,6 +31,44 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcRectangleProfileDef* l, cg
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face.outer.push_back(Kernel::Point_3( x, y, 0.0));
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face.outer.push_back(Kernel::Point_3( x, y, 0.0));
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face.outer.push_back(Kernel::Point_3(-x, y, 0.0));
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face.outer.push_back(Kernel::Point_3(-x, y, 0.0));
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if (has_position) {
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IfcGeom::CgalKernel::convert(l->Position(), trsf2d);
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for (auto &vertex: face.outer) {
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vertex = vertex.transform(trsf2d);
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}
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}
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return true;
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}
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bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcCircleProfileDef* l, cgal_face_t& face) {
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const double r = l->Radius() * getValue(GV_LENGTH_UNIT);
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if ( r == 0.0f ) {
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Logger::Message(Logger::LOG_NOTICE,"Skipping zero sized profile:",l->entity);
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return false;
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}
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cgal_placement_t trsf2d;
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bool has_position = true;
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#ifdef USE_IFC4
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has_position = l->hasPosition();
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#endif
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const int segments = 12;
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face = cgal_face_t();
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for (int current_segment = 0; current_segment < segments; ++current_segment) {
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double current_angle = current_segment*2.0*3.141592653589793/((double)segments);
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face.outer.push_back(Kernel::Point_3(r*cos(current_angle), r*sin(current_angle), 0));
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}
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if (has_position) {
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IfcGeom::CgalKernel::convert(l->Position(), trsf2d);
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for (auto &vertex: face.outer) {
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vertex = vertex.transform(trsf2d);
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}
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}
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return true;
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return true;
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}
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}
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